Home

NHL 15 Video and Screenshots - Next-Gen Hockey Player

This is a discussion on NHL 15 Video and Screenshots - Next-Gen Hockey Player within the EA Sports NHL Legacy forums.

Go Back   Operation Sports Forums > Hockey > EA Sports NHL > EA Sports NHL Legacy
New OS Forums Are Coming on May 1
The Best Sports Gaming Year of All-Time
Arcade Sports Games Need a Revival
Reply
 
Thread Tools
Old 07-11-2014, 02:24 AM   #57
Rookie
 
meep316's Arena
 
OVR: 5
Join Date: Aug 2008
Re: NHL 15 Gameplay Series: Next-Gen Hockey Player

Quote:
Originally Posted by Gagnon39
Alright, I'm going to have to bring up possibly the most nit-picky thing in a sports video game ever. I knew this day was coming, eventually and here it is.

I've played sports video games since the very early 1990's and I'm amazed every year at how games look better and better. I recall the first game where you could actually see the players name and number on the back of their jerseys. I thought it was the coolest thing I'd ever seen. Then they actually got the right fonts on the jerseys, and games started to make players actually look like their real-life counterparts. As games got more and more advanced I remember thinking, one day they jersey will be separate from the player and there will be some kind of cloth-like physics. NBA games have done this and now here it is, with NHL.

Now (I know, kind of long-winded), first off let me say the game looks phenomenal. But here's the nit-picky part.

If you're going to have the jerseys reacting like real jerseys they need to accommodate the fact that the numbers, letters, and logos are not the same material as the rest of the jersey. On many jerseys, such as the Blackhawks, the Indian head is quite large and is made of some heavier fabric that is used for the rest of the jersey. Not to mention all the fine stitching in the feathers (I have 9 authentic Blackhawks jerseys).

It bugs me to no end, to see the logos and numbers on players backs waving with the rest of the jersey as if they were all screen-printed onto the jersey rather than sewn on.

We're now getting to the point in sports video games where it is looking more and more like the real life games they represent. And when they look so good, small things like this start to stick out.

Hopefully, as technology evolves this can be something that EA and other producers can implement in their games.
That's not nitpicky at all, it's the first thing I noticed when I watched the trailer.

Quote:
Originally Posted by Simaofan-20
Watch the first trailer
I just watched it again. There's nothing there that refutes what I said. Also I don't know what that other guy is talking about with him saying that they cut away from the Ovechkin goal too quickly to tell, no they don't. You clearly see it hit the net and then start spinning and die, that puck isn't rocketing out of the net like it's supposed to.
meep316 is offline  
Reply With Quote
Old 07-11-2014, 07:17 AM   #58
Banned
 
OVR: 0
Join Date: Nov 2013
Re: NHL 15 Gameplay Series: Next-Gen Hockey Player

Quote:
Originally Posted by meep316
That's not nitpicky at all, it's the first thing I noticed when I watched the trailer.


I just watched it again. There's nothing there that refutes what I said. Also I don't know what that other guy is talking about with him saying that they cut away from the Ovechkin goal too quickly to tell, no they don't. You clearly see it hit the net and then start spinning and die, that puck isn't rocketing out of the net like it's supposed to.
actually when Kane scores around the 1:04 mark in the first sizzle trailer with the overlay of commentary from Doc, the puck does come back out of the net pretty quick after. on a good goal. When you go out of your way to hate every year however I can understand how the little details could be missed.
SpectralThundr is offline  
Reply With Quote
Old 07-11-2014, 08:11 AM   #59
All Star
 
MizzouRah's Arena
 
OVR: 16
Join Date: Jul 2002
Location: Troy, MO
Re: NHL 15 Gameplay Series: Next-Gen Hockey Player

Quote:
Originally Posted by PhillyGuy11826
Look at Kane's goal in the E3 trailer. Puck/net reaction looked great. The Ovechkin goal cut away almost as soon as it hit the net.
Ok so I'm not looney.. lol
MizzouRah is offline  
Reply With Quote
Old 07-11-2014, 12:53 PM   #60
MVP
 
actionhank's Arena
 
OVR: 4
Join Date: Jan 2010
Re: NHL 15 Gameplay Series: Next-Gen Hockey Player

Quote:
Originally Posted by Gagnon39
Alright, I'm going to have to bring up possibly the most nit-picky thing in a sports video game ever. I knew this day was coming, eventually and here it is.

I've played sports video games since the very early 1990's and I'm amazed every year at how games look better and better. I recall the first game where you could actually see the players name and number on the back of their jerseys. I thought it was the coolest thing I'd ever seen. Then they actually got the right fonts on the jerseys, and games started to make players actually look like their real-life counterparts. As games got more and more advanced I remember thinking, one day they jersey will be separate from the player and there will be some kind of cloth-like physics. NBA games have done this and now here it is, with NHL.

