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NBA 2K15 Gameplay Video - Cleveland Cavaliers vs. Oklahoma City Thunder

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Old 09-15-2014, 09:36 PM   #337
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Re: NBA 2K15 Gameplay Video - Cleveland Cavaliers vs. Oklahoma City Thunder

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Originally Posted by KyotoCarl
People keep saying players are too big and the court is too small.
If that is the case, why wouldn't 2K adress it? They must have a reason for keeping the court the size the way it is and the player models the way they are.
Its because they keep crowding up and not moving
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Old 09-15-2014, 09:46 PM   #338
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Re: NBA 2K15 Gameplay Video - Cleveland Cavaliers vs. Oklahoma City Thunder

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Originally Posted by I Djm
Its because they keep crowding up and not moving
What does that have to do with my statement?
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Old 09-15-2014, 10:50 PM   #339
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Re: NBA 2K15 Gameplay Video - Cleveland Cavaliers vs. Oklahoma City Thunder

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Originally Posted by KyotoCarl
What does that have to do with my statement?
When people say either the players are too big or the courts are too small. Thats what i was referring to
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Old 09-16-2014, 12:50 AM   #340
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Re: NBA 2K15 Gameplay Video - Cleveland Cavaliers vs. Oklahoma City Thunder

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Originally Posted by BMDinTDOT
If they're only gonna make minor graphical and game play changes it's the least they can do...



The NHL 15 Demo really opened my eyes to what it can do for a game. Having the mascot

dunk off a trampoline, kiss cams, fans taking half court shots for money, fans taking pics

with the cheerleaders etc. can't be that hard to do.



If they get TNT or NBA TV presentation having different announce teams would be cool. They

had Spanish announcers in 2K14 so multiple announce teams are possible.



With Next Gen I want the full NBA experience

You don't see the kiss cams, dunking off trampolines, fans taking pics with cheerleaders, etc when you watch a game on TV anyways.. That's all **** you have to actually be at the game for.. Besides playing a game isn't suppose to feel like your in the stands at a game, it's supposed to feel like you're playing.. I can't even wrap my head around why 2K, or any game for that matter, would even want to waist their time with that kind of stuff when they could use that time to improve on the actual basketball aspect of it.


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Old 09-16-2014, 01:25 AM   #341
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Re: NBA 2K15 Gameplay Video - Cleveland Cavaliers vs. Oklahoma City Thunder

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Originally Posted by I Djm
Because the higher you set the difficulty the more see the cpu taking shortcuts instead of playing their brand of basketball
Ok... But what does that have to do with judging bootleg clips of of the game set to PRO?
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Old 09-16-2014, 01:27 AM   #342
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Re: NBA 2K15 Gameplay Video - Cleveland Cavaliers vs. Oklahoma City Thunder

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Originally Posted by ojandpizza
You don't see the kiss cams, dunking off trampolines, fans taking pics with cheerleaders, etc when you watch a game on TV anyways.. That's all **** you have to actually be at the game for.. Besides playing a game isn't suppose to feel like your in the stands at a game, it's supposed to feel like you're playing.. I can't even wrap my head around why 2K, or any game for that matter, would even want to waist their time with that kind of stuff when they could use that time to improve on the actual basketball aspect of it.


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I don't have a problem with this stuff if it is done right. Would sell the illusion even more.
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Old 09-16-2014, 04:22 AM   #343
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Re: NBA 2K15 Gameplay Video - Cleveland Cavaliers vs. Oklahoma City Thunder

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Originally Posted by Boilerbuzz
The source is the developer itself.
And where did you read it? Link? Post?

There was obviously something off in the latest editions court wise. No one can deny that. Had to do with spacing, court size and the players.
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Old 09-16-2014, 07:12 AM   #344
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Re: NBA 2K15 Gameplay Video - Cleveland Cavaliers vs. Oklahoma City Thunder

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Originally Posted by JasonMartin
And where did you read it? Link? Post?

There was obviously something off in the latest editions court wise. No one can deny that. Had to do with spacing, court size and the players.

I'll let you look for it. There have been plenty of threads on it. Nothing's off about the player to court scaling. I think it was Beluba that chimed in on one of the threads and said the scale was 1 to 1. The close out speeds are the complaint. That's it.

It's really funny how people can believe their own assumptions based on nothing but ignorance, state them as fact, then put the burden of proof on others in the face testimony from the people that know OR basic common sense. Even if they didn't say so, what POSSIBLE reason would they have to make the game MORE complicated just to make the gameplay worse? People have theorized the scaling for years and it's been debunked the whole time. If it were true, give one good reason why it hasn't changed. Is VC just run by a bunch of arrogant and sadistic jackasses that enjoy hearing people complaining? If they were busted, do you think Czar would be cool with that? it would sure make his life miserable replicating plays true to life. But if you want to believe in that ghost, then have fun with that.
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