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NBA Live 15 Player Ratings Revealed - Top 5 Point Guards

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Old 09-24-2014, 06:37 PM   #73
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Re: NBA Live 15 Player Ratings Revealed - Top 5 Point Guards

Quote:
Originally Posted by seanhazz1
If the ratings ARE coming from Synergy, there should be no debate. The stats DO tell the whole story when you analyze all of the stats, no just shooting and defense. Tendencies, efficiency, plus/minus, WARP, PER, where they shoot from, where they are successful shooting from, when they drive, and a bunch of other statistically driven ratings will be (hopefully) provided by Synergy Sports Technology to be used in LIVE 15.

WARP by definition accounts for wins the player adds to his team, PER is the efficiency rating, the other stats are the in-game production numbers that drive these ratings which have proven to be very accurate. If a guy is a clutch player his clutch stats are recorded and reflected via Synergy. After comparing the top 6 NBA PG side by side, I'd say EA has the order right, even if we don't all agree on the overall rating.

http://www.basketball-reference.com/...per_game::none

Any source of LIVE player rating not taking real efficiency numbers into account are not accurate for sim purposes. Live is attempting to produce a SIM product based on real numbers no some anointed roster guru, that should not require roster skills edits at all from the player fanbase. Isn't that what we want?, a SIM product?

The accuracy of the data that drives the in game rating for the players this year, and how they are reflected by in game ratings has yet to be seen or explained in depth, which would help establish fact over opinion concerning the released ratings.
You're trying to simplify something in some sort of perfect world scenario.

Synergy is not some end-all, be-all.

It should be a foundation, yes. But just pumping Synergy data into their software and thinking that means it's "SIM" is just not realistic.

Just like computer BCS college football rankings don't tell you the whole story, neither do Synergy statistics.

Roster editing just like slider tweaking are Options that customize the user's experience.

If they want to handcuff the consumer, then they should exit producing sports games to go make scripted RPGs.
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Old 09-24-2014, 06:39 PM   #74
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Re: NBA Live 15 Player Ratings Revealed - Top 5 Point Guards

If you've ever edited this game before then you would never make that statement.

This games ratings have been jacked up since live 06 on the 360.
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Old 09-24-2014, 08:55 PM   #75
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Re: NBA Live 15 Player Ratings Revealed - Top 5 Point Guards

Chris Paul - 91
Stephen Curry - 88
Russell Westbrook - 88
John Wall - 85
Damian Lillard - 84
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Old 09-24-2014, 08:57 PM   #76
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Re: NBA Live 15 Player Ratings Revealed - Top 5 Point Guards

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Originally Posted by gamingsinceatari
Westbrook isnt a better defender than Curry? Wow... IM DONE!
Russ is def better but the dude gets lost A LOT. There are times where he plays to his full defensive potential and theres other times where he looks like a headless chicken. His team defense at times is very bad because he tends to ball watch.
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Old 09-24-2014, 09:26 PM   #77
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Re: NBA Live 15 Player Ratings Revealed - Top 5 Point Guards

Quote:
Originally Posted by seanhazz1
If the ratings ARE coming from Synergy, there should be no debate. The stats DO tell the whole story when you analyze all of the stats, no just shooting and defense. Tendencies, efficiency, plus/minus, WARP, PER, where they shoot from, where they are successful shooting from, when they drive, and a bunch of other statistically driven ratings will be (hopefully) provided by Synergy Sports Technology to be used in LIVE 15.

WARP by definition accounts for wins the player adds to his team, PER is the efficiency rating, the other stats are the in-game production numbers that drive these ratings which have proven to be very accurate. If a guy is a clutch player his clutch stats are recorded and reflected via Synergy. After comparing the top 6 NBA PG side by side, I'd say EA has the order right, even if we don't all agree on the overall rating.

http://www.basketball-reference.com/...per_game::none

Any source of LIVE player rating not taking real efficiency numbers into account are not accurate for sim purposes. Live is attempting to produce a SIM product based on real numbers no some anointed roster guru, that should not require roster skills edits at all from the player fanbase. Isn't that what we want?, a SIM product?

The accuracy of the data that drives the in game rating for the players this year, and how they are reflected by in game ratings has yet to be seen or explained in depth, which would help establish fact over opinion concerning the released ratings.
Synergy isn't used to rate the players, they are still doing it manually like 2K, so must of your post is invalid. They made a big deal about using computations to rate players pre - release of Live 14, but we found out that it is still done the good old fashioned way. Synergy is powering their tendencies and playing calling data, though.

Like many have said, it doesn't make sense to release a title - for the second consecutive year - that eliminates customization of players and rosters. How they didn't figure this out after last season is beyond me.

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Old 09-25-2014, 01:51 AM   #78
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Re: NBA Live 15 Player Ratings Revealed - Top 5 Point Guards

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Originally Posted by bigeastbumrush
If I'm not mistaken, years ago Playmakers broke down how the ratings affected gameplay in Live. He was on the money.

I'm guessing ratings can't be edited in Live 15?

Can we edit anything? Serious question.
I think there was few us Tomba, 23 and another fella by name of TheLiveKing if I'm not mistaken who would break down the game ratings and how they IMPACTED gameplay on the floor.

IMO synergy should dictate the tendencies of the players throughout a game or season.

Synergy if done properly should make up the players DNA on the floor and help to give him his own identity and basketball IQ.

But Ratings is the bread and butter.....what I mean by that is Synergy can't control how effective a guy like Tyson Chandler is when dribbling the ball or shooting a mid range jumper.

We've all played Live over the years and found out we could hit 3's or dribble with ease with certain players who shouldn't be able to do things....

Those are things ratings play more of a huge factor in dictating how effective Chandler is at knocking down a mid range jumper or dribbling the ball.

I've said this a few times before I have no problem with EA utilizing Synergy data but I do have a problem with EA dictating how I play the game and that where is not being able to edit ratings bothers me because in years past we were able to edit ratings and modify sliders to make Live a respectable game on the floor if he failed to produce OUT THE BOX.

I will wait to see reviews and impressions from others before I purchase the game this year.

Hopefully, EA nails it and we don't have to edit ratings/sliders just to get the desired results in gameplay out of the box this year.

But if for some reason the gameplay fails or is sub par and Synergy can't correct some issues that Sliders/Ratings could have helped long term with the game I'm going to be really disappointed in EA's decision to go a 2nd consecutive year ignoring these two IMPORTANT gameplay request from their fans.
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Old 09-25-2014, 02:02 AM   #79
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Re: NBA Live 15 Player Ratings Revealed - Top 5 Point Guards

I don't trust them at all honestly and if they were ever to grab a game changer in the past you should've been it man. It's sad imo
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Old 09-25-2014, 02:37 AM   #80
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Re: NBA Live 15 Player Ratings Revealed - Top 5 Point Guards

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Originally Posted by DBMcGee3
I agree about Wall, and how in the hell is Irving not getting at least a 90? He's far better than Wall, and I'd take him over Lillard as well, if you had a gun to my head.
The only thing Kyrie is better at than John wall is shooting.

I'd take Wall over Kyrie 10/10.
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