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NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

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Old 11-03-2014, 05:48 PM   #689
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Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

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Originally Posted by bigeastbumrush
I'm not trying to defend EA..just trying to understand.



What players aren't on their proper team?



I know they haven't added/updated the UDFAs that made the final cuts but what other players are on the wrong team?







Understood.



Are you playing a Live Season? Because isn't that and Online the only places it would affect you?



EA dropped the ball because they should be pushing these things out and the opening day rosters should already be set.



Just was wondering if it's preventing you from doing something.

It's not really stopping me, but I try to keep rosters as real to what's going on in the NBA. The only time it doesn't apply is if Kobe gets hurt and then it's ok for EA to leave him on the roster. Lol


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Old 11-03-2014, 05:57 PM   #690
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Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

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Originally Posted by Rockie_Fresh88
I can't use sliders online anyway so I don't believe it's a fix all solution

Not saying it isn't needed. Do more people play these games offline against cpu or online against another user ?
Sports games in general are becoming so good now that you do have a lot of people who start up a franchise and solely play against the CPU soon as the opening day rosters release.

People do in it MLB The Show, FIFA, Madden, and NBA 2K every year. And when NCAA Football was still around, that game too. I personally stopped relying on online play 4 years ago. Give me some sliders and an editable roster and I'm good to go.

Online against other USERS simply mask CPU AI flaws.
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Old 11-03-2014, 06:10 PM   #691
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Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

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Originally Posted by Gotmadskillzson
Sports games in general are becoming so good now that you do have a lot of people who start up a franchise and solely play against the CPU soon as the opening day rosters release.

People do in it MLB The Show, FIFA, Madden, and NBA 2K every year. And when NCAA Football was still around, that game too. I personally stopped relying on online play 4 years ago. Give me some sliders and an editable roster and I'm good to go.

Online against other USERS simply mask CPU AI flaws.
While that's true I'm talking about outside this forum . From Twitter , Facebook , psn , and Xbox live it seems most people play online. So any issues I don't like the there's sliders argument . If shooting percentages are too high , or blocking is too low sliders aren't helping any online user .I'm willing to bet more people play the park and my team in 2k than mygm and myleague . Same thing with live ... As an online user telling me there's slider does nothing for me .
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Old 11-03-2014, 06:16 PM   #692
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Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

There a problems an online user can have with the CPU . If the user is playing off ball defense then the CPU is guarding the ball handler. CPU can get rebounds and steals . Sliders help offline but online we have to rely on the devs to adjust issues anyway.
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Old 11-03-2014, 06:20 PM   #693
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Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

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Originally Posted by ifitbeginsitends
yeah I know when physics turns on because the game kind of stutters when it happens.


I am not new to live by any means I do have fun playing it. its the only basketball game I play because quite frankly I'm a "live head" I love this series. Ive invested in it, shoot, I've spent about $100 on the game last year factoring in money spent on ultimate team. so please forgive me if I sound like another 2k lover, I am NOT! I do stand by my feelings on the dribbling controls, if you have Xbox check my achievements, I have the learn live achievement. I've practiced and practiced and practiced. I've spent more time in the practice gym then on the court. I DO NOT LIKE the hold direction on the right stick to dribble idea. it feels like they're TRYING to be like 2k's ISO motion which tried to implement those controls After live initially had freestyle dribbling back in the 2000's. I'm not crazy. the responsiveness isn't all the way there. they seem delayed. its like you have to find a rhythm that's like a step slow (MUCH BETTER THAN LAST YEAR THOUGH!)


but it could just be me. which is why I prefaced my comments with I honestly don't know how I feel about the game. the game has a different pace then last year which I have yet to really master, I sometimes finding myself pressing the shoot button then waiting for the animation to catch up.
I'll try slowing down. it could be me and my opinion will evolve as the year continues.







In live 10 the control I had was second to none. I literally could go to the hole knowing I'm gonna finish with my left hand, and I would finish with my left hand. I can't do that with live 15.
Actually it does have freestyle dribble..you don't have to hold the right stick.. try going in different directions left to right string together different
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Old 11-03-2014, 06:37 PM   #694
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Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

They need to release a patch for the physics in the paint man holy , I don't Kno if they would cuz they haven't even said **** about the rosters smdh
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Old 11-03-2014, 07:39 PM   #695
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Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

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Originally Posted by Rockie_Fresh88
While that's true I'm talking about outside this forum . From Twitter , Facebook , psn , and Xbox live it seems most people play online. So any issues I don't like the there's sliders argument . If shooting percentages are too high , or blocking is too low sliders aren't helping any online user .I'm willing to bet more people play the park and my team in 2k than mygm and myleague . Same thing with live ... As an online user telling me there's slider does nothing for me .
I think the bottom line is whether we all agree or not with sliders every other sports games out there right now that has online gameplay still included sliders for the those who don't play online.

That is why this decision IMO makes no sense...

We don't all play these sports games the same way and what one person may think is SIM STYLE Play another person may not feel that way.

If a guy likes to see the CPU shoot 60% from 3-PT range every game that is his preferance.....but why handicap those who may not like those high FG%?

It's like they are saying hey play the game our way or don't play the game at all because there is no other options available for you with this game.

I've seen guys come on here and post they are perfectly fine with the gameplay they just want to decrease the success of steals.....

Well guess what they don't have that option other than to not try and make any steals at all which is absurd IMO.
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Old 11-03-2014, 07:51 PM   #696
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Re: NBA Live 15 and First In-Game Update Available Today, Post Your Impressions

Well in regards to Rosters NBA_LIVE Fernando mentioned that they are working on a schedule for this. Not sure what to make of that response??? I guess it's better than hearing nothing.

Sounds like to me EA is and was no where near ready to release this game again. I give up. I bought into the hype again

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