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Top Engineers Spent the Entire NBA 2K15 Dev Cycle Working on Network Infrastructure

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Old 10-14-2014, 07:16 PM   #169
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Re: Top Engineers Spent the Entire NBA 2K15 Dev Cycle Working on Network Infrastructu

I doubt NBA2K15's problems are as simple as server infrastructure. It's pretty easy these days to rent as much server space as you'd need from the likes of Amazon and Microsoft, and those guys have some pretty fat pipes. More than likely the huge influx of players on day one has exposed a few bugs that weren't noticeable with internal testing. It's pretty much impossible to test/simulate what happens in the real world when a game launches. And yeah, this happens to nearly every game out there. I've been playing Diablo 3 since it came out 2 (3?) years ago. Even this morning I had online issues trying to play it. After this much time, even Blizzard still has issues.

It's only been a week and I doubt anyone at 2K has had much sleep. It's not an excuse, but I'm sure things will slowly become more stable and we'll see some game and server patches to fix the issues shortly.
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Old 10-14-2014, 08:30 PM   #170
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Re: Top Engineers Spent the Entire NBA 2K15 Dev Cycle Working on Network Infrastructu

Quote:
Originally Posted by bling2k
I doubt NBA2K15's problems are as simple as server infrastructure. It's pretty easy these days to rent as much server space as you'd need from the likes of Amazon and Microsoft, and those guys have some pretty fat pipes. More than likely the huge influx of players on day one has exposed a few bugs that weren't noticeable with internal testing. It's pretty much impossible to test/simulate what happens in the real world when a game launches. And yeah, this happens to nearly every game out there. I've been playing Diablo 3 since it came out 2 (3?) years ago. Even this morning I had online issues trying to play it. After this much time, even Blizzard still has issues.

It's only been a week and I doubt anyone at 2K has had much sleep. It's not an excuse, but I'm sure things will slowly become more stable and we'll see some game and server patches to fix the issues shortly.
A few things

1) Judging from your comments, this must be your first exposure to nba 2k online. Whats happening here is for us online heads NBA 2k is our crackheaded cousin that comes to you every year with a plan to clean up their act and need a place to stay, but they eventually just end up stealing $60 out of your wallet just to get back on the rock
2) No company has 100% uptime online, but there are many that come very very close. There is a whole science in IT on whats called Disaster Recovery/High Availability. Redundancies, monitoring, failover protocols, etc. NBA 2k seems to have no concept of this. One year the online servers for leagues went down every Saturday for the majority of the day. Ea, MSFT, Activision, Ubisoft as a whole are not plagued with online problems like this
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Old 12-30-2014, 02:37 AM   #171
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Re: Top Engineers Spent the Entire NBA 2K15 Dev Cycle Working on Network Infastructur

this is a joke. worst online i ve ever seen
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Old 12-30-2014, 08:50 PM   #172
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Re: Top Engineers Spent the Entire NBA 2K15 Dev Cycle Working on Network Infrastructu

This is incredible.....
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Old 12-30-2014, 09:34 PM   #173
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Re: Top Engineers Spent the Entire NBA 2K15 Dev Cycle Working on Network Infrastructu

Definitely the worse

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Old 12-30-2014, 09:42 PM   #174
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Re: Top Engineers Spent the Entire NBA 2K15 Dev Cycle Working on Network Infrastructu

Servers down for all?
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Old 12-31-2014, 12:18 AM   #175
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Re: Top Engineers Spent the Entire NBA 2K15 Dev Cycle Working on Network Infrastructu

This is really funny in hindsight. Begs to question what on earth they did for a year.
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Old 12-31-2014, 11:07 AM   #176
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Re: Top Engineers Spent the Entire NBA 2K15 Dev Cycle Working on Network Infrastructu

It says "Spent entire Dev Cycle" so that gives you a clue that it was short. Maybe they did the best they can in that cycle and it'll be more complete and polished in 2K16.
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