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WWE 2K15 Day One Impressions, Post Yours Here

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Old 11-18-2014, 10:42 PM   #81
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Re: WWE 2K15 Day One Impressions, Post Yours Here

Gameplay is awesome really has the feel of a match. Especially when the competitors get tired.
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Old 11-18-2014, 11:07 PM   #82
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Re: WWE 2K15 Day One Impressions, Post Yours Here

Man this pinning system is going to take some getting used to, if I get pinned I lose. Back to back losses in NXT after wins in everything before.
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Old 11-18-2014, 11:11 PM   #83
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Re: WWE 2K15 Day One Impressions, Post Yours Here

Is chain wrestling only in the beginning of the match or can you access it later too?

So far I've only played play now matches while i learn the controls as I haven't boughten the previous 2 games. I love the chain wrestling, i can see it being fun online.

Graphics are top notch.

Another question, can you download a CAW online and use it as an alternate attire? I downloaded a sweet Mizdow buy I'd rather it be an alternate attire than a separate character.

So far i'm loving this game, so much fun.

I don't like how when you edit a superstar IE - Ambrose and Rollins new attire, it also count's as a CAW slot, even when you select the use as alternate attire option.

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Old 11-18-2014, 11:19 PM   #84
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Re: WWE 2K15 Day One Impressions, Post Yours Here

Kind of feeling a little torn on the gameplay. Feel like it may be just a tad too slow. Early on in matches guys are taking forever to get up when that should be later on into the match. I also feel like I'm seeing the same moves constantly from each wrestler I use even pushing different combinations.

Button presses seem really delayed. Anyone think that?
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Old 11-18-2014, 11:21 PM   #85
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Re: WWE 2K15 Day One Impressions, Post Yours Here

I like the pace.. BUT I feel people get their finishers too fast even on slow, and damage is WAY too strong. I think this has to do with running out of stamina so quick and not being able to get up.

Also, I officially HATE the meter. For last man standing, it is even worse. Lost on a freaking back suplex, that I couldn't get up cause the meter. *This match only lasted like 5 minutes as well..

What happeend to matches that were lasting 20 minutes on WWE 2k14...
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Old 11-18-2014, 11:41 PM   #86
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Re: WWE 2K15 Day One Impressions, Post Yours Here

Pros
The gameplay and pace are a welcome change. I'm really liking that aspect. I enjoy the chain grappling, It's just the right amount to mix things up. It really gives it a more realistic feel to the beginning of the match. I personally like the fatigue also. I think this will help counter spammers and the animations are awesome. The grapple system works well, it makes the player weaken an opponent before using stronger moves. My favorite thing is that the speed and collisions of most of the animations are the best in recent memory. punches really connect well now and have a nice weight to them. The graphics and presentation are very nice also.

Cons
Obviously the lack of creation suite modes have been well documented, but it is much more substantial than most reviews let on. As a guy who has been a creator since the first smackdown, This is the thinnest I can remember. There is a shameful lack of creation parts that severely limit what you can make. I think maybe like 20 hairstyles and I believe they are all hairstyles used on actual wwe characters in game. The amount of clothing articles has been heavily depleted and no-brainer acessories like the LOD's spiked shoulder pads are no where to be found. As a matter of fact, a large portion of creation equipment is shared assets from the in game characters. I don't mind that if it was mixed with a nice selection of original stuff, but that's not the case. Superstar heads is out. Superstar threads is also out, which blows. Create an entrance is a shadow of it's former self having no generic elements, only re-used stuff from in-game characters. The whole effort on the creation side is a 2K-isized limited, lazy effort. For me 50% of this game is the creation aspect, so for me these are major deal breakers. Especially after having the greatest creation suite in gaming last year. It's unforgivable.

I would compare this years wwe 2k15 for PS4 to last years NBA 2k14 for PS4. Awesome graphics, very good gameplay, but severely lacking in content compared to the last gen versions. I was totally excited when I heard 2K got the WWE license, but I am beginning to worry a little bit. I will give them another chance next year, but they better step their game up. If you are not into the creation part of this series, I would still recommend this game. If creating stuff is an important part of the game for you, then you might want to pass this year.
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Old 11-19-2014, 12:02 AM   #87
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Re: WWE 2K15 Day One Impressions, Post Yours Here

The graphics are great and definitely a next gen experience. Everything non commentary when it comes to presentation is great as well. 2k showcase is impressive.

I do have a question though. How does the submission meter work? Is it button mashing or just holding X (PS4)?
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Old 11-19-2014, 12:03 AM   #88
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Re: WWE 2K15 Day One Impressions, Post Yours Here

Quote:
Originally Posted by rangerrick012
The graphics are great and definitely a next gen experience. Everything non commentary when it comes to presentation is great as well. 2k showcase is impressive.

I do have a question though. How does the submission meter work? Is it button mashing or just holding X (PS4)?
Pretty sure you have to keep pressing the X button.
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