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NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

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Old 11-19-2014, 10:40 AM   #1049
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Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

The flow and lack of animations are killin this game me. As well as the 3s. Good game but the "other" has it this yr
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Old 11-20-2014, 05:42 PM   #1050
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Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

Quote:
Originally Posted by Gotmadskillzson
Just had Kyle Korver block Kobe Bryant's dunk from behind on a fast break. I SMH at that. Next possession Korver went up for a dunk and I blocked his with Kobe. I must say Korver attempted a lot of dunks this game.

Not only is Kobe a 3pt god in this game, he is also a shooting foul drawing god as well. I was amazed by how many shooting fouls I drew with Kobe without even pump faking. I swear Kobe hit the deck on half of the shots I took with him. I was laughing so hard and saying is Kobe flopping because he is hitting the deck a hell of a lot after ever jump shot LOL.
Too bad you can't lower Korver's jump rating or Dunk Frequency that would totally fix that issue even without sliders.

In fact they should go back and lower several players verticals in this game because I've already seen way too many guys leaping out the gym as if they are Gerald Green in some of the videos.

Vertical effects their ability to take off and also triggers that "Rocket Dunk" animation....

I would love to see EA include a Vertical jump rating tied into a true value system like 40 inch vertical should equal just that 40 vertical rating because right now they seem to tie into a scale that range 40-99 for Vertical/Jump and that scale still renders guys doing things over the top in the actual gameplay area.

Minimum ratings set at 40 don't really fix some issues because you can still get easy steals and block shots for example even with a guy rated in the 40's......

I would also like to see them add a Standing jump rating which would stop someone like Dirk for example from just rising up on a offensive rebound and throwing it down in traffic.
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Last edited by Playmakers; 11-20-2014 at 06:02 PM.
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Old 11-20-2014, 07:25 PM   #1051
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Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

Quote:
Originally Posted by Gotmadskillzson
Just had Kyle Korver block Kobe Bryant's dunk from behind on a fast break. I SMH at that. Next possession Korver went up for a dunk and I blocked his with Kobe. I must say Korver attempted a lot of dunks this game.

Not only is Kobe a 3pt god in this game, he is also a shooting foul drawing god as well. I was amazed by how many shooting fouls I drew with Kobe without even pump faking. I swear Kobe hit the deck on half of the shots I took with him. I was laughing so hard and saying is Kobe flopping because he is hitting the deck a hell of a lot after ever jump shot LOL.
If Korver is going for dunks, then that makes not having sliders even worse, as it's clear synergy isn't working.
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Old 11-20-2014, 07:47 PM   #1052
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Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

Quote:
Originally Posted by Playmakers
Too bad you can't lower Korver's jump rating or Dunk Frequency that would totally fix that issue even without sliders.

In fact they should go back and lower several players verticals in this game because I've already seen way too many guys leaping out the gym as if they are Gerald Green in some of the videos.

Vertical effects their ability to take off and also triggers that "Rocket Dunk" animation....

I would love to see EA include a Vertical jump rating tied into a true value system like 40 inch vertical should equal just that 40 vertical rating because right now they seem to tie into a scale that range 40-99 for Vertical/Jump and that scale still renders guys doing things over the top in the actual gameplay area.

Minimum ratings set at 40 don't really fix some issues because you can still get easy steals and block shots for example even with a guy rated in the 40's......

I would also like to see them add a Standing jump rating which would stop someone like Dirk for example from just rising up on a offensive rebound and throwing it down in traffic.
Yeah I bet next year they going to bring back roster edits or sliders, maybe both. But for sure one of them need to be back in this game. If people blocking and doing dunks they shouldn't be doing wasn't bad enough, you still have centers and power forwards pulling off reverse lay ups circus shots way too much in every game.

That type of stuff just kills the realism.
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Old 11-20-2014, 10:51 PM   #1053
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Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

Quote:
Originally Posted by Gotmadskillzson
Yeah I bet next year they going to bring back roster edits or sliders, maybe both. But for sure one of them need to be back in this game. If people blocking and doing dunks they shouldn't be doing wasn't bad enough, you still have centers and power forwards pulling off reverse lay ups circus shots way too much in every game.

That type of stuff just kills the realism.
Ha-Ha bingo I was right and I didn't even need the game to determine that Korver probably had a 40 rating for dunking...

In the spread sheet they posted it has ratings listed for players....

I think EA needs to spread out the ratings 0-99...at 40 it doesn't mean a player a player can't do something it just reduces his effectiveness to do it but you'll still see Korver dunking because that rating isn't low enough despite being at 40.

EA's ratings work on a scale and 40 is no different from being 60 in Live.

They need to go lower or even set certain attributes to 0 meaning the player won't do it regardless of what the engine dictates ie blocking shots, dunking or stealing.

Dirk has a 60 dunk rating just as I suspected....maybe 5 years ago that would have been appropriate but now it has to be reduced down even further.

Also, Kobe has 96 rating for Draw shooting foul which is why you experience what you did in your post.

That damn near means if you breath on him it's a foul.....but I don't have a problem with that they are giving Kobe the Star treatment so I can live with that rating.

Also, I think that floaty passing has a lot to do with Pass Accuarcy ratings...the lower the rating the less zip on the ball.

This has been consistent throughout every version of Live since it arrived on the XBOX 360.

You should really study that ratings spread sheet it's very helpful in determining why certain things are happening in the game.....

Too bad no editing is allowed....otherwise we could really alter some of the gameplay and even trigger some more of the animations locked into the rating.
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Old 11-21-2014, 05:59 PM   #1054
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Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

Quote:
Originally Posted by Playmakers
Ha-Ha bingo I was right and I didn't even need the game to determine that Korver probably had a 40 rating for dunking...

In the spread sheet they posted it has ratings listed for players....

I think EA needs to spread out the ratings 0-99...at 40 it doesn't mean a player a player can't do something it just reduces his effectiveness to do it but you'll still see Korver dunking because that rating isn't low enough despite being at 40.

EA's ratings work on a scale and 40 is no different from being 60 in Live.

They need to go lower or even set certain attributes to 0 meaning the player won't do it regardless of what the engine dictates ie blocking shots, dunking or stealing.

Dirk has a 60 dunk rating just as I suspected....maybe 5 years ago that would have been appropriate but now it has to be reduced down even further.

Also, Kobe has 96 rating for Draw shooting foul which is why you experience what you did in your post.

That damn near means if you breath on him it's a foul.....but I don't have a problem with that they are giving Kobe the Star treatment so I can live with that rating.

Also, I think that floaty passing has a lot to do with Pass Accuarcy ratings...the lower the rating the less zip on the ball.

This has been consistent throughout every version of Live since it arrived on the XBOX 360.

You should really study that ratings spread sheet it's very helpful in determining why certain things are happening in the game.....

Too bad no editing is allowed....otherwise we could really alter some of the gameplay and even trigger some more of the animations locked into the rating.
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Old 11-21-2014, 09:13 PM   #1055
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Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

Haven't played in like a week, any one know if there will be an update for the physics in the paint? LOL i swear every other post of mine regarding this game is changing the paint physics it will literally change the game for me
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Old 11-22-2014, 06:19 PM   #1056
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Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

Played the other game for the first time today lol

If ea can patch thing's the community is asking for then it might be over for the side!!!!!

How do some of you guys have the audacity to bash live and act like the other side is the best thing out there?!!!

Was going to buy the other game for the 6th straight year but I'll keep my money
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