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NBA Live 15 - 20 Things You Need To Know About the Game

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Old 08-09-2014, 10:15 PM   #81
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Re: NBA Live 15 - 20 Things You Need To Know About the Game

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Originally Posted by aholbert32
Thats offensive and a huge assumption. A bias accusation doesnt even make sense. We are quoting back what devs said. This is what they said at E3. Those werent all press release lines. How is it showing bias by quoting what a Live dev said?

Speaking personally, my track record shows that I'm not biased. I bought Live before anyone else did and I held onto it longer than I shouldve. Even rented it again after seeing guys like WTF rave about how much the game improved. I just didnt enjoy the game. On the flip side, I was one of the first guys bashing 2k for its crappy GM mode, the lack of dynasty options, overuse of VC and how buggy the game was.

I like competition but I call it like I see it. Neither game made me happy last year and I havent seen any gameplay videos from either game so I cant speak to that. What I have is one game showing me improvements to features I care about and another one saying that they arent adding anything to Dynasty mode. What the Live devs have said is that they greatly improved the gameplay......but with Gameplay its show dont tell.

Finally, this has been a very "adult" conversation. People like 24th and JYoung have supported every argument they've made. Just because people dont agree with you doesnt mean they are biased.
And I still enjoy the heck out of it.

My opinion doesn't mirror a lot of others, yours included aholbert. Regardless though, I saw enough in the AI department that kept me coming back all year long. I blasted the game after playing the demo initially. I deleted it after a day or two, as it was just a flat out awful game.

I saw a lot of the other title that killed the experience for me. Granted, I'm growing tired of the game style that 2k has, and enjoy more control. Once the first small patch released, I tried the demo again, went into it with an open mind, and trying to learn how to play the game. It's Live, but it's not "Live" like we all remember it. After learning how the players move, the dribbles that are at my disposal, I started putting together some really nice offense.

Defense came much harder, and still does to this day. However, I do have the ability to make a multitude of defensive adjustments and strategize against the CPU. I can choose around 10-12 different defensive adjustments per player. Set my matchups. Set my team philosophy (zone, man, full court) and then have a "pressure shooters", "pack paint" key on superstar, etc. Those are the things that I love in my game. My last game, I was able to force the computer to shoot a ton of mid range shots.

If I get relaxed, the CPU makes a good 12-0 run that is believable. I'll make big runs myself that are believable.

It's not without fault by any means. But if they tweak some things that I didn't like last year, add in a ton of animations, and make the game overall more smooth, I'll be another happy camper.

There have been several posters in here that have posted nothing but "The Live team needs to bring it this year, or else it'll probably be the last year" bs. All season long.

But for me, the things I listed above are what make or break a game for me. Luckily I didn't have a ton of the glitches that 24th and jyoung saw more often. I saw one end of game glitch where they held it at the end of a competitive game. I saw the 3 in the key several times a game, but it just didn't bother me as much as it bothered others. The continuous pump fake in the post, I've saw a handful of times. The round the world dribbling around the defender I haven't saw. The bulldozing over a player with no call, I've seen quite a bit.

Overall though, I was able to play extremely competitive games, that felt like I either won or lost. I didn't feel cheated, and I lost a ton of games.

Overall, I'm pretty excited about this years title. I can see a reason for a pessimistic approach for others though.
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Old 08-09-2014, 11:19 PM   #82
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Re: NBA Live 15 - 20 Things You Need To Know About the Game

Yeah I understand the pessimistic approach too. Probably no editing options , no dynasty improvements , not to mention live 14 felt like a Beta lol . And we really don't know if the gameplay improvements are marketing talk or not.
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Old 08-09-2014, 11:56 PM   #83
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Re: NBA Live 15 - 20 Things You Need To Know About the Game

I hope they really did completely redo the passing. It got a little better after the patch but that was what made the game just unplayable for me after awhile.

With the Demo and EA Access at least we won't have a blind purchase.
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Old 08-10-2014, 12:38 AM   #84
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Re: NBA Live 15 - 20 Things You Need To Know About the Game

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Originally Posted by mrclutch
I hope they really did completely redo the passing. It got a little better after the patch but that was what made the game just unplayable for me after awhile.

With the Demo and EA Access at least we won't have a blind purchase.
The passing game should be much improved if they went back to Live 10 controls. It seems that Live 15 is using Live 10's control scheme. Maybe they will bring back the shooting controls of Live 10 and other things like the size-up dribbling feature.
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Old 08-10-2014, 12:42 AM   #85
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Re: NBA Live 15 - 20 Things You Need To Know About the Game

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Originally Posted by mars5541
Yeah I understand the pessimistic approach too. Probably no editing options , no dynasty improvements , not to mention live 14 felt like a Beta lol . And we really don't know if the gameplay improvements are marketing talk or not.
I just want to see it. Thats all. If they show me videos and I see gameplay improvements, I will be happy. Its not likely that I will buy Live because of all of the dynasty/franchise improvements the other game made and because I dont need both games but I would love to see Live step up the competition.
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Old 08-10-2014, 11:33 AM   #86
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People did not play dynasty because it wasnt very deep and engaging. This is one instance where they need to not look at the data points for their next plan of actions. Im glad they are deciding to invest where people are spending their time in game, but I can guarantee that players would play dynasty just as much as the other modes if it were more engaging. Not spending time on it based off of one year worth of data is a mistake.
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Old 08-11-2014, 01:46 AM   #87
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"Given the popularity of Ultimate Team, Live Seasons, and Rising Star, by default Dynasty is becoming less prominent in the development cycle. That said, the team is determined to fix the sim engine so it creates better results with the right teams winning and more believable player movement through trades and free agency.

EA has not altered the trade mechanics to let you include future draft picks. "

I read this and it put me off. Since 2010, it was looking more and more likely that I was going to get both games... Not so sure now because i'm a huge Dynasty/Association player. Actually, it's the only mode I play.
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Old 08-11-2014, 11:16 AM   #88
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This stuff sounds great, but I'm gonna need some footage, which seems to constantly be a problem each year with EA and NBA Live. Screenshots are one thing, but the fact that they seem wary of offering a single gameplay clip, to show where they are in comparison with 2k, has not been a good sign in the past and is probably not a good sign this year either.

Don't get me wrong, I'm a long time fan of the series, and I'm not trolling by any means. I just know how amazing 2k14 was on my PS4, and it's going to take something really innovative and special to compete with that, especially considering 2k15 will be improved from last year as well. You have to love the competition though, it keeps these developers from getting lazy and redundant with their work.
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