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NBA 2K15 MyLEAGUE Interview

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Old 08-08-2014, 12:11 AM   #401
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Re: NBA 2K15 MyLEAGUE Interview

Logs on to OS...
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NBA 2K15 MyLEAGUE Interview


Quote:
The first question is the question everyone is wondering, will virtual currency play any role in MyLEAGUE?

VC doesn’t play any part in this mode, except that you can earn VC as games are played. MyLEAGUE was created specifically for members in our community that wanted a way to spend their time playing the game at its core.


Quote:
Trade Negotiations Difficulty

• Contract negotiation difficulty

• CPU re-Resigning Aggressiveness

• Morale difficulty and effects

• Chemistry difficulty and effects

• Trade frequency settings

• Blockbuster trade frequency

• Injury effects

• Draft class quality

• Player progression rate

• In-season training effects

• Player non-financial ambitions factor

• Normalize played to sim minutes

• Can manage/play with all teams
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Old 08-08-2014, 12:12 AM   #402
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I'm so Happy they listened to the community.
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Old 08-08-2014, 12:14 AM   #403
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Re: NBA 2K15 MyLEAGUE Interview

So pretty much its Association with a new name. Thats really cool they gave us an offline mode this year as opposed to another year with MyGM. Im still swayed towards live but I do like the sound of this mode.
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Old 08-08-2014, 12:16 AM   #404
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Re: NBA 2K15 MyLEAGUE Interview

Any word on CPU vs CPU in MyLEAGUE?
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Old 08-08-2014, 12:19 AM   #405
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Re: NBA 2K15 MyLEAGUE Interview

"VC plays no part in this mode."







(Until we add it back in with the first patch.)

Yup, it'll happen.
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Old 08-08-2014, 12:26 AM   #406
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Re: NBA 2K15 MyLEAGUE Interview

The only thing new that has been implemented is the additional customization of Association sliders (i.e., trades, injuries, off-season shenanigans, player progression, etc.). I give 2K props for that.

A lot has already been implemented in past 2K titles.

I mean 2K14 was so bad (aside from graphics) that we're all cheering about saving files locally and don't need VC to play? *insert A.I voice* I mean we talkin' bout saving files ... haha ... Can you imagine me telling you this prior to the release of next-gen consoles?

p.s. I'm happy for these changes but ya'll need to calm down

Last edited by vtcha; 08-08-2014 at 12:30 AM.
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Old 08-08-2014, 12:28 AM   #407
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Re: NBA 2K15 MyLEAGUE Interview

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Originally Posted by Leftos
So happy this was one of our first announcements. I have been giddy all year, from the moment we were designing it. I really hope you guys enjoy it and I can't wait for your feedback on this.

This is only the first taste of how much we've been listening to you, what you liked and what bothered you for 2K14. There's a lot more of that coming.

Can we get ONLINE ASSOCIATION mode info now please?


I don't see why 2K doesn't do like Madden and just combine ALL these modes into one.
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Old 08-08-2014, 12:28 AM   #408
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Re: NBA 2K15 MyLEAGUE Interview

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Originally Posted by vtcha
The only thing new that has been implemented is the additional customization of Association sliders (i.e., trades, injuries, draft class, player progression, etc.). I give 2K props for that.

Everything else has already been implemented in past 2K titles.

I mean 2K14 was so bad (aside from graphics) that we're all cheering about saving files locally and don't need VC to play? C'mon man ... Can you imagine me telling you this prior to the release of next-gen consoles?

Don't get me wrong, I'm happy for these changes but people acting like 2K cured cancer or something :P
Or theyre happy the series not only didn't degenerate even further in certain areas but actually just got what they asked for, and in some cases more.

Don't tell me some of this stuff was always there in past 2k's because that's far from the truth
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