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A Full 15 Minutes of Madden NFL 15 Gameplay

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Old 06-11-2014, 11:15 PM   #33
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Re: A Full 15 Minutes of Madden NFL 15 Gameplay

So far it seems pretty clear that we can safely expect a game that looks much better than M25 but plays about the same. That being good or bad depends on the gamer.
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Old 06-11-2014, 11:21 PM   #34
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Re: A Full 15 Minutes of Madden NFL 15 Gameplay

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Originally Posted by The JareBear
So far it seems pretty clear that we can safely expect a game that looks much better than M25 but plays about the same. That being good or bad depends on the gamer.
Be cautious of saying it will be the same exact gameplay but just look better.

Everyone said (including me) that Madden 25 PS4 is the same exact game as PS3.. well, we had our foots in our mouths after playing it. It usually feels a hell of a lot better when playing regardless of it looking the same. The PS4 Madden 25 blew the PS3 version out the water.
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Old 06-11-2014, 11:22 PM   #35
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Does the nba have different licensing than nfl? Dude made it se
Complicated for athletes to get their tattoos in madden while nba players get
All of theirs scanned.
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Old 06-11-2014, 11:23 PM   #36
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Re: A Full 15 Minutes of Madden NFL 15 Gameplay

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The offensive linemen quitting or blocking air after they are beaten was an issue last year as well. I asked Clint last year on twitter and he was kind enough to reply back. He acknowledged it was an issue they were looking to patch if possible. Well that never happened and it is an issue again, so I assume that this is another player interaction issue that they cannot fix.

I know they are trying, but they can't brag about being full on sim, and then leave basic football interaction issues like this in their game. Full on sim means starting over and fixing these issues instead of trying to cover them up.
I see the issues with the Seahawