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NASCAR '14 Patch Has Finally Arrived

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Old 07-10-2014, 12:11 PM   #33
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Re: NASCAR '14 Patch Has Finally Arrived

Played this with a controller last night instead of my wheel and it was a much smoother game, control-wise. Ran a 10% race at Phoenix with 4x wear, which always had the CPU two-pitting it when you could one-stop it. They didn't do that this time, which was good.

But they're way too slow on and off pit road. I qualified 4th, ran up front and gained a 2 second lead by lap 16 for the first stop, and when I came out after pitting and the stops cycled through, I was 7 seconds up...and I really screwed up the pit entrance. So I still think they're a bit too slow on and off pit road, like they wait for each other way too much.

The dreaded wiggle is still there, but I can deal with that stuff to some extent. Having a race that was fun was better than what I'd been having. Now I'll just have to find a difficulty balance that gets me fun races like that without me running away from the field--and I still had an AI car poke his nose under me a nanosecond after I drifted up half a lane in T3 at Phoenix. It would likely be chalked up to "don't drift up, then!" but most real drivers don't cut it that close, especially if the other driver might end up coming back down. Not unless they know them.

Thankfully, I just sort of banged off their fender and righted the ship, then pulled back even exiting 4 and beat them to 1.

I was pleasantly surprised with a controller--not so happy with a wheel.
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Old 07-10-2014, 02:16 PM   #34
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I cleared all the data from my PS3 and installed the patch.... I can't tell a difference in gameplay.

The AI still dives into the tiniest gap and railroads the human drivers, treating every lap and situation as if it's the white flag just flew and we're battling for the win.

So frustrated.
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Old 07-10-2014, 03:15 PM   #35
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Re: NASCAR '14 Patch Has Finally Arrived

I know exactly what you're talking about there, as the same thing happened to me in a race I DID have fun with. But my counter to that would be this:

They stopped rear-ending you when you get into the corner, at least.

Yes, the drivers act as if every gap is a last-lap pass waiting to happen, but there is a solution there, and it's not to overdrive the corner and leave the gap. Once I did it once, I just backed my entry up and stuck it low and I never got rear-ended like I used to getting into a corner. And if you DO end up leaving that gap, if you try to close it down immediately again, you're going to get clipped, guaranteed.

So the moral of the story is, don't leave the gap. They don't actually drive right up into YOU, but they definitely take away the line you wanted to have, so you don't want to immediately drive back down into THEM. That's what I've seen 99% of the time when that happens.

You're right that they shouldn't be so eager to take that gap the nanosecond you create it, but it stopped being a problem for me once I realized that I could get into the corner without getting cornholed if I slowed my entry a hair more.
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Old 07-10-2014, 05:20 PM   #36
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Re: NASCAR '14 Patch Has Finally Arrived

Quote:
Originally Posted by jmik58
I cleared all the data from my PS3 and installed the patch.... I can't tell a difference in gameplay.

The AI still dives into the tiniest gap and railroads the human drivers, treating every lap and situation as if it's the white flag just flew and we're battling for the win.

So frustrated.

I did the same thing, clearing all my data and reinstalling. Except I noticed a big difference in the AI racing. I did 53 laps at Vegas and it was the funnest race I have had on this game. The AI didn't railroad me at all in the race. I had some side by side battles with guys and everyone stayed on their lines. It was actually alot of fun.

edit: I'm gonna add this to it. I tried to run a race at Martinsville and notice I said tried, four wide first turn, couldn't move forward at all because it was four wide for 12 laps. Cars were banging and beating off each other. Finally I just turned it off.

Last edited by cusefan74; 07-11-2014 at 10:54 AM.
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Old 07-22-2014, 01:12 PM   #37
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Re: NASCAR '14 Patch Has Finally Arrived

According to ETX Facebook page, the next patch will go live for PS3 sometime today. They're still waiting on approval from Microsoft for the X360 patch. I just hope the patch was executed better than the writeup announcing it.

Quote:
ETX NASCAR
7 hrs · Edited ·

Hi guys, following the completed release of a second update via STEAM for PC, the update was submitted to both Sony and Microsoft. It has been approved by Sony and will go live on the PS3 today. It will be released on Xbox 360 as soon as the Microsoft approval process is completed.

The update includes the following:

Qualifying\pitstop issue resolved - Players no longer being held in the pits if they go in more than once during qualifying
Chase Elliott name displayed correctly
Michael Waltrip and other new added driver’s bodies will now appear when celebrating wins
Fixed undefined Qualifying time some players are getting during race set-up
16 cars only now eligible for The Chase
Career/Single Season compatibility (Fixes issues with stopped cars, restarts, missing driver in the standings)
Kansas & Darlington lap counts correct
Missing track type specific upgrades in the career car builder added
Improved handling of the ‘undefined’ qualifying time issue (which some people in race modes may still be having an issue with)
The Daytona Duels now use the old style single car qualifying again
Fixed points calculations during the chase
Re-balanced some AI profiles
Career/Single Season compatibility (fix for all the issues with stopped cars, restarts, missing driver in the standings)
Kansas & Darlington lap counts
Missing track type specific upgrades in the career car builder
Improved handling of the undefined qualifying time issue (could still be broken for some people in some race modes before)
General crash fixes
Pitting time adjusted to take into account timing for tire pressure adjustments and changing tires
Issue with AI not taking over in pit lane at slow speeds resolved
All-star qualifying fixed
Being able to play as a Nationwide driver in a single season fixed
Also, regarding the Daytona DLC ...

Quote:
ETX NASCAR
36 mins · Edited ·

Hi guys, to all those asking about DLC - this will be available once the new update has been made available for Xbox 360 (currently awaiting approval with Microsoft) and will include the free Daytona paint scheme DLC
https://www.facebook.com/etxNASCAR?fref=nf
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Old 07-22-2014, 03:42 PM   #38
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Re: NASCAR '14 Patch Has Finally Arrived

While I'm glad to see another patch has been issued and should be out soon, I sure hope it actually helps. I can deal with the railroading AI if I deserve it... However I can't deal with 4 wide at Martinsville etc. etc. I haven't played the game since about a day or two after the first patch... I'll try it again maybe after this patch hits, but Im not holding my breath for big improvements.
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Old 07-23-2014, 01:42 PM   #39
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Re: NASCAR '14 Patch Has Finally Arrived

Saw a little while ago that the new patch will be live sometime today for you X360 guys.
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Old 09-22-2014, 07:25 AM   #40
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I am trying to play on my ps3 but the controls are all messed up. It keeps acting like im using peddel/steering wheel when im not and i cant reset the controls to R2 to go and L2 to break. and the game wont pick up my analog sticks at all for steering and no matter what i cant get my car to go past 152 mph even when drafting because breaks lock up......any help would be appreciated =)
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