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Madden NFL 15 Livestream: Connected Franchise

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Old 08-07-2014, 09:51 PM   #153
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Re: Madden NFL 15 Livestream: Connected Franchise

Cutler not being on the Bears in year 2 is no surprise at all. His cap was probably too high and they cut him. Things like that happen all the time in Madden. Its annoying but I know its coming. Hopefully he was hurt but I highly, highly doubt it.
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Old 08-07-2014, 09:54 PM   #154
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Re: Madden NFL 15 Livestream: Connected Franchise

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Originally Posted by btvs
Cutler not being on the Bears in year 2 is no surprise at all. His cap was probably too high and they cut him. Things like that happen all the time in Madden. Its annoying but I know its coming. Hopefully he was hurt but I highly, highly doubt it.
Yeah because they cannot figure out how to implement contract restructuring.

But when did Cutler get his deal? I am not sure but if they cut him after this season would they still be looking at a loss? Or at least a marginal cap savings.
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Old 08-07-2014, 09:54 PM   #155
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Re: Madden NFL 15 Livestream: Connected Franchise

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Originally Posted by ggsimmonds
Remember, players still earn XP through game performance and they say they retuned the goals to be more realistic, i.e. easier to accomplish.

Obviously I will not know for sure until I play the retail copy, but it seems as if progression is improved. I do not think it is under powered.
I think they should have added Player drills, Film study, and Flat out practice. So you could develop through individual players, groups like OL, DL, etc and team. That would have made a whole lot more sense to me. I get they have in game XP, that was there last year. What about players that don't get in the game? If you don't have time to develop them then they are going to be useless, and w/o confirmation of package subs (so you can get the backups on the field easily) seems like having great depth is a thing of the past.
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Old 08-07-2014, 09:55 PM   #156
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Re: Madden NFL 15 Livestream: Connected Franchise

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Originally Posted by btvs
Cutler not being on the Bears in year 2 is no surprise at all. His cap was probably too high and they cut him. Things like that happen all the time in Madden. Its annoying but I know its coming. Hopefully he was hurt but I highly, highly doubt it.
Ya i guess well have to see, when people see it on there favorite team get ready for the booing to begin.
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Old 08-07-2014, 09:57 PM   #157
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Re: Madden NFL 15 Livestream: Connected Franchise

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Originally Posted by McG
I think they should have added Player drills, Film study, and Flat out practice. So you could develop through individual players, groups like OL, DL, etc and team. That would have made a whole lot more sense to me. I get they have in game XP, that was there last year. What about players that don't get in the game? If you don't have time to develop them then they are going to be useless, and w/o confirmation of package subs (so you can get the backups on the field easily) seems like having great depth is a thing of the past.
It is a matter of preference but I prefer what EA is doing. Few teams if any have the kind of depth you are talking about. The way it is set up now you can strive to have depth in the secondary but you will not be able to have good depth at every position group. I like that.
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Old 08-07-2014, 09:59 PM   #158
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hopefully that means that the same repetitive camera man finally puts some damn warm clothes on too
This! Camera men wearing shorts in snow games has to be fixed!
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Old 08-07-2014, 09:59 PM   #159
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Re: Madden NFL 15 Livestream: Connected Franchise

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Didn't see many inaccurate passes, and when their was one it was way off. Most passes are caught perfectly in stride, i didn't see many different catch animations at all. Just because a receiver is open and a Qb has time in the pocket doesn't mean the pass should be perfectly placed, I would like to see more balls thrown behind receivers and low to the ground, and receivers should fall to the ground sometimes after making a catch. On a positive note, gang tackling looked much better in this video.
Gang tackling isn't in YET, they just implemented the physics to support it for the future this year. What were seeing is the physics for natural falls and collisions, which allows for 2-5 man tackles, but no gang tackling the way Rex wants it yet.
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Old 08-07-2014, 09:59 PM   #160
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Re: Madden NFL 15 Livestream: Connected Franchise

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I don't know why they didn't pause the game and look , it would of took 2 seconds. If this is the case I'm sure it will get patched,because no one is going to like Aaron Rodgers being traded for clowney lol

They weren't going to look. They know how bad that would look if he was traded. Everytime they "fix" something in CFM/franchise it's overdone and messes something else up. I know it can't be true but, it seems like they don't test that stuff enough.

I hope it was just a fluke
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