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FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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Old 08-03-2014, 12:19 AM   #1449
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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Originally Posted by michiganfan8620
Well, if I make the guy at one MLB an 81 in every category, he is now better at every single thing on the football field, making him a better player. However, because he is classified as a MLB and not a ROLB, his OVR is lower, which doesn't make sense, as the MLB is the better player of the two. If I move that MLB to ROLB, he'd be a higher OVR, making him a better player than the ROLB that is an 80 in every category (who was rated higher than the 81 in every category MLB). I'm saying the madden OVR rating scale is not to be used for comparing players at different positions.
This is because his skill-set needed to play that position are different. He needs more emphasis on certain attributes to be an effective MLB. You have to categorize the players as one or the other; either POS A or POS B. The whole point of the OVR system is to see how players of DIFFERENT POSITIONS COMPARE TO ONE ANOTHER AS PLAYERS WHO PLAY DIFFERENT POSITIONS. Bo Jackson was a better athlete than just about anyone else on the field in his day, but that athleticism alone was no guarantee that he would have been a better NT than Russell Maryland would it?

You need to rethink your logic here.
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Old 08-03-2014, 12:20 AM   #1450
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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Originally Posted by DCEBB2001
Hmm...I have this player rated below 40. Did he run a 40 over 5.00?

http://www.fbgratings.com/members/pr...hp?pyid=130646

Or maybe it was some of his "other" traits that made his OVR so low?
According to this, the guy will drop probably at least 30% of his targets in gameplay, not be able to block literally anyone, fumble way too often, among other issues. The guy is an NFL football player, and like I said earlier, the highest drop rate in the league was 15% last year on guys with 30 targets or more. Did your data tell you he is a better man defender than zone?
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Old 08-03-2014, 12:22 AM   #1451
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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Originally Posted by DCEBB2001
Your hypothesis is incorrect. AGI does affect how well a player jukes. Perhaps Charter04 can upload a video as an example. I will even break down the amount of distance covered in the JKM for each by counting the frames.
I know AGI affects it, but so does juke move. What don't you understand about it? And it shouldn't even be remotely close.
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Old 08-03-2014, 12:24 AM   #1452
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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Originally Posted by DCEBB2001
This is because his skill-set needed to play that position are different. He needs more emphasis on certain attributes to be an effective MLB. You have to categorize the players as one or the other; either POS A or POS B. The whole point of the OVR system is to see how players of DIFFERENT POSITIONS COMPARE TO ONE ANOTHER AS PLAYERS WHO PLAY DIFFERENT POSITIONS. Bo Jackson was a better athlete than just about anyone else on the field in his day, but that athleticism alone was no guarantee that he would have been a better NT than Russell Maryland would it?

You need to rethink your logic here.
You are misunderstanding what I'm saying, so I'll just let you try to reread it and understand since there is no other way to explain it. It is MLB and OLB, an extremely skillset. If I take the 80 MLB and move him to ROLB, he is a 81. Therefore, a 80 MLB= an 81 ROLB. What more is there to explain? The OVR scale shouldn't be used outside a position.
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Old 08-03-2014, 12:25 AM   #1453
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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Originally Posted by DCEBB2001
NEWS FLASH:

I am NOT going to change anything about how the players are rated based on your opinion. I only follow the data. Your attempts to "fix" the "glaring errors" are not doing anything in regards to changing the source data.
So your data says Clowney deserves a higher regular catch rating than Steve Smith? What is that based on? Has Clowney ever even caught a ball in a game? No, he has not.
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Old 08-03-2014, 12:29 AM   #1454
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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My bad, you have Hali as perfect in almost every technique category, not physical skills. Which still is not right based on the way Hali plays in real life. You have Tamba Hali as the tied for best player in the league, even though he has never been an MVP and never made 1st team all-pro. There is no defensive player within 8 OVR of Hali, and no LB within 14 OVR of Hali, which makes it not even close on your scale.

And you have been too focused on your ratings system to read interviews with the gameplay developers. Here is a quote from the gameplay developers.


"Zone Coverage ratings now have a bigger impact on how quickly defenders break on throws. Defenders with higher ratings in Zone Coverage will react much quicker to throws."

"Man Coverage ratings have also been tweaked to impact how much separation receivers are able to get on cuts in their routes, resulting in improved behavior of the defender."

And like I said, I am including other attributes in the juke thing. Fitzgerald is 7 greater than McCoy at juking. McCoy is 3 greater than Fitzgerald at AGI. Advantage- Fitzgerald, even though in real life, if you actually watch football, it isn't even close.
So now you are saying that in order to be tied for being the best player in the league - a league dominated by the forward pass and high passing numbers - you need to have an MVP or DPY on your mantle?

Use my example and go into the game. Cover a WR with a CB who has a 99 MCV and 99 AGI and see how well he covers. Now do it with a CB who has a 99 MCV and 0 AGI. If the only thing that matters is the MCV rating, then the results will be the same and a lesser WR should be blanketed by both players right? Just try it out and let me know what you find.

You are also assuming, incorrectly I will add, that the ratio of AGI to JKM is the same on the overall effectiveness of utilizing a JKM. They are NOT equal. AGI plays a lot larger role than you realize. Do this test: Take a player with 99 JKM and 99 AGI and try to juke a defender. Now take a player with 99 JKM and 96 AGI and try to juke a defender. Then inverse the JKM and AGI ratings for two more tests. Let me know what you find. Let's see if one is more valuable than the other. Something tells me that one outweighs the other...but what would I know? I just make this stuff up as I go, right?
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Old 08-03-2014, 12:31 AM   #1455
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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Originally Posted by michiganfan8620
I know AGI affects it, but so does juke move. What don't you understand about it? And it shouldn't even be remotely close.
What YOU do not understand is that they do not work in a 1:1 ratio of effectiveness in the game! One has more input on the effectiveness of a juke move than the other...and the answer may surprise you!
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Old 08-03-2014, 12:32 AM   #1456
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Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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Originally Posted by michiganfan8620
You are misunderstanding what I'm saying, so I'll just let you try to reread it and understand since there is no other way to explain it. It is MLB and OLB, an extremely skillset. If I take the 80 MLB and move him to ROLB, he is a 81. Therefore, a 80 MLB= an 81 ROLB. What more is there to explain? The OVR scale shouldn't be used outside a position.
I know what you were saying the first time you said it. You are still missing my point. The criteria for each position is different. Throw out the attributes. Does 80 = 80? That's all I am asking.
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