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NBA 2K15 Patch #3 Has Been Submitted, Some Details Revealed

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Old 12-05-2014, 11:20 AM   #281
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Re: NBA 2K15 Patch #3 Has Been Submitted, Some Details Revealed

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Originally Posted by teebee
The F is zig zag btb nerf????
there was an unrealistic speed boost when you did a behind the back dribble.
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Old 12-05-2014, 11:26 AM   #282
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Re: NBA 2K15 Patch #3 Has Been Submitted, Some Details Revealed

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Trust me doesn't work. Set at 99 they still only shoot about 10-12 threes per game.
not only that. you'll see an occasional 3 from a center. ( a center who never shoots 3s) if you have it cranked to high.
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Old 12-05-2014, 11:36 AM   #283
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Re: NBA 2K15 Patch #3 Has Been Submitted, Some Details Revealed

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Originally Posted by LionsFanNJ
you know, you saying that made me realize thats exactly the problem i see. When i have a game with a lot of fouls, the rotations aren't platoon swaps and closer to what they are supposed to be. At least for the CPU, i always manual sub.
Yep thats why I institute TV timeouts in my game. At the 4:30 minute mark of the first, 5 minute of the 2nd and 5 minute of the third I call timeouts just so the platoon swaps dont happen and players get their accurate minutes.
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Old 12-05-2014, 11:53 AM   #284
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No it is not an exaggeration. Most games between both me and the CPU there are 30 told freethrow attempts. The NBA average for a game is like 50 and some games are even worse. I have some games where it is like just 20 free throws combined and a lot of hard fouls are not being called. I think the CPU not taking 3's is what is being exaggerated. Most games the CPU takes around 20 3's and some times more. I don't see the CPU taking 3's to be a problem at all.
Fair enough. I guess this is one issue where I can live with the stats not being perfectly realistic. I truly feel the game would be less fun if there were 50ish FTs taken per game. Regarding the hard fouls not being called, I've honestly never noticed anything out of the ordinary. Sure, there are a few times a game where I may feel a foul was missed, but hell, I watch a real NBA game and get that feeling 10-15 times.
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Old 12-05-2014, 12:01 PM   #285
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NBA 2K15 Patch #3 Has Been Submitted, Some Details Revealed

I hope they leave the fouls where they are. Imo, it's already too many fouls called against the cpu in MyCareer.

If the fouls was actually realistic like hits on the arm and etc and not hard fouls that'll be borderline flagrants in the NBA and super unnecessary I would be fine. Players rarely even contest a shot in the paint, they just hard foul even if you simply hit Y it throws you into a hard foul animation.
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Old 12-05-2014, 01:49 PM   #286
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Re: NBA 2K15 Patch #3 Has Been Submitted, Some Details Revealed

Anyone think they patched the issue or "2k logic", that makes every post player take turn around jumpers instead of going for hooks, or just flat out actual post moves?

Its been in the game for years, but this year is just the worst. Seeing Dwight howard take a turn around jumper in the paint from 2k12 onward was weird, but I got over it. Now that everyone does it, its really annoying.
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Old 12-05-2014, 02:25 PM   #287
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Re: NBA 2K15 Patch #3 Has Been Submitted, Some Details Revealed

Yeah, I've voiced my concern about this issue since the game has released. Its a shame we have post players in the game that don't even use there post moves when playing against the CPU, but instead there shooting Fade away jumpers constantly It may just be a tendency issue, which I've mentioned to Beds and others but I got shot down for constantly complaining about it so go figure. Not sure if the patch will fix this issue or not.
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Old 12-05-2014, 02:42 PM   #288
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Re: NBA 2K15 Patch #3 Has Been Submitted, Some Details Revealed

Quote:
Originally Posted by aholbert32
Yep thats why I institute TV timeouts in my game. At the 4:30 minute mark of the first, 5 minute of the 2nd and 5 minute of the third I call timeouts just so the platoon swaps dont happen and players get their accurate minutes.
Gonna start doing this to.
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