Now (I know, kind of long-winded), first off let me say the game looks phenomenal. But here's the nit-picky part.

If you're going to have the jerseys reacting like real jerseys they need to accommodate the fact that the numbers, letters, and logos are not the same material as the rest of the jersey. On many jerseys, such as the Blackhawks, the Indian head is quite large and is made of some heavier fabric that is used for the rest of the jersey. Not to mention all the fine stitching in the feathers (I have 9 authentic Blackhawks jerseys).

It bugs me to no end, to see the logos and numbers on players backs waving with the rest of the jersey as if they were all screen-printed onto the jersey rather than sewn on.

We're now getting to the point in sports video games where it is looking more and more like the real life games they represent. And when they look so good, small things like this start to stick out.

Hopefully, as technology evolves this can be something that EA and other producers can implement in their games.
I don't think it's wrong to notice, buuuut, i do think it's definitely something that falls into the "More effort than it's worth" category.
The way it is now (Based on my limited understanding of 3D modeling, and texturing) is that the sweaters are essentially a fluid model that can be placed over the equipment. They have one universal way of moving from what it seems, and that corresponds to the whole thing. Then the texture of the entire sweater, and the logo and numbers is tossed on top of that collision model that reacts to hits, player movement, etc.

The problem is, to really model the way a logo is sewn on, and nameplates and numbers are stitched on, and more stiff, you would have to essentially paste another "solid" model layer to represent that, which i would imagine would eat up a lot of GPU power in applying the physics reacting between the jersey, and then the outside forces like pucks, and moving over the players pads and body.
I think it's something that could definitely be done, but in terms of what you get back with looks, i don't think it outweighs the time spent programming it to move like it should, affect the "fabric" around it, and fix the bugs that would be found.

That's just my take on it. I think it's like playoff beards. Something that could be done, but would A. Be a massive development time hog, and B. Not really return that much. If players could grow playoff beards, every player model would have to either get a "drawn on" zone where beard grows during the playoffs, or a generic face which would look terrible, when you have guys like TJ Oshie swapping beards with Jumbo Joe. I think it would be nice if they added beards as an option, like in MLB The Show, and gave realistic looking beards to guys who traditionally have them like Thornton and Oduya, maybe even have it randomly turn the beard on and off for a few months at a time or something for a little variety. But, playoffs beards seems like another good idea, but one that's hard to execute, and not as important as some of the more pressing issues.
actionhank is offline  
Reply With Quote
Old 07-11-2014, 09:14 PM   #61
Rookie
 
giantsharks's Arena
 
OVR: 3
Join Date: Aug 2011
Re: NHL 15 Gameplay Series: Next-Gen Hockey Player

Quote:
Originally Posted by SpectralThundr
actually when Kane scores around the 1:04 mark in the first sizzle trailer with the overlay of commentary from Doc, the puck does come back out of the net pretty quick after. on a good goal. When you go out of your way to hate every year however I can understand how the little details could be missed.
The puck actually doesn't come out at all, just bounces around the net which actually looks pretty good for that backhand goal. The goal in the newest trailer with ovi you can see the puck fluttering straight down instead of out. I know you hate people nitpicking and seem to defend ea on every front but cmon, what do you expect when all they've show us is fluff, touting extremely authentic this and every detail that and there are extremely simple things that are just wrong. Fact is we haven't seen enough of anything yet so those simple mistakes are glaring, looks good but ea does this every year and the game has been stale for like four years if not more.
__________________
San Jose Sharks
San Francisco Giants
San Francisco 49ers
Golden State Warriors
giantsharks is offline  
Reply With Quote
Advertisements - Register to remove
Old 07-11-2014, 09:45 PM   #62
Banned
 
OVR: 0
Join Date: Nov 2013
Re: NHL 15 Gameplay Series: Next-Gen Hockey Player

Quote:
Originally Posted by giantsharks
The puck actually doesn't come out at all, just bounces around the net which actually looks pretty good for that backhand goal. The goal in the newest trailer with ovi you can see the puck fluttering straight down instead of out. I know you hate people nitpicking and seem to defend ea on every front but cmon, what do you expect when all they've show us is fluff, touting extremely authentic this and every detail that and there are extremely simple things that are just wrong. Fact is we haven't seen enough of anything yet so those simple mistakes are glaring, looks good but ea does this every year and the game has been stale for like four years if not more.
I dunno it looked like it came out to me but I only watched it again once. Again, I get some of the complaints, especially in regards to AI and actual gameplay. But when it devolves into "well the fabric on the numbers should be different it's not authentic being all one surface" Or "it's too dark in the upper bowl" when it's obviously done that way to keep a solid frame rate. That I start just eye rolling and thinking wow, how entitled as gamers have we truly become?

