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NBA Live 15 Available Now For EA Access Subscribers, Post Your Impressions

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Old 10-23-2014, 03:25 PM   #145
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Can someone who actually checked tell us if there is a Create a Player option? I dont give a damn about rising star mode i want to create players. My decision between buy or pass.
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Old 10-23-2014, 03:29 PM   #146
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Do I have 30 team control in the franchise/dynasty mode? That's the dealbreaker because the presentation is phenomonal!
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Old 10-23-2014, 03:39 PM   #147
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Re: NBA Live 15 Available Now For EA Access Subscribers, Post Your Impressions

Don't have 30 player control and also can't use CAP feature unless you in Rising Star modes. Sorry guys.
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Old 10-23-2014, 03:43 PM   #148
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Re: NBA Live 15 Available Now For EA Access Subscribers, Post Your Impressions

Game is an absolute mess online. Why oh why can't we have 2k's gameplay with EA's servers. No depth online. No leagues or franchises. Low difficulty where EVERYBODY can simply spam to the hole and lay it in. No plays run.. No strategy at all.... Live online is an atrocity
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Old 10-23-2014, 03:51 PM   #149
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Re: NBA Live 15 Available Now For EA Access Subscribers, Post Your Impressions

Super disappointed with the complete lack of facial and hair customization in Rising Star, and the in-game rating system is whacked out. Also, what's up with there being players that are designed with a default look? Elfrid Payton is just a generic looking player.

Solid basketball game for sure, but mode depth is going to hurt replayability a great deal.
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Old 10-23-2014, 04:20 PM   #150
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Re: NBA Live 15 Available Now For EA Access Subscribers, Post Your Impressions

Quote:
Originally Posted by ChrisCP3Paul
My overall impression of the game is, well the whole game is based on Slingshot physics, the game engine is not fit for this generation and the year 2014.... Slingshotting is obviously not as bad as Live 14, especially the around the hoop stuff, but the game is much more arcade than simulation, because of the game engine the 10 player movement is the game's weak point, and unfortunately that's the most important part of the game.

You can record thousands of animations, but if you put them to work under an outdated physics/game engine, they will never look right, and it's why Live 15 doesn't and neither will any of the following Lives until they build a new engine from the ground up and stop using this PS2 monstrosity that they spit shine enough to try and pass of as "Ignite"
This is an interesting post man....



is this the reason why several people have posted that the players feel as though they have no weight to them on the court?

also when you say PS2 style engine are you saying that EA doesn't have the ability to fix animations right now because they are still using old technology even on a Next Gen System???

Does this explain why we have yet to see animations and player movements that look more life like more often than not?
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Old 10-23-2014, 04:34 PM   #151
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Re: NBA Live 15 Available Now For EA Access Subscribers, Post Your Impressions

I can about guarantee the EA Access version doesn't have the Day 1 patch. I played a game just a second ago, Cavs @ Knicks, in which I lost on All-Star.

Knicks had 51 points... 22 in the Paint:

https://scontent-b-ord.xx.fbcdn.net/...16673146_o.jpg

https://fbcdn-sphotos-b-a.akamaihd.n...47094421_o.jpg
My pick n roll game STUNK. By the time I hit the guy rolling, help defense had cheated over to intercept passes.

Lebron was getting boo'ed the whole game by the Knicks crowd too which was pretty cool. I don't think that was there the last time.

24th, this is for you:

https://www.facebook.com/video.php?v...62585364569115

Skip to around the 1:10 second mark, when I get out of replay mode

You'll see Melo with the mid range Jumper, then miss, and the kick out after the rebound.
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Old 10-23-2014, 04:45 PM   #152
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My impression so far. I am impressed by the strides EA has done this time. I recall playing NBA live 14 demo and as soon as I started playing, I realized I couldnt anymore, uninstalled it and that was that.
Now again, they made good strides, Player models look good. Not like the other title, but they are good.
Arenas are amazing the crowds are into the game...they even have my Knicks Madison Square Garden in the arena, unlike the other title ( still waiting for an answer as to why that is)

Game Play.... im getting used to controls because of course ive played way too much of the other title but they are indeed easy to uses, response is also pretty good when I dont attempt to do what I do in the other title. So all that is a work in progress for me.


The sound track is effn Sic! Shout out to Mick!
My hugest gripe right now is no Online Association. ...so thats 3 titles in 2 years that couldnt produce a proper, working stable, and in depth Online League/Association. ...that dissapoints me a great deal.

Im on the fence if I will, purchase the game still and. I have 4 hrs left on my Access to help, with that decision-making...

EA stay on track you made a pretty good game but still need more to compete.....
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