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NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

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Old 09-08-2014, 08:49 PM   #257
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Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

You have multiple slots for editable rosters and draft classes this year. You're not forced to upload the roster anymore. You can keep working on it locally, and if/when you decide to share it with the world, you can opt to upload it. You can keep editing it and using it locally, no upload/download. This should help both minimize editing delays as well as using others' rosters. With that, you can create a local copy of another user's roster that you like so that you can keep using it and also make your own edits on it. No more downloading the roster every time you want to use it.

Same concepts apply to Draft Classes.
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Old 09-08-2014, 08:51 PM   #258
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Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

Leftos, I can't think you and the dev team enough for listening to all of our feedback (and complaints) from last year and implementing almost everything us hardcore offline players have been craving.

Now this is the reason to own a next gen system if you're a basketball fan. Thank you again for all the hard work that went into this
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Old 09-08-2014, 08:59 PM   #259
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Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

This is the game I'm taking home on October 7 and will be playing for another good 300+ hours this year. I wouldn't settle for anything less.

Thanks for the kind words everyone. You can't imagine how happy it makes me to see the response to the MyLEAGUE & MyGM reveals.
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Old 09-08-2014, 09:00 PM   #260
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Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

Quote:
Originally Posted by Leftos
This is the game I'm taking home on October 7 and will be playing for another good 300+ hours this year. I wouldn't settle for anything less.

Thanks for the kind words everyone. You can't imagine how happy it makes me to see the response to the MyLEAGUE & MyGM reveals.
Now we just need the MyCareer reveal...
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Old 09-08-2014, 09:03 PM   #261
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Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

Quote:
Originally Posted by Leftos
You have multiple slots for editable rosters and draft classes this year. You're not forced to upload the roster anymore. You can keep working on it locally, and if/when you decide to share it with the world, you can opt to upload it. You can keep editing it and using it locally, no upload/download. This should help both minimize editing delays as well as using others' rosters. With that, you can create a local copy of another user's roster that you like so that you can keep using it and also make your own edits on it. No more downloading the roster every time you want to use it.

Same concepts apply to Draft Classes.
This is outstanding news. Well done.
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Old 09-08-2014, 09:04 PM   #262
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Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

Quote:
Originally Posted by Leftos
You have multiple slots for editable rosters and draft classes this year. You're not forced to upload the roster anymore. You can keep working on it locally, and if/when you decide to share it with the world, you can opt to upload it. You can keep editing it and using it locally, no upload/download. This should help both minimize editing delays as well as using others' rosters. With that, you can create a local copy of another user's roster that you like so that you can keep using it and also make your own edits on it. No more downloading the roster every time you want to use it.

Same concepts apply to Draft Classes.
Thank you! I was about ready to throw something or somebody out of a window with all that roster uploading downloading every time I wanted to fix something or I went to play a game. We can just load a roster one time and play a game right? Don't have to download my custom roster before every quick game I play?
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Old 09-08-2014, 09:05 PM   #263
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Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

You don't even have to upload it, let alone download it for every quick game. Keep working on it, playing around with it, going into quick games and franchise modes, and when you think it feels right, share it with the world!
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Old 09-08-2014, 09:07 PM   #264
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Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

Just remembered.

I hope that, in the MyCareer reveal, it allows us to save the character LOCALLY, like in 2K11 and 2K12, as opposed to being stuck with one name and one look for every file, like it's been from 2K13 onward.
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