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Old 06-18-2014, 01:22 PM   #145
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Re: EA Sports UFC Available Now, Post Your Impressions

So, after getting home last night and going through the tutorials again, I hopped online.

I am 11-8. I feel that some of my losses were BS. I would be dominating the guy, then one lucky strike to the body puts me out. I understand it happens but when he has zero energy, how does he have the power to do that.

For the most part I dominate people on the ground game. I have to agree with Aholbert and Phobia with the power takedowns. It is driving me crazy. I will rock someone, but then they power takedown???'

Overall though, I am loving the game and it will keep me busy for a while.
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Old 06-18-2014, 01:25 PM   #146
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Re: EA Sports UFC Available Now, Post Your Impressions

Quote:
Originally Posted by SA1NT401
I agree... The pitch for MMAi was completely fabricated or it's not even in the game...

When Maia throws 396 strikes thru 3 rounds while only attempting ONE... Yes ONE takedown.... It is NOT in the game.

I won by unanimous decision just by watching him flail away every round. I threw 156 strikes and 4/4 on takedowns on hard.

Yeah MMAi is NOT in the game. If it is? It's abismal in every single way.


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I have to defend EA here. This is how they described MMAi:

A mixed martial artist’s mind is as important as his heart. Every licensed fighter in the game will have changing goals and fight plans, based on their real-life tendencies and each fight situation. Stop their Plan A, and they will adapt to Plan B or C. Down on the scorecards, look for the AI to end the fight with a knockout or a submission. A smarter opponent equals a more challenging and unpredictable fights.

With the exception of "real life tendencies", MMAi is working in the game. For example, I've played a bunch of games against grapplers who attempt a ton of takedowns in the first round but I stop them all (Plan A). So in round 2, I'll notice that they attempt no or fewer takedowns and will strike with me because thats their plan B. The AI does change tactics if its not working.

Now does the feature go far enough? Hell no. If I'm fighting Maia with Lawler, I expect him to keep trying for takedowns no matter what because he realizes he cant succeed standing up. If straight takedowns dont work, his plan be should be to clinch and take me down from there...not strike with one of the best strikers in the division.
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Old 06-18-2014, 02:06 PM   #147
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Re: EA Sports UFC Available Now, Post Your Impressions

I did some challenges and got a few online fights last night.

I will never understand the stubbornness with this development team's facilitation of stamina. The cartwheel kicks, being so easily accessed parallel the power straight that was abused in FNC.

It is the same exact flaw and I don't mean to be cruel by saying they are stubborn, but either they are not capable of making it realistic or they just don't want to.

It is is much more rewarding to win by fighting smart than it is to close my eyes and hit the kick/punch modifier until I get a KO.
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Old 06-18-2014, 02:29 PM   #148
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Re: EA Sports UFC Available Now, Post Your Impressions

Havent played online yet. Reading comments in here the ground game is essentially broken. If guys can spam transitions knowing all you can do is block them without time to even posture up or throw strikes then whats the point of a takedown. Every fighter has power takedowns. Every fighter is a bjj black belt apparently.
I dont mean to sound like a Delta Bravo but do the guys who worked on this game even watch MMA? Hey lets give BJ Penn a power double.
Then also guys getting quit on dont get a win in ranked? Come on man...
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Old 06-18-2014, 02:50 PM   #149
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Re: EA Sports UFC Available Now, Post Your Impressions

Have to agree on power slams and bjj. Any fighter in the game can do them with ease

About the ground I kinda feel that way about them just keep transitioning until there are out while you can only land a single punch or two if you are lucky. But I'm still not that great at so I'm not 100%
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Old 06-18-2014, 03:07 PM   #150
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Re: EA Sports UFC Available Now, Post Your Impressions

Just to play devil's advocate here but I have seen Maia go into some fights in real life mindlessly standing with his opponent without attempting a takedown so that can't be an absolute statement.

Although it doesn't appear that MMAi is as advanced or effective as EA would have had you believe.

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Old 06-18-2014, 03:15 PM   #151
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Re: EA Sports UFC Available Now, Post Your Impressions

Quote:
Originally Posted by SwedishTouch76
Havent played online yet. Reading comments in here the ground game is essentially broken. If guys can spam transitions knowing all you can do is block them without time to even posture up or throw strikes then whats the point of a takedown. Every fighter has power takedowns. Every fighter is a bjj black belt apparently.

I dont mean to sound like a Delta Bravo but do the guys who worked on this game even watch MMA? Hey lets give BJ Penn a power double.

Then also guys getting quit on dont get a win in ranked? Come on man...

I don't believe any of them watch MMA honestly. If they do it's just you tube highlights.

But they NEVER intended to make anything but an arcade game.... However the marketing, typical of all things EA, pitched something completely different.


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Old 06-18-2014, 03:26 PM   #152
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EA Sports UFC Available Now, Post Your Impressions

Quote:
Originally Posted by aholbert32
I have to defend EA here. This is how they described MMAi:



A mixed martial artist’s mind is as important as his heart. Every licensed fighter in the game will have changing goals and fight plans, based on their real-life tendencies and each fight situation. Stop their Plan A, and they will adapt to Plan B or C. Down on the scorecards, look for the AI to end the fight with a knockout or a submission. A smarter opponent equals a more challenging and unpredictable fights.



With the exception of "real life tendencies", MMAi is working in the game. For example, I've played a bunch of games against grapplers who attempt a ton of takedowns in the first round but I stop them all (Plan A). So in round 2, I'll notice that they attempt no or fewer takedowns and will strike with me because thats their plan B. The AI does change tactics if its not working.



Now does the feature go far enough? Hell no. If I'm fighting Maia with Lawler, I expect him to keep trying for takedowns no matter what because he realizes he cant succeed standing up. If straight takedowns dont work, his plan be should be to clinch and take me down from there...not strike with one of the best strikers in the division.

I see your point, but that's not at all how it pans out. Not even close.

He succeeded in one takedown at :45 of the first round. I stood up..,, ENDLESS flurry of strikes which I just dogged, parried and swayed out if the way of for the rest of the fight.

With your quote from EA about MMAi he should have changed game plans? Right?

Sorry. MMAi is a rather worthless feature as a whole and clearly doesn't work. Not even close. If anything it is just the inconsistent AI and difficulty that actually controls CPU fighter behavior and there is nothing else behind it.

Any word from EA about it? Or the lack of MMAi? NO. and I don't think there will be.

Why? Because it's NOT IN THE GAME.

That's my feeling after running through career mode, using every difficulty level, fighting EVERY fighter in FIGHT NOW who is not know to stand up and using both time settings real/accelerated.

every fighter moves, strikes, kicks, takedowns, transitions and reverses THE SAME.

I apologize if I sound like a D. but I saw all this coming honestly. When EA was announced, I said...

" watch... They will copy and paste EA MMA with great visuals, but oddly will have less and I'm sure a big marketing pitch for a feature will either not work or not even be in the game." Me... The day EA announced it was making this.










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