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Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

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Old 08-10-2014, 08:56 AM   #489
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Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

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Originally Posted by ggsimmonds
I bit the bullet and got a used copy of M25 so I am going to give Jordan a check and try to find out what it is about him that causes that.
I'm not sure what it is about him in Madden that causes it, but in real life, many Fins fans think that a 3-4 OLB would be his best role, so its good that the game has created him that way for realism.
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Old 08-10-2014, 10:41 AM   #490
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Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

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Originally Posted by oneamongthefence
Scheme is mostly cosmetic. Its just a way that you can use to sort through players faster. If you have power run as your scheme, power running backs will get a boost in their overall to simulate that he's type of guy you want. The cpu is supposed to do this as well. But obviously you're gonna carry more than one running back so you need a speedy back. His overall is gonna take a hit but it's how you use him. You normally wouldn't run sweeps with Eddie Lacy and Harris isn't gonna get it done when its 3 and inches. Its up to you to utilize the players to their best ability. The schemes are just an outline. But one day I could see a system where players have to learn schemes or playbooks similar to what HC09 did and they take attribute hits until they get it.

Right now it's purely cosmetic to users and the cpu uses it to make roster decisions sometimes.

I haven't seen an instance of a guy being grossly underpaid or overpaid if you changeyour scheme to a different one. This year however it sounds like players will take your scheme into consideration during free agency which is a nice addition. What's holding the schemes idea back is also the depth chart. You really can't have specific roles on them. You look at an NFL depth chart and you have X, Y, Z receivers or pass rush specialists, etc. We don't have that now and it hurts the whole scheme idea.
It is mostly cosmetic but in now way did it make it easier to sort through players. It just added a boatload of contusion where there doesn't need to be.
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Old 08-10-2014, 01:22 PM   #491
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Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

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Originally Posted by lopey986
It is mostly cosmetic but in now way did it make it easier to sort through players. It just added a boatload of contusion where there doesn't need to be.
If you understood how to use the schemes correctly for your roster it made it easier, especially in free agency where it listed players that fit your scheme first.
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Old 08-10-2014, 01:52 PM   #492
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Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

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If you understood how to use the schemes correctly for your roster it made it easier, especially in free agency where it listed players that fit your scheme first.
Well, I found that players that didn't fit my scheme, fit my scheme. The game told me they didn't fit my scheme, but they were very productive. So I just don't see how scheme is really meaningful the way it is currently set up.

If my non scheme guys are performing just as well as the players that fit the scheme, what difference does it really make the way it's currently implemented.
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Old 08-10-2014, 01:53 PM   #493
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Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

sorry if this questions already been asked, i searched but didn't find anything... I havent bought madden in a couple years and a buddy of mine told me that you can no longer do fantasy drafts offline? Me and a couple buddies like to do offline fantasy draft franchise where we each get our own team. If anyone has any info or could point me in the right direction the help would be very appreciated.
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Old 08-10-2014, 01:56 PM   #494
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Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

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Originally Posted by Gg63286
sorry if this questions already been asked, i searched but didn't find anything... I havent bought madden in a couple years and a buddy of mine told me that you can no longer do fantasy drafts offline? Me and a couple buddies like to do offline fantasy draft franchise where we each get our own team. If anyone has any info or could point me in the right direction the help would be very appreciated.

Fantasy drafts are in. It was Madden 13 that half way through the year threw it into online play only.
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Old 08-10-2014, 02:10 PM   #495
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Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

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Originally Posted by bucky60
Well, I found that players that didn't fit my scheme, fit my scheme. The game told me they didn't fit my scheme, but they were very productive. So I just don't see how scheme is really meaningful the way it is currently set up.

If my non scheme guys are performing just as well as the players that fit the scheme, what difference does it really make the way it's currently implemented.
We all get it by now you hate everything about CFM especially schemes and the XP.
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Old 08-10-2014, 02:15 PM   #496
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Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

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We all get it by now you hate everything about CFM especially schemes and the XP.
I don't like XP, but I like the idea of incorporating schemes if they are somewhat realistic and have a meaningful purpose.
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