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NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

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Old 11-04-2014, 09:03 PM   #745
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Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

I've been saying for a week now that Synergy causes players to make their season stats no matter what. I don't think it is a good idea only to rely on Synergy. Nothing can replace the human touch and hands on tweaking. Leave it completely up to a machine and you end up with some unnatural stuff.
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Old 11-04-2014, 09:05 PM   #746
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Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

How do you call timeout?
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Old 11-04-2014, 09:08 PM   #747
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Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

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How do you call timeout?
On the PS4, left side of the touch pad.
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Old 11-04-2014, 09:14 PM   #748
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Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

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Originally Posted by Gotmadskillzson
I've been saying for a week now that Synergy causes players to make their season stats no matter what. I don't think it is a good idea only to rely on Synergy. Nothing can replace the human touch and hands on tweaking. Leave it completely up to a machine and you end up with some unnatural stuff.
So really ratings don't seem to matter much?

I followed just about everyone one of those updated ratings threads and I was excited to see them but it appears SOME ratings aren't really driving gameplay it's all about Synergy from one game to the next.

Maybe that's why they stopped all editing this year....it wouldn't have mattered what we did with the ratings.

Maybe the ratings are just being used to set the overall(s) for each team...

Hopefully they can find away to make ratings factor into the game along with synergy later
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Old 11-04-2014, 09:35 PM   #749
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Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

Quote:
Originally Posted by Gotmadskillzson
I've been saying for a week now that Synergy causes players to make their season stats no matter what. I don't think it is a good idea only to rely on Synergy. Nothing can replace the human touch and hands on tweaking. Leave it completely up to a machine and you end up with some unnatural stuff.
I don't think it causes players to make their season stats.

I definitely believe it gives certain players a boost (an unrealistic boost) if they're playing well and a drop off if they're not.

Like no matter how good the defense is...they'll hit the shot. Or no matter how wide open they are...they'll miss a shot.

I think it's more percentage-focused than number-focused.

And if that's the case...they need to ease up off the human shot timing and tune it in their next patch.
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Old 11-04-2014, 09:50 PM   #750
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NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

How do I not get called for so many shooting fouls?

Having fun nonetheless

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Old 11-04-2014, 10:28 PM   #751
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Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

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I finally decided to return my game today, will buy again in the next couple of months if they do some serious updates. EA is on to something, though they have a long ways to go IMHO. I love the gameplay of Live, outside of the animations, though the game needs some serious TLC when it comes to customization, and allowing you to play the game they way you want to. My final straw was playing against the Jazz with the Bucks and leading by almost 30 before halftime on SuperStar Setting, the Jazz were essentially non existent. The Spurs play great ball in this game, the only team to put up a serious challenge in a lot of ways. Will be back later on if the situation improves. In closing, this game has some serious potential and ultimately with a lot of work, dedication and commitment from the development team could ultimately become the Live that we all grew up playing, many, many years ago.
Have you tried Pro Level with the no switch rule defensively meaning you only control one defender at all times?

Allow your AI teammates to handle their own defensive assignments and utilize Ratings for shooting instead of human skillset?

That's just a suggestion but ido realize without sliders it could be tough on any level to get the desired results or challenge your looking for in the game.
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Old 11-04-2014, 11:24 PM   #752
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Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

So I restarted Dynasty, chose the Dallas Mavericks like I originally planned on.

Want to say thanks to whoever said to make the game play on Ratings only for shooting and FT.

My games have been much more balanced as is my team scoring.

A lot more enjoyable.

I play 12 min quarters with accelerated clock and my scores are in the low 80s high 90s.

Fun Game.
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