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The Golf Club Hands-On (Xbox One, PlayStation 4)

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Old 07-16-2014, 06:52 PM   #17
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Great article. Can not wait to create courses. That feature alone made Sims Golf one of my most favorite games of all time, so it's nice to get a big chunk of that game back on the next-gen consoles.
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Old 07-16-2014, 07:23 PM   #18
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Re: The Golf Club Hands-On (Xbox One, PlayStation 4)

Are you guys at all concerned about all the things missing from the game given that they are already close to console release? (submitted to Sony/MS at this point)

There's no weather, no course condition settings, no preferences for any of the camera swooping and zooming, still lots of "interesting" ball physics at times...

...They sure are banking a TON on "fixing it with patches later" (by their own admission in their forums).

Maybe that works well for PC games, but it seems like an odd approach to a console release that will get reviewed for "what it is" at the time of release.

I wonder if they need the money from sales at this point or something maybe?
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Old 07-17-2014, 02:03 AM   #19
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Re: The Golf Club Hands-On (Xbox One, PlayStation 4)

Quote:
Originally Posted by P.A.D.
Question: If the community creates a course, is it downloadable for others to use?
Yes it is! That's the beauty of the game. I know the PC guys have been making courses already. Also, someone correct me if I'm wrong, but isn't this cross-platform course creator?
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Old 07-17-2014, 07:15 AM   #20
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Originally Posted by 32
Yes it is! That's the beauty of the game. I know the PC guys have been making courses already. Also, someone correct me if I'm wrong, but isn't this cross-platform course creator?
Yeah this is what I've read. Because the course creator creates courses by mathematics, cross platform course sharing is possible as each course is basically a unique set of numbers, not code or graphical assets.
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Old 07-17-2014, 11:34 AM   #21
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Re: The Golf Club Hands-On (Xbox One, PlayStation 4)

Quote:
Originally Posted by turbineseaplane
Are you guys at all concerned about all the things missing from the game given that they are already close to console release? (submitted to Sony/MS at this point)

There's no weather, no course condition settings, no preferences for any of the camera swooping and zooming, still lots of "interesting" ball physics at times...

...They sure are banking a TON on "fixing it with patches later" (by their own admission in their forums).

Maybe that works well for PC games, but it seems like an odd approach to a console release that will get reviewed for "what it is" at the time of release.

I wonder if they need the money from sales at this point or something maybe?
this is a rare sports title that doesnt need to come out every year. with that, they can make improvements as we move along as long as the core release is solid. sure it wont be perfect at first, but with the course creator and cross platform capability, it will be the social experience that the devs are banking on upfront.
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Old 07-17-2014, 01:04 PM   #22
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Re: The Golf Club Hands-On (Xbox One, PlayStation 4)

This is the first of my summer/fall planned purchases. I hope it does really well.
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Old 07-17-2014, 04:12 PM   #23
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Re: The Golf Club Hands-On (Xbox One, PlayStation 4)

Quote:
Originally Posted by globalbeats7
this is a rare sports title that doesnt need to come out every year. with that, they can make improvements as we move along as long as the core release is solid. sure it wont be perfect at first, but with the course creator and cross platform capability, it will be the social experience that the devs are banking on upfront.
Sure hope you're right.
Lots and lots of things need tweaking, especially the ball physics in a variety of scenarios as well as the chipping animation (which is simply wrong and bad).

I guess I'm concerned they are trying to launch without such core features as the simple ability to pick your conditions - The weather and conditions are literally tied permanently to each course for the foreseeable future.
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Old 07-17-2014, 07:34 PM   #24
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Re: The Golf Club Hands-On (Xbox One, PlayStation 4)

With all the customization it is only a matter of time till you can play a full PGA career mode with actual courses.

I'm sure we have many adept course creators among this community
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