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NBA Live 15 - 20 Things You Need To Know About the Game

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Old 08-09-2014, 03:06 PM   #65
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Re: NBA Live 15 - 20 Things You Need To Know About the Game

23 that's overkill .Won't stop me from buying nba live . They admitted the game was poor. Sean was pretty raw about what to expect this year as well in terms of modes. I understand the disappointment but it is what it is.

I'm glad gameplay and visuals was a big focus . No improvements to dynasty just means I will buy the other game .
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Old 08-09-2014, 03:06 PM   #66
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Re: NBA Live 15 - 20 Things You Need To Know About the Game

All the way up to the day of its release, NBA Live 14 was marketed as an "amazing" and "revolutionary" basketball game.

EA only started backing off their unrealistically lofty view of NBA Live 14 once all of the negative feedback started coming in from people who had actually played the final product.

EA At E3:

"Powered by the EA SPORTS IGNITE engine, NBA LIVE 14 will deliver the ultimate on-the-court control. Utilizing its new BounceTek technology, NBA LIVE 14 will introduce a revolutionary new physics-based dribbling system."

In reality:

BounceTek looked awkward and controlled clunkily due to poor animation blending. Ball warping and "yo-yo dribbling" were also still in the game, despite EA's claims that Live 14 would be "releasing the ball to physics." The game even had trouble consistently detecting when the ball was being dribbled on the out-of-bounds line.

EA At E3:

"NBA LIVE players will evolve throughout the season with updates from every NBA game within one hour of a game’s final buzzer. Gamers will now have a new experience every time they pick-up the controller."

In reality:

Only 16 of the 30 NBA teams and 32 of the 428 players had been updated at all as of February 24, 2014. Ratings were barely being adjusted, and injuries and trades weren't being processed until weeks after they happened in real life. Many players were wearing the wrong accessories, and some even had the wrong skin color (Nate Wolters).

EA at E3:

"I can't reveal our entire feature set, or show you just how good 5-on-5 gameplay is starting to play and just how amazing our visuals are coming together this early in the summer. But that will come."

In reality:

The visuals were the worst of any retail game on the PS4, and the gameplay was full of bugs and exploits. The online play was also the worst of any game on the PS4, with lag that even the Dreamcast's 56K modem would be ashamed of.

Last edited by jyoung; 08-09-2014 at 03:08 PM.
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Old 08-09-2014, 03:06 PM   #67
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Re: NBA Live 15 - 20 Things You Need To Know About the Game

The statement doesn't make sense anyway, lol
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Old 08-09-2014, 03:18 PM   #68
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Re: NBA Live 15 - 20 Things You Need To Know About the Game

Hopefully the team can add something to dynasty via patch like trading future picks .

Wonder what parts of dynasty mode will carry to other modes .
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Old 08-09-2014, 03:21 PM   #69
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Re: NBA Live 15 - 20 Things You Need To Know About the Game

Quote:
Originally Posted by mars5541
23 that's overkill .Won't stop me from buying nba live . They admitted the game was poor. Sean was pretty raw about what to expect this year as well in terms of modes. I understand the disappointment but it is what it is.

I'm glad gameplay and visuals was a big focus . No improvements to dynasty just means I will buy the other game .
No its not overkill. Be glad I let you know because its already been said that the hammer is coming down on the foolishness sooner than you think.
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Old 08-09-2014, 03:40 PM   #70
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Re: NBA Live 15 - 20 Things You Need To Know About the Game

Quote:
Originally Posted by jyoung
All the way up to the day of its release, NBA Live 14 was marketed as an "amazing" and "revolutionary" basketball game.

EA only started backing off their unrealistically lofty view of NBA Live 14 once all of the negative feedback started coming in from people who had actually played the final product..

Bingo...if this was supposed to preparation for a poor showing it completely went over my head.
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Old 08-09-2014, 03:40 PM   #71
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Re: NBA Live 15 - 20 Things You Need To Know About the Game

Quote:
Originally Posted by jyoung
All the way up to the day of its release, NBA Live 14 was marketed as an "amazing" and "revolutionary" basketball game.

EA only started backing off their unrealistically lofty view of NBA Live 14 once all of the negative feedback started coming in from people who had actually played the final product.

EA At E3:

"Powered by the EA SPORTS IGNITE engine, NBA LIVE 14 will deliver the ultimate on-the-court control. Utilizing its new BounceTek technology, NBA LIVE 14 will introduce a revolutionary new physics-based dribbling system."

In reality:

BounceTek looked awkward and controlled clunkily due to poor animation blending. Ball warping and "yo-yo dribbling" were also still in the game, despite EA's claims that Live 14 would be "releasing the ball to physics." The game even had trouble consistently detecting when the ball was being dribbled on the out-of-bounds line.

EA At E3:

"NBA LIVE players will evolve throughout the season with updates from every NBA game within one hour of a game’s final buzzer. Gamers will now have a new experience every time they pick-up the controller."

In reality:

Only 16 of the 30 NBA teams and 32 of the 428 players had been updated at all as of February 24, 2014. Ratings were barely being adjusted, and injuries and trades weren't being processed until weeks after they happened in real life. Many players were wearing the wrong accessories, and some even had the wrong skin color (Nate Wolters).

EA at E3:

"I can't reveal our entire feature set, or show you just how good 5-on-5 gameplay is starting to play and just how amazing our visuals are coming together this early in the summer. But that will come."

In reality:

The visuals were the worst of any retail game on the PS4, and the gameplay was full of bugs and exploits. The online play was also the worst of any game on the PS4, with lag that even the Dreamcast's 56K modem would be ashamed of.

LOL. Even though I enjoy Live 14 Ultimate Team this is hilarious. I can tell you at E3 when Live 13 was supposed to come out, one of the guys who was there looked at me dead in the eyes and said "We've added so much more to the game" when I saw the actual game, I'm like these guys are playing games. They actually took out so much things in that E3 version, I'm like you didn't have to lie about the product like that.
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Old 08-09-2014, 04:29 PM   #72
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Re: NBA Live 15 - 20 Things You Need To Know About the Game

Quote:
Originally Posted by CMH
I don't have an issue with it being called a poor product. I never said that.

I have an issue with people that are acting as if the product was marketed as anything but.

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Huh? It was totally marketed as a revolutionary game. JYoung listed the E3 comments and there was no "this is Year 1 and we know we wont have the best game" talk.

**** the Live website says this:

Players perform more like their real-life counterparts than ever before, informed by 70+ stats and tendencies, updated not monthly, weekly or daily, but within 1-hr of every NBA game. With fresh content and challenges on a daily basis, NBA LIVE 14 delivers the pulse of the NBA…24/7/365..

And we know that didnt happen. **** even if you want to give them a pass on not being a complete or solid video game, how can you give them a pass for not coming through on promised features?

Look I was the first one on OS who had the game and I bought it expecting the game to be subpar especially when EA didnt release many videos before release. I took one for the team and was eager to play another NBA game.

Also, having a demo doesnt excuse releasing a subpar game especially when EA promised patches to greatly improve the game and only one came. Finally, I'm not saying that anyone cant be happy or encouraged about the game. I just question anyone using the words of a Live dev as reason to get excited when they openly admit releasing a subpar game and not living up to promises they made last year.

Now if I see gameplay videos that show the improvements, I can completely see the excitement.
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