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WWE 2K15 Day One Impressions, Post Yours Here

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Old 11-18-2014, 01:16 PM   #25
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just started career mode. my character is low and clucky. still a reverse fest, kick you while your down cheese fest. i prayed my opponent would pin me fast. im hoping bill demot does not invite me back for week 2. lol. right now i am not impressed. going to play some quick games to see if that helps me get into the game more.
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Old 11-18-2014, 01:20 PM   #26
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Originally Posted by worstsportsgamer1977
just started career mode. my character is low and clucky. still a reverse fest, kick you while your down cheese fest. i prayed my opponent would pin me fast. im hoping bill demot does not invite me back for week 2. lol. right now i am not impressed. going to play some quick games to see if that helps me get into the game more.
Were you able to give your superstar it's own name? I do not know how to change the name of my superstar and I have looked everywhere
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Old 11-18-2014, 01:24 PM   #27
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Re: WWE 2K15 Day One Impressions, Post Yours Here

I only decided to buy the game about an hour before it released on PSN and the download speed was pretty slow, so I've only played a couple of the demo matches and about 5 of the CM Punk/Cena 2k showcase matches. So far I love it, really thought about calling in sick today cause I just wanted to keep playing. It's not all the way there but they've definitely figured a lot of it out when it comes to match flow and pacing and making it feel like a match you'd watch on TV.

I'm just playing on the default settings and I've found the difficulty pretty good so far. It's still early and I didn't play last years so I'm a little rusty and the gameplay is way different but I'm having a lot of fun even when I lose. Was victimized by an out of nowhere RKO and lost a match but couldn't even be that mad since it felt kind of real. As in yes if I was watching that match on Raw the way the match was going I could see Orton just hitting a random RKO and winning.

2K showcase has been fun so far although I get a little frustrated with the context of some of the moves. Coudn't figure out how to do a CM Punk signature elbow drop and also couldn't do a suicide dive to get all the unlockables. Wouldn't be a huge deal but the instruction manual online is complete garbage so I have no idea why I can't suicide dive outside the ring no matter what combo of strike, grapple and run I try. Despite this I've been at work 23 minutes and it will be a very long wait till the end of the day. Can't wait to start up the Universe and start messing with that.
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Old 11-18-2014, 01:38 PM   #28
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Re: WWE 2K15 Day One Impressions, Post Yours Here

If anyone's interested I will be livestreaming here today.

http://www.twitch.tv/UTGamers1
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Old 11-18-2014, 01:41 PM   #29
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Re: WWE 2K15 Day One Impressions, Post Yours Here

I only got 2 matches in this morning. excellent gameplay...

I was Ziggler VS Ryback CPU this match went back and forth with Ryback winning by reversing the zig zag to his crappy *** finisher (love the guy.. hate the finisher. can WWE just go with the goldberg chants and give him the Jackhammer? rant over).

Second match was me surfer Sting VS Axel cpu this was a beat down for the Stinger.

It was great how differently each match felt. I picked Axel to see if match would be as close as my first match.

Also the chain grappling in beginning of the matches definitely has attributes tied in, when I tried this against Ryback he just muscled me through it. when he gained control I had no time at all to reverse it. This was completly opposite when fighting Axel. he got the advantage once and I had noticeably more time to counter it. I just want to say this was not something I was looking for but is a great attention to detail, they could have easily just left to button quickness only.
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Old 11-18-2014, 01:56 PM   #30
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I have to be that guy but the foot planting is very bad. I get that this isn't supposed to be an all out simulation but at times players are sliding & warping all over the ring like they're on ice skates. 2K needs to adapt some type of true step technology for all their sports games because foot planting continues to be a sore spot for them.
For wrestling games a feel there should be some leeway in the sliding department. There are certain instances and situations where performing a particular move could cause for weird or awkward moments without sliding. For example if my back is to the ropes and I am attempting a suplex typically there is some sliding so that the move is executed as planned. Without the sliding the result could be my opponent clipping throught the ropes, my opponent contacting the ropes and bouncing off the rope or getting hung up (which is rarely if ever seen in real life), or my opponent getting suplexed out of the ring (which would be cool but alsp troublesome if that is mot the desired action, and again this rarely occurs in real life).

Hopefully next year there is a bit more focus on the animation system to improve the overall look and feel of thegame, which was improved this year already, so that some of the awkward and where moments are eliminated and replaced withmore believable and realistic moments.
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Old 11-18-2014, 02:00 PM   #31
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2k pretty much killed any chance at online play on this game smh. they never seem to amaze me
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Old 11-18-2014, 02:17 PM   #32
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Re: WWE 2K15 Day One Impressions, Post Yours Here

Anyone with X1 able to play online MP? Smooth, lag, how was the button responsiveness?
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