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Old 06-21-2014, 04:22 PM   #337
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Re: EA Sports UFC Available Now, Post Your Impressions

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Originally Posted by GameplayDevUFC
A lot of people have been asking, so I could look into it next week. Part of me think that it would add to the realism of the game to keep it a bit of a mystery.
It feels like takedowns are scored too heavily. I lost a decision in which I easily won the striking in each round, but the other guy scored a lot of takedowns. When he took me down though he hardly did any damage and I was able to get the fight standing again really quickly.

If they don't capitalize on the position, the takedown shouldn't count for much imo.
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Old 06-21-2014, 04:26 PM   #338
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Re: EA Sports UFC Available Now, Post Your Impressions

How does Gameface work exactly? I tried to use it last night to create OSP but said it wasnt working.....
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Old 06-21-2014, 04:28 PM   #339
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Re: EA Sports UFC Available Now, Post Your Impressions

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Originally Posted by Lakers 24/7
It feels like takedowns are scored too heavily. I lost a decision in which I easily won the striking in each round, but the other guy scored a lot of takedowns. When he took me down though he hardly did any damage and I was able to get the fight standing again really quickly.

If they don't capitalize on the position, the takedown shouldn't count for much imo.
But it happens like that in real life though. Don't matter if they do damage or not. Take downs are considered an aggressive move. Don't matter how long they kept you down, just the mere fact they were able to take you down over and over again, they will get credit for it. So that is realistic.
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Old 06-21-2014, 04:46 PM   #340
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Re: EA Sports UFC Available Now, Post Your Impressions

GameplayDev, can you define what a significant strike is?

Is it a hit with a modified punch or specific to when a particular strike lands?

Thanks.
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Old 06-21-2014, 05:12 PM   #341
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Re: EA Sports UFC Available Now, Post Your Impressions

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Originally Posted by Gotmadskillzson
But it happens like that in real life though. Don't matter if they do damage or not. Take downs are considered an aggressive move. Don't matter how long they kept you down, just the mere fact they were able to take you down over and over again, they will get credit for it. So that is realistic.
Agreed.

This is a conversation that happens a lot in real life, guys stealing rounds with takedowns. There is no "perfect" way to program judging into the game since it is not an exact science in real life at all.

Edit:

I'm not saying that I think that takedowns should win fights, I'm just saying that I agree it's pretty realistic considering some real life fight decisions we've seen.
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Old 06-21-2014, 05:32 PM   #342
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Re: EA Sports UFC Available Now, Post Your Impressions

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Originally Posted by Gotmadskillzson
But it happens like that in real life though. Don't matter if they do damage or not. Take downs are considered an aggressive move. Don't matter how long they kept you down, just the mere fact they were able to take you down over and over again, they will get credit for it. So that is realistic.
Sometimes. Yet, when that happens everyone speaks out against it, including Dana. It's not the way MMA fights should be scored. Just because so many judges don't understand the sport, doesn't mean that their shortcomings should transfer over.
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Old 06-21-2014, 05:38 PM   #343
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Re: EA Sports UFC Available Now, Post Your Impressions

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Sometimes. Yet, when that happens everyone speaks out against it, including Dana. It's not the way MMA fights should be scored. Just because so many judges don't understand the sport, doesn't mean that their shortcomings should transfer over.
They shouldn't be, but they are sometimes. There are certain situations where Dana's opinion means only as much as yours and mine, this is one of them.

Honestly I'm not sure EA can just invent their own brand of judging criteria. All they can so is go off of what exists, or try their best.

Watch Rory McDonald in his last two fights to see how a strike-first approach should be taken. He throws combos but plans each strike carefully and is instantly ready to block/dodge a counter or sprawl against the takedown right away. Obviously, takedowns are gonna happen, but if someone is just spamming them against you online change your approach.
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Old 06-21-2014, 05:45 PM   #344
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Re: EA Sports UFC Available Now, Post Your Impressions

Unfortunately, while the fights play out more realistically on normal instead of hard, I've gone 9-0 since moving to normal. I will give it a few more fights but I might be stuck with hard modes aggressive AI for the sake of challenge that hard mode brings outside of the AI
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