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NBA 2K15 MyLEAGUE Interview

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Old 08-07-2014, 10:23 PM   #345
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Re: NBA 2K15 MyLEAGUE Interview

Quote:
Originally Posted by shatah123
it always matters my friend we can have lgs but if they break its useless
It doesn't matter in a non online mode thread, so please stop it now... I wouldn't even be surprised if you were a PBU
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Old 08-07-2014, 10:25 PM   #346
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Re: NBA 2K15 MyLEAGUE Interview

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Originally Posted by turty11
simballer

i would have to see manual injuries is a MUST at this point in gaming.

whats the point of trying to have a realistic myleague if guys like paul george are going to be playing in 2014? If I'm mid myleague and another star goes out for the year i dont want to have to restart myleague i wana just go "hey let me add that injury to him quick" just like in MLB the show

this also refers to being able to add/remove injuries to rosters but thats not as important since they reset at the start of myleague
So does this mean no PG24 in MyLeague? I would honestly love to play with the Pacers trying to manage a season without him
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Old 08-07-2014, 10:25 PM   #347
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Re: NBA 2K15 MyLEAGUE Interview

Normalized Played To Sim Minutes

Since some of you can score in 8 min quarters as many points as I do with the Pistons in 12 min quarters, you can set your played minutes to 8, sim minutes to 12, and at the end of the game the players' box scores and season stats will have all their stats, but the minutes will have been extrapolated to be as if you played 12 min quarters. This will allow you to play a different quarter length than what you sim but have your minutes be consistent with everyone else in the league.

So if I play 6 minute quarters and sim 12, a player that played 18 minutes in my game will show up in the box-score after the game as having played 36.
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Old 08-07-2014, 10:26 PM   #348
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Re: NBA 2K15 MyLEAGUE Interview

as far as the starting with real life draft picks go,

i wonder if they could just add a picks category to rosters like you have when you are in myGM looking at your roster.

this would then allow roster edits to move draft picks around to become true to nba so it doesnt have to be manual 30 team controlled ever myleague

@tmac as of now the way 2k has been doing mygm/association PG is playing in 2014 myleague. Thats why i feel its a must for manual injuries for the most accurate gaming experience
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Old 08-07-2014, 10:27 PM   #349
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Re: NBA 2K15 MyLEAGUE Interview

Are we allowed to customize rosters mid season? This is huge. For example, let's say Kawhi Leonard is putting up his typical 14/7/3, but then Duncan and Ginobili retire (Parker is getting older) and he instantly steps up his game as the leader and starts averaging 22/8/6.

Will we be able to do that, or will his tendencies and/or ratings stay the way they are? This would be huge if we could edit these mid season.
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Old 08-07-2014, 10:28 PM   #350
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Re: NBA 2K15 MyLEAGUE Interview

Leftos, since you're here, how much user/admin control do we have in this year's Online Leagues?
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Old 08-07-2014, 10:29 PM   #351
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Re: NBA 2K15 MyLEAGUE Interview

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Originally Posted by nate1986
Any word on amnesty being in the game
I wouldn't count on amnesties being in the game. After the Bulls used theirs on Boozer I don't think there's too many, if any teams at all in the league that still have theirs or have players on their roster that they're eligible to be used on.


Different note. Hate to be that guy, but I told you guys 2K wouldn't be crazy enough to do the VC thing the way they did last year and not include HDD saves again. I honestly believe Microsoft screwed them over on that one with their late game reverse course on always online.
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Old 08-07-2014, 10:29 PM   #352
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Re: NBA 2K15 MyLEAGUE Interview

Quote:
Originally Posted by SimBaller
A few tidbits:

Couch Co-op = YES.

I started a new MyLEAGUE earlier today, in the 8th season now. The number of 90+ players in the league in year 8 is the same number as in year 1. Anyone who has a history with our game knows how great that is.

I've seen a few questions about setting injuries manually. That isn't something we support in the game right now. If you guys need it, I'll see if we can add it before ship. No promises, so don't hold it against me if it doesn't make it!

You can trade picks up to 3 years in advance now (instead of 1).

Really, this mode is for you guys. Once you get it, I want to hear what you like, what you don't like, and what you think is missing.
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