There are people though, and meep is a prime example that every year around this time, it's one bitch post after another and then you don't hear from them at all for 10 months til the next version is about to come out. At some point it's like obvious agenda is obvious. I get it, EA's done some scummy things over the years and continues to do scummy things. But they actually seem to have a team in the NHL team that at least TRIES to put out a good product with the obviously smaller budget they have compared to a Madden or an NBA2k.

I'd like to think they would at least get a few breaks here and there rather than a constant stream of hate every year, if people realistically looked at the hardware specs of the last gen machines and applied that logic to why the series somewhat stagnated, its very easy to see why.

At the end of the day I enjoy playing the game even with it's warts, it still to me is the best hockey product in video game form. NHL2k3 is about the one single game that could still give it a run imo. Other than that? it's not even close.
SpectralThundr is offline  
Reply With Quote
Old 07-12-2014, 12:12 AM   #63
Rookie
 
giantsharks's Arena
 
OVR: 3
Join Date: Aug 2011
Re: NHL 15 Gameplay Series: Next-Gen Hockey Player

Quote:
Originally Posted by SpectralThundr
I dunno it looked like it came out to me but I only watched it again once. Again, I get some of the complaints, especially in regards to AI and actual gameplay. But when it devolves into "well the fabric on the numbers should be different it's not authentic being all one surface" Or "it's too dark in the upper bowl" when it's obviously done that way to keep a solid frame rate. That I start just eye rolling and thinking wow, how entitled as gamers have we truly become?

There are people though, and meep is a prime example that every year around this time, it's one bitch post after another and then you don't hear from them at all for 10 months til the next version is about to come out. At some point it's like obvious agenda is obvious. I get it, EA's done some scummy things over the years and continues to do scummy things. But they actually seem to have a team in the NHL team that at least TRIES to put out a good product with the obviously smaller budget they have compared to a Madden or an NBA2k.

I'd like to think they would at least get a few breaks here and there rather than a constant stream of hate every year, if people realistically looked at the hardware specs of the last gen machines and applied that logic to why the series somewhat stagnated, its very easy to see why.

At the end of the day I enjoy playing the game even with it's warts, it still to me is the best hockey product in video game form. NHL2k3 is about the one single game that could still give it a run imo. Other than that? it's not even close.
You cant say people are entitled just because they want more authenticity from the game. As time goes on and the systems get more powerful you should expect more from them and of course they have the best hockey game, they are the only hockey game! i respect that you like it, thats fine but no need blast people that want more from the game. I honestly think that they're trying and its not a lazy thing but maybe fresh eyes need to be working on this game. I understand theres not gonna be huge differences made year to year, but honestly the differences for the past 4 years have been so small, the difference between 10 and 14 is barely anything and that gets so frustrating. I dont wanna hear about budget, logic would say madden and nba have bigger budgets but how much bigger? how much bigger does the show have? How much bigger budget does any game thats put out thats higher quality then the nhl series? If its honestly specs like you think it is, then this game should be amazing because the specs on ps4 and xb1 should be good enough, or maybe ill wait for ps8
__________________
San Jose Sharks
San Francisco Giants
San Francisco 49ers
Golden State Warriors
giantsharks is offline  
Reply With Quote
Old 07-12-2014, 08:27 AM   #64
Banned
 
OVR: 0
Join Date: Nov 2013
Re: NHL 15 Gameplay Series: Next-Gen Hockey Player

Quote:
Originally Posted by giantsharks
You cant say people are entitled just because they want more authenticity from the game. As time goes on and the systems get more powerful you should expect more from them and of course they have the best hockey game, they are the only hockey game! i respect that you like it, thats fine but no need blast people that want more from the game. I honestly think that they're trying and its not a lazy thing but maybe fresh eyes need to be working on this game. I understand theres not gonna be huge differences made year to year, but honestly the differences for the past 4 years have been so small, the difference between 10 and 14 is barely anything and that gets so frustrating. I dont wanna hear about budget, logic would say madden and nba have bigger budgets but how much bigger? how much bigger does the show have? How much bigger budget does any game thats put out thats higher quality then the nhl series? If its honestly specs like you think it is, then this game should be amazing because the specs on ps4 and xb1 should be good enough, or maybe ill wait for ps8
I hope you do wait for PS8, you'll likely still be disappointed. And like many have NO idea about the perils of software development at all, on a 10 month yearly cycle vs hardware and what can be realistically done with the limitations of said hardware. Things like expecting different fabric for numbers vs the jerseys themselves IS nitpicky, I hate to burst your bubble.

They were up against it last gen spec wise. Period. 256 megs is NOTHING to play with. That they even got the skating engine to the point they did last gen was actually amazing given the circumstances.

But no, it's so much better to be a group of negative sallys year in year out and then wonder why EA doesn't bother to engage on OS anymore in regards to NHL.
SpectralThundr is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Hockey > EA Sports NHL > EA Sports NHL Legacy »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 04:10 PM.
Top -