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FIFA 15 Available Now, Post Your Impressions Here (PS4, XB1)

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Old 10-06-2014, 02:38 PM   #473
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Re: FIFA 15 Available Now, Post Your Impressions Here (PS4, XB1)

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Originally Posted by TheLetterZ
It's a tough situation because the game is REALLY good if you don't expect it to be much of a simulation of real-life sport. It just FEELS terrific. If you just want a fun video game to play that includes famous players and clubs, you're going to love FIFA 15.

The problem is when you care a lot about it looking and playing like the real sport. And I'm not saying everyone SHOULD. If you can appreciate FIFA for what it is — a very good VIDEO GAME — you'll be really happy.

But I need my games to feel more like the real sport, and it's why FIFA 15 has left me very disappointed.
This is exactly spot-on. Great post and my thoughts exactly.
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Old 10-06-2014, 03:06 PM   #474
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Re: FIFA 15 Available Now, Post Your Impressions Here (PS4, XB1)

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The defensive AI is most certainly NOT there. I've tried various slider sets, including yours and Orions, I've made adjustments myself, and no matter, though the impact of the flaws can be lessened somewhat, the flaws are still there and can have match-deciding influences.

No slider improves the run tracking, tactical discipline, player awareness, threat analysis, and player decision making. These are elements either programmed within the AI or not, and no slider adjustments make them magically appear.

Slider tweaks are great for slowing the game down, and are great for making the game play better with manual, and they can somewhat adjust the nature of gameplay, but if you're one of the many people like myself who enjoy the game at default, and especially if you want to play online, then the necessary fixes to 15's AI and defensive woes can only come from EA.
Never said anything about making things appear. What I'm saying, and if you did in fact watch my videos and test my sliders (v6) - then you would understand where I'm coming from. The idea is to "trick" the AI into playing the way they should. If I know for sure the defense is going to get sucked in to man marking the whole way down the field, I have to figure out why they do that. Is the marking value too high? Or is it the line settings (width or length) that is resulting in them getting caught in the defensive "halo" or "force field" that forces them towards that player (and away from the ball carrier).

I controlled just my striker last night and allowed my defensive AI to do what they do. I had about 20 people on that saw my teammates stay in position and break up passes and tackle. It's there, not saying it is so outrageously obviously there - but it's there. Was it consistent? Absolutely not. I'm not saying it's the fix either - but it shows promise.

I never stop until I have explored every single avenue. I know the game is highly flawed regarding defense (all man marking) but it doesn't mean I'm going to sit around and complain about it - and I most certainlly am not going to argue, or challenge, those that are trying to do something about it either.
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Old 10-06-2014, 03:12 PM   #475
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Re: FIFA 15 Available Now, Post Your Impressions Here (PS4, XB1)

I played a drop in game in clubs the other night. The AI in that seems way more advanced and equal on both sides. Why is it not like that in CM?
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Old 10-06-2014, 04:04 PM   #476
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Re: FIFA 15 Available Now, Post Your Impressions Here (PS4, XB1)

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Never said anything about making things appear.
Actually you kinda did and are. You said "The pieces of the puzzle ARE THERE - you just have to put in the work to put them together." You're implying that through the correct slider manipulation, you can get the AI to not be as flawed as they are at default; i.e. "to "trick" the AI into playing the way they should," as you said.

The point is that if the AI had the potential to not have the flaws seen with default settings, we wouldn't be having this discussion to begin with. Sliders don't improve the AI. That's just not how this works.

But props to you for putting in the work to increase your enjoyment with the game, and helping others do so. It's just unfortunate that slider adjustments still yield an unsatisfactory result for many of us, not to mention they're not available for online play.
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Old 10-06-2014, 05:37 PM   #477
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Re: FIFA 15 Available Now, Post Your Impressions Here (PS4, XB1)

I try to ignore certain things because we're trying to sim a 90 minute game of football into 20-30 minutes.

My biggest gripe is only if they gave human AI defenders 50-70% logic of that of their AI counterparts. (And tweak keepers)
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Old 10-06-2014, 05:46 PM   #478
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Re: FIFA 15 Available Now, Post Your Impressions Here (PS4, XB1)

Something I'm seeing is the game plays better with longer half lengths. Anything under 10, there is too much cheating and too many stupid bloopers. 10 and up is a better game.
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Old 10-06-2014, 08:24 PM   #479
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Re: FIFA 15 Available Now, Post Your Impressions Here (PS4, XB1)

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It's my opinion. If it bothers you...well....to be honest. I couldn't care less. I have my opinion and you have yours. You don't like the game and I do, and I have nothing to prove to you no do you to me mate :-)
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Old 10-06-2014, 08:31 PM   #480
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Icon14 Re: FIFA 15 Available Now, Post Your Impressions Here (PS4, XB1)

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Originally Posted by Matt10
Never said anything about making things appear. What I'm saying, and if you did in fact watch my videos and test my sliders (v6) - then you would understand where I'm coming from. The idea is to "trick" the AI into playing the way they should. If I know for sure the defense is going to get sucked in to man marking the whole way down the field, I have to figure out why they do that. Is the marking value too high? Or is it the line settings (width or length) that is resulting in them getting caught in the defensive "halo" or "force field" that forces them towards that player (and away from the ball carrier).

I controlled just my striker last night and allowed my defensive AI to do what they do. I had about 20 people on that saw my teammates stay in position and break up passes and tackle. It's there, not saying it is so outrageously obviously there - but it's there. Was it consistent? Absolutely not. I'm not saying it's the fix either - but it shows promise.

I never stop until I have explored every single avenue. I know the game is highly flawed regarding defense (all man marking) but it doesn't mean I'm going to sit around and complain about it - and I most certainlly am not going to argue, or challenge, those that are trying to do something about it either.
I've watched some of the vids on your channel, and hats off to you for putting this much time into trying to make this arcade like dribble-fest into somewhat of a sim. You're dedicated!

I don't mind some tequila and footy nights with my buddies, ping-ponging up and the down the field on default settings, but career mode needs people like you!!
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