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EA Sports UFC Available Now, Post Your Impressions

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Old 06-20-2014, 03:25 PM   #297
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Re: EA Sports UFC Available Now, Post Your Impressions

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Originally Posted by Phobia
Nothing other than slowed movement.
I also think there is a temporary inability to throw kicks if they are in a leg health event. But I havent really seen to many leg health events on my end, so I don't know if you can still throw kicks or not. And aside from phobia I havent played a ton of kickers.
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Old 06-20-2014, 03:26 PM   #298
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Re: EA Sports UFC Available Now, Post Your Impressions

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Originally Posted by aholbert32
I've done it several times. You have to mix in elbows with other strikes though and you have to watch your stamina.
Freaking hilarious I play as Bisping against Vitor and I get dropped twice in the first round but I'm working Bisping's game I'm moving a ton of mostly throwing jabs. Mixing in some leg kicks here and there and a few combos but nothing major. Second round comes along and I'm really doing well and I drop Vitor in one of the few exchanges I commit to. I get on top land two punches and fight is over.

The game might not be totally realistic or sim but it's definitely got some fun to it. I hope EA can continue to tweak it and maybe find a way to give everyone what they want.
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Old 06-20-2014, 03:28 PM   #299
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Re: EA Sports UFC Available Now, Post Your Impressions

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Originally Posted by ManiacMatt1782
I also think there is a temporary inability to throw kicks if they are in a leg health event. But I havent really seen to many leg health events on my end, so I don't know if you can still throw kicks or not. And aside from phobia I havent played a ton of kickers.
Yeah I don't think they can throw kicks but the fact that after it stops blinking they're completely fine again is dumb. I understand the head regeneration because it is possible to clear your head but if you're landing major leg kicks like that it's just not going to get better.
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Old 06-20-2014, 04:15 PM   #300
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Re: EA Sports UFC Available Now, Post Your Impressions

So I been playing around with all the difficulty settings yesterday. To me normal difficulty has the least amount of CPU AI BS. I also noticed fighters fight much closer to their real life counter parts on that difficulty setting as well. Where as on Pro and Hard every CPU AI pretty much fought the same, head hunting.

I fought against the weakest person in each division and they fought like the champion of the divisions. Doing stuff way above their skill level of what their ratings listed them as. Fought against them again at normal and they fought like they suppose to, like the scrubs of the division.

Then I fought against all the submission guys. On Pro and Hard, they never looked to take me down at all. Instead they were just head hunting. On normal, they looked to take me down 4 to 6 times in the 1st round and actually attempted submission moves.

And finally, I noticed on normal strikes do way more damage and the recovery time from those strikes are not as fast for the CPU like it was on Pro and Hard. For example, on normal a liver shot is a long health state damage that last a good 30 seconds of them moving in pain holding their liver. On Pro and Hard, the damage last 3 seconds and they instantly recover. Jab strikes play more of a factor in fights on normal as well because hey they actually do damage. Which was nice to see.

I also noticed more cuts on normal. Which is probably because strikes do more damage on this setting and the AI don't recover as fast. The amount of flashy moves is severely toned down as well on Normal. The CPU AI sway more then they block too, which is nice. When I played on Pro and Hard, they simply just blocked and parried, but they blocked way more then they parried.

Leg kicks actually slows them down too and they are quicker to change their stance to protect it and back up off of you. Where as on Pro and Hard they would just check it while constantly plodding forward.

So to me anyway, Normal gives you a more strategic AI. Pro and Hard gives you nothing but a head hunter always plodding forward looking to throw nothing but flashy moves type of AI.
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Old 06-20-2014, 04:17 PM   #301
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Re: EA Sports UFC Available Now, Post Your Impressions

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Originally Posted by ManiacMatt1782
I also think there is a temporary inability to throw kicks if they are in a leg health event. But I havent really seen to many leg health events on my end, so I don't know if you can still throw kicks or not. And aside from phobia I havent played a ton of kickers.
They can still throw kicks instantly. Seen it happen several times. Their injured leg kicks still do 100% damage too if it lands on you.
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Old 06-20-2014, 04:32 PM   #302
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Re: EA Sports UFC Available Now, Post Your Impressions

Which fighters have the crucifix btw?
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Old 06-20-2014, 04:42 PM   #303
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Re: EA Sports UFC Available Now, Post Your Impressions

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Which fighters have the crucifix btw?
Hmm, off the top of my head I believe I saw Weidman and GSP do it against me.
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Old 06-20-2014, 04:50 PM   #304
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Re: EA Sports UFC Available Now, Post Your Impressions

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Originally Posted by vpizzle28
GamePlayDevUFC,

I know this has been asked, but I am not sure I have seen a response.

What is the point of Leg Kicks if we cannot TKO the opponent? When I play Online I will get the other fighters Leg blinking red, but he can still throw kicks as if nothing is happening. Can you please explain what happens when the leg is damaged? Thanks!
FYI, use the search function. He explained this a few says ago.
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