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NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

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Old 09-04-2014, 11:44 PM   #193
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Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

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Originally Posted by Cabish
If 2k listens to the fans why are they not fixing the spacing and sliding,why are t they making a college hoops game pleasers hellooooo 2k
The lack of a college game isn't 2k's fault. Up to now, college players couldn't be compensated for their likeness being used in video games, while video game companies and colleges were making millions off said players. So a suit was filed and courts sided with players. That's why no college games are being made at present.
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Old 09-04-2014, 11:45 PM   #194
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Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

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Originally Posted by Cabish
If 2k listens to the fans why are they not fixing the spacing and sliding,why are t they making a college hoops game pleasers hellooooo 2k
I bet that 2K would fix sliding if they could. I can't imagine its an easy thing to fix considering it exists to some extent in pretty much every sports game out there
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Old 09-05-2014, 12:02 AM   #195
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Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

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Originally Posted by davez
We don't have the rights to use people not in the NBA (except for Legends that we've made deals with).
Are there new legends added in 2K15? Can roster dev team add star players who retired recently, like T-Mac, Yao? Or some classic legends, like Reggie Miller, Chris Webber?
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Old 09-05-2014, 12:14 AM   #196
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Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

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Will either mode see a Summer League?
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Originally Posted by davez
No Summer League in either.
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Originally Posted by RocketTMac1
Ouch. Would it be hard to get for either 2K16 or 2K17?
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Originally Posted by davez
If enough people want it, then maybe.
I've been on record of saying this before, but I think re-introducing Summer League and the D-League would both be great additions, particularly with the authentic turn MyLeague has brought about. Under the right circumstances (editable D-League players to re-create real life rosters, authentic Summer League tournaments), things could get legit.
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Old 09-05-2014, 12:20 AM   #197
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Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

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Originally Posted by Cabish
If 2k listens to the fans why are they not fixing the spacing and sliding,why are t they making a college hoops game pleasers hellooooo 2k
There hasn't been a college hoops game in over 7 years........

Plus the NCAA lawsuit killed the chances of a college game, because NCAA and athletes have to agree on how much athletes should get for their license.

Some of yall be asking for things that are not possible.

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Old 09-05-2014, 12:20 AM   #198
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Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

I had no interest in NBA 2K15...until now. My biggest wish now is for an improved CAP system, something similar to MLB the Show.
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Old 09-05-2014, 12:21 AM   #199
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Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

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Originally Posted by davez
A *lot* of people had input into both modes. The primary people involved in coming up with most of the designs and feature sets are Erick (overlord of all), Leftos (features engineer, newbie that's already a rockstar, and "the hairy beast"), Tim (lead franchise engineer and one of the main engineers from the College Basketball games) and myself (old 2K vet from the NFL/APF days, who left for 5 years, and came back last year to be the lead designer/producer on the franchise modes), but many others are involved and deserve credit. Scott Kohn (engineer for MyTEAM), for instance, had the idea to do simulated college stats and Abe Navarro (designer for MyTEAM) did the design for the injury system -- which is based on and has improvements on his injury system designs from APF and NHL.

Oh, and OS also deserves a lot of credit, as we based a lot of our plans on feedback from 2K14.
Sounds like working with an all star cast of devs. What with devs that worked on classic games like nfl 2k, nhl 2k, and ch 2k contributing to what is amounting to OFFLINE nirvana for association heads, what bones are being thrown to the online league guys; knowing that Online Associations have been scrapped, which of these aforementioned mygm/myleague features will make it into online leagues?

I remember Erick shattering online league hoopers world when he brought the vaunted association online in 2k12 that started 2ks push presentation based immersive features into the online portion of the game (yes its linked...take a ride back in memory lane, the day all online league heads rejoice at what initially seemed the mother-lode).

Are we taking two steps back for the proverbial one step forward with 2k15; what with the regression to online leagues, when we had barely functional, glitch laden online associations, in last gen 2k14.

I'll spare 2k14 current gen for the embarrasing effort of a categorically broken online league feature that lacked basic admin and league customizations that veterans of the series had come to take as a given in a 2k offering.

The dev team responsible for the 2k14 current gen online leagues should be court martial-ed for dereliction of duty if they weren't excused for the limited resources and shortened development time in order to launch for xb1 and ps4.

Can the online league heads get some love in 2k15? We are are a passionate community of sim head hoopers, not unlike the many posters of OS, who parrot the same sim ethos and authenticity; only that we prefer to play like-minded sim human opponents in contrast to the predictable and some might argue boring AI. Lastly, we play the game year-round, creating impermeable and cheese resistant sim ecosystems in an online world (shocker I know, but we exist). So it only makes sense to bring these immersive myleague features online, if not for 2k15, then in the next iteration of the greatest sports simulation on the market today, in adding to the already addictive gameplay. Imagine what the addition of these immersive presentation features would add to the replay value online. What is stopping these features from being ported to an OA or Online league mode? Is it 2k's notorious online net code, servers, or both?

If I sound bitter, its only because I am so jealous of you offline association heads. You have no idea how spoiled and in turn jaded you have become! If we got 1/2 of the features you offline guys got, you would hear nary a beep from the OA/Online League community, who have role playing and conversations in the form online leagues; you know, with actual human beings, some rational, some irrational, and some david khan-esque with respect to team building. So, you offline guys can keep your MyGm mode. We are tired of being ignored.

/rant over
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Old 09-05-2014, 12:23 AM   #200
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Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

Being that there is 80 years in both MyGM and MyLeague, are there enough storylines created for draft classes to where every year if you play that long it's fresh every season?
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