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EA Sports UFC Patch Version 1.02 Available Now, Patch Notes Included

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Old 07-22-2014, 03:01 PM   #49
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Re: EA Sports UFC Patch Version 1.02 Available Now, Patch Notes Included

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Originally Posted by Benz87
Wow, nice patch. Awesome additions with the touch gloves and able to strike after a knockout. Surprised they could add animations, Developers always gave the impression this wasn't possible with other games. Maybe it is a benefits of next-gen?
More like a benefit of them not releasing a game next year, so therefore they can't use that standard line of we will just add it next year. If they want people to keep this game for 2 years, they have no choice but to add stuff in to keep people playing.
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Old 07-22-2014, 03:15 PM   #50
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Re: EA Sports UFC Adding Takeya Mizugaki, TJ Dillashaw & Tyron Woodley

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Originally Posted by GameplayDevUFC
Not everyone has it but you can transition to rubber guard from full guard as well.

They will default to regular takedowns.
Does this mean characters without a power takedown cannot be sprawled?
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Old 07-22-2014, 03:23 PM   #51
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Re: EA Sports UFC Adding Takeya Mizugaki, TJ Dillashaw & Tyron Woodley

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Originally Posted by ManiacMatt1782
Does this mean characters without a power takedown cannot be sprawled?
My initial answer is yes...but I have a sneaking suspicion that it will still do the sprawl even if the guy is holding L1 when trying to do the takedown, despite not having it.

We needed a way to add the sprawl that didn't involve new control inputs.

We figured people were complaining about the risk/reward of power takedowns, so why not kill two birds with one stone.

Now that we've fixed the power takedown database bug though, you're right we'll see it a lot less than we would have.

I'm kind of toying with the idea of having it play on singles as well since they end up in side control, but other people are talking about making it timing based.

We may also just leave it the way it is (very likely).

I'm curious to hear people's opinion on it though.
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Old 07-22-2014, 03:40 PM   #52
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Re: EA Sports UFC Patch Version 1.02 Available Now, Patch Notes Included

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Old 07-22-2014, 03:44 PM   #53
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Quote:
Originally Posted by GameplayDevUFC
My initial answer is yes...but I have a sneaking suspicion that it will still do the sprawl even if the guy is holding L1 when trying to do the takedown, despite not having it.

We needed a way to add the sprawl that didn't involve new control inputs.

We figured people were complaining about the risk/reward of power takedowns, so why not kill two birds with one stone.

Now that we've fixed the power takedown database bug though, you're right we'll see it a lot less than we would have.

I'm kind of toying with the idea of having it play on singles as well since they end up in side control, but other people are talking about making it timing based.

We may also just leave it the way it is (very likely).

I'm curious to hear people's opinion on it though.
My personal preference would be the more ways to get to this position the better. Now I'm purely an offline gamer, but if i'm playing as a fighter like Faber I really like to get my opponent back and finish the fight from there. At this point it seems kind of hard to do that, the sprawl makes it a bit easier. Can you possibly add a take down from the back clinch position where you end up in back side control or even full back control? That I think would be ideal. Great work on the patch, keep the new fighter releases coming!
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Old 07-22-2014, 03:59 PM   #54
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Re: EA Sports UFC Patch Version 1.02 Available Now, Patch Notes Included

Look forward to giving it a try once I get home.


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Old 07-22-2014, 04:02 PM   #55
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Re: EA Sports UFC Patch Version 1.02 Available Now, Patch Notes Included

Sweet as I just received my copy in the mail from Amazon today. I will get it up and going for the PS4 now.
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Old 07-22-2014, 04:08 PM   #56
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Re: EA Sports UFC Patch Version 1.02 Available Now, Patch Notes Included

I just noticed Alan Belcher isn't in the game - are there plans to add him?

The patch notes look cool. I'm doing a pure 100% offline career run through right now so I wonder how it will affect things. Probably I'll get more KO/TKO wins which is fine since I'm landing huge shots and sometimes feel like I'm fighting robots.
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