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Madden NFL 15 Video - Simulated Season Stats

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Old 08-16-2014, 02:42 PM   #57
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Re: Madden NFL 15 Video - Simulated Season Stats

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Originally Posted by JaymeeAwesome
Can we stop using the word "broken"? It's overused when talking about video games. Sim stats aren't broken, they are inaccurate. Broken is where you get to a point in the game and can't progress. If the game crashed during every off season...that's broken.
Whatever variables they use to produce the sim stats for passing are indeed broken. That Peyton Manning line is one of the most ridiculous things I've ever seen.
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Old 08-16-2014, 02:47 PM   #58
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Re: Madden NFL 15 Video - Simulated Season Stats

Again, this is another example of EA focusing most of their resources on head to head and online gaming.

Could this be a random year, sure, but I doubt it.

Also Roethlisberger was the AFC Offensive player of the year. His team was 9-6-1 and he threw for 19 TDs. (Granted hes one of the top QBs because of all the low stats, but still)

If your playing in a franchise by yourself, you are probably be the league leader in everything

Being an offline gamer, this kind of bums me out a little.
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Old 08-16-2014, 02:50 PM   #59
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Re: Madden NFL 15 Video - Simulated Season Stats

Quick thoughts that came to mind after seeing this.

1. Only 1 season, but very unsettling considering it's history.

2. Makes me wonder about random draft classes. Yea, different group, etc, etc, etc. But still.

3. Think I have my answer regarding CPU AI. Sure, this was a "sim engine/program", but ......it's also Madden.

4. Can't wait to see the redesigned relocation uniforms (pet project; 8 months). I'm sure those uni's will go a long way toward overlooking silly stuff like realistic sim stats.
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Old 08-16-2014, 02:51 PM   #60
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Re: Madden NFL 15 Video - Simulated Season Stats

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Originally Posted by Grey_Osprey
Quick thoughts that came to mind after seeing this.

1. Only 1 season, but very unsettling considering it's history.

2. Makes me wonder about random draft classes. Yea, different group, etc, etc, etc. But still.

3. Think I have my answer regarding CPU AI. Sure, this was a "sim engine/program", but ......it's also Madden.

4. Can't wait to see the redesigned relocation uniforms (pet project; 8 months). I'm sure those uni's will go a long way toward overlooking silly stuff like realistic sim stats.
In most cases the sim engine and AI have nothing to do with each other.
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Old 08-16-2014, 02:59 PM   #61
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The league is tuned for passing now days so these stats are just bad! (Drew Brees avg. 4800yds 38tds 8-seasons in a row) Has anyone been watching the pre-season? You cant touch a WR after 5 yards without a penalty! I would rather have a defensive game any day but not all teams have good D and I want to feel the difference when i play a poor D vs a great D! These stats are possible if it were the late 1970s.
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Old 08-16-2014, 03:03 PM   #62
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Re: Madden NFL 15 Video - Simulated Season Stats

I would almost rather them tune the simulated stats a little higher than normal in order to keep up with the user's capabilities on offense.
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Old 08-16-2014, 03:03 PM   #63
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Re: Madden NFL 15 Video - Simulated Season Stats

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Originally Posted by jtswag187
Decent sim asside from some stat bugs, all the ties, and the fact that the ravens and vikings are in the superbowl while the seahawks are out of the playoffs
Seahawks AND Broncos.. despite having the being the highest rated teams.
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Old 08-16-2014, 03:04 PM   #64
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Re: Madden NFL 15 Video - Simulated Season Stats

This is unacceptable wtf. Seriously game breaking stuff. 13 passing TD's for Manning? I really hope the sim length of quarters were lower than 15
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