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Madden NFL 15 Pre-Week 1 Roster Update Available Now with Tuning Update

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Old 09-05-2014, 11:51 PM   #169
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Re: Madden NFL 15 Pre-Week 1 Roster Update Available Now with Tuning Update

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Originally Posted by Jibbler
EA CFm really F'''k up the depth charts. Chicago's LOLB Jones you can't even put on the depth chart in CFM he doesn't show up as a option even though he is a LB
I ran in to an issue with him too. I started my CFM and he had an Achilles injury and was shown as out for 0 weeks, and every week that went by, it never changed. Then I finished the pre-season and he was still injured for 0 weeks and it wouldn't let me put him on the depth chart. I went to the injury report and it wouldn't let me place him on IR either, it just showed him out for 0 weeks with an Achilles injury
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Old 09-06-2014, 12:14 AM   #170
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Re: Madden NFL 15 Pre-Week 1 Roster Update Available Now with Tuning Update

I'm getting just as many sacks as before, I wonder if I have to start a new Franchise for the tuner to work.
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Old 09-06-2014, 12:46 AM   #171
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Re: Madden NFL 15 Pre-Week 1 Roster Update Available Now with Tuning Update

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I'm getting just as many sacks as before, I wonder if I have to start a new Franchise for the tuner to work.
Nope. I just started a CFM.first game az vs charges. I sack the CPU 6 times. This tuner didn't fix the issue with sacks. Period.

For those using the qb edits. The idea with this tuner is to avoid having to use a workaround like that. So don't post results if you are still using qb edits.

Hopefully EA patch the game. Sacks are annoying. And i m suppouse to get happy when they happens but I'm saying out loud. Please don't sack the qb please don't sack the qb. Damn it!

You get the point

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Old 09-06-2014, 12:55 AM   #172
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Re: Madden NFL 15 Pre-Week 1 Roster Update Available Now with Tuning Update

I'm not a fan of the changes to the user block shed success. It worked fine before. The issue isn't the CPUs time in the pocket. It's how the CPU behaves in the pocket.

This tuner did not help the game, IMO.

Online games have bee negatively affected by the tuner, IMO. Pressure isn't as consistent and outside runs are being spammed again now that the blocks aren't being she'd as they should be.

Disappointed
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Old 09-06-2014, 12:57 AM   #173
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Re: Madden NFL 15 Pre-Week 1 Roster Update Available Now with Tuning Update

AP default. 3 sacks in a row. Penalties at default. I'm done with the tuner. Waiting for the real patch. I can't stand the qb play right now. Curls vs zone is a automatic sack.

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Old 09-06-2014, 01:45 AM   #174
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6 sacks in my first post-tuner game, 3 by the guy I was controlling. Linemen seemed harder to get around, pre-tuner I was getting double digit sacks and 5 or 6 with the guy I was controlling. Have pass blocking at 70 right now, probably gonna bump it up to 80 and see how that works.
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Old 09-06-2014, 01:53 AM   #175
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Re: Madden NFL 15 Pre-Week 1 Roster Update Available Now with Tuning Update

I like that the running game got easier :-)
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Old 09-06-2014, 01:56 AM   #176
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Re: Madden NFL 15 Pre-Week 1 Roster Update Available Now with Tuning Update

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Originally Posted by The JareBear
The issue isn't the CPUs time in the pocket. It's how the CPU behaves in the pocket.
This is EXACTLY right. When the QB is getting pressure he should throw it with much less accuracy resulting in a lower completion percentage. This does two things. First it lowers the sack totals because, well, the quarterback got rid of the ball. Secondly, it lowers the CPU QB's passing percentage, which is also a positive.

I really don't like how they just simply gave the QB's more time in the pocket basically.
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