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Madden NFL 15 CFM Sim Stats Issue Fixed (Online Only)

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Old 08-31-2014, 07:29 PM   #137
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Re: Madden NFL 15 CFM Sim Stats Issue Fixed (Online Only)

Quote:
Originally Posted by Kyle K.
I simmed through a few seasons after the stats I posted the only big moves at QB were, Phillip Rivers to Atlanta, Matt Ryan had a career ending injury it would seem. Tannehill and Andy Dalton were both on Tennessee everything else was pretty much normal in terms of where QB's were.
Quote:
Originally Posted by fancyclaps
Not always the case, though. I simmed about 6 years twice already, and both times Manziel never rose above the low 80's, and Bortles stayed in the low 90 range.

Something interesting was EJ Manuel was always about an 80 OVR, then 4 years in he went to the Bucs and passed for over 5k yards and 50 tds. Shot up to 99 OVR the next year.
In addition to improved stats would you say that progression / regression / roster issues are also improved?

Seems so...want to make sure, etc.

Quote:
Originally Posted by asandique
I am trying to start up an online cfm for the mean time until they fix offline sum stats. However when I try to start up an online one, it says my membership has limits! Are we only allowed to get an online cfm if we upgrade to gold? If so, where do i go to upgrade?

Since the stats are much better and it SEEMS the roster issues are improved, I just may bite the bullet and drop the 5 hundo on this game and a PS4...

Can I start an Online CCM "out of the box" or do I also need a paid subscription to PSN to do that or something?

THANKS, y'all...

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Old 08-31-2014, 07:36 PM   #138
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Re: Madden NFL 15 CFM Sim Stats Issue Fixed (Online Only)

Has anyone noticed the extremely high completion percentage that came along with this fix? So many guys in the 70s and high 60s. I see why passing yards are up. Sacks also are wayyyyyy to low. I know they did their best but..... Why should I draft a beast pass rushing DE if he wont get any sacks if I sim.

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Old 08-31-2014, 08:16 PM   #139
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Re: Madden NFL 15 CFM Sim Stats Issue Fixed (Online Only)

I still saw some pretty crazy cuts. Some solid vets were cut like Redskins cut Santana Moss, Ryan Clark and Brandon Meriweather. The Cards cut John Abraham, the Falcons cut both Osi Umenyiora and Devin Hester, the Jets cut Calvin Pace.

I wasn't too happy to see those guys cut but most of them are older so it was too bothersome. However, seeing rookies who were drafted in the first 4-5 rounds or preformed well in preseason (like De'Anthony Thompson, Jarvis Landry, Alfred Blue and Vinnie Sunseri) stung a little more. Overall, I don't really think there's anything EA can really do to fix guys getting cut, the teams mainly just look at OVR before anything else, I guess. Therefore, if you're a stickler about that sort of thing you may have to stick with offline or start with a 53 man roster and avoid playing the preseason (if that's possible? I'm not sure).
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Old 08-31-2014, 08:36 PM   #140
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Re: Madden NFL 15 CFM Sim Stats Issue Fixed (Online Only)

Quote:
Originally Posted by KingV2k3
In addition to improved stats would you say that progression / regression / roster issues are also improved?

Seems so...want to make sure, etc.




Since the stats are much better and it SEEMS the roster issues are improved, I just may bite the bullet and drop the 5 hundo on this game and a PS4...

Can I start an Online CCM "out of the box" or do I also need a paid subscription to PSN to do that or something?

THANKS, y'all...

Doooooooo ittttttttttt!!!!!!!!

To your question about the online CCM, you need to pay for a PS+ subscription. You can do the whole year for $49 or 3 months for $17.
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Old 08-31-2014, 08:55 PM   #141
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Re: Madden NFL 15 CFM Sim Stats Issue Fixed (Online Only)

Quote:
Originally Posted by jeremym480
I still saw some pretty crazy cuts. Some solid vets were cut like Redskins cut Santana Moss, Ryan Clark and Brandon Meriweather. The Cards cut John Abraham, the Falcons cut both Osi Umenyiora and Devin Hester, the Jets cut Calvin Pace.

I wasn't too happy to see those guys cut but most of them are older so it was too bothersome. However, seeing rookies who were drafted in the first 4-5 rounds or preformed well in preseason (like De'Anthony Thompson, Jarvis Landry, Alfred Blue and Vinnie Sunseri) stung a little more. Overall, I don't really think there's anything EA can really do to fix guys getting cut, the teams mainly just look at OVR before anything else, I guess. Therefore, if you're a stickler about that sort of thing you may have to stick with offline or start with a 53 man roster and avoid playing the preseason (if that's possible? I'm not sure).
To be fair some of those guys have been cut recently and were borderline cuts this year.

However I think part of the problem is they have a set number of players to keep at every position, and they go strictly off the scheme they run OVR. So there's no flexibility or extended logic when it comes to roster moves.
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Old 08-31-2014, 09:08 PM   #142
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Re: Madden NFL 15 - Connected Franchise Sim Stats Issue Fixed (Online Only)

Quote:
Originally Posted by Kyle K.
Season One QB And RB Stats

Manning throwing 20 tds to 17 ints is "fixed"?


Wait, I see that is an anomoly.

Last edited by ForUntoOblivionSoar∞; 08-31-2014 at 09:16 PM.
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Old 08-31-2014, 10:45 PM   #143
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Re: Madden NFL 15 - Connected Franchise Sim Stats Issue Fixed (Online Only)

How do I know that I have it and where do I go) to download this update/fix?
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Old 08-31-2014, 11:20 PM   #144
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Re: Madden NFL 15 - Connected Franchise Sim Stats Issue Fixed (Online Only)

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Originally Posted by TheOncomingStorm
Only real difference being you can't create save points.
Dumb question but what are save points?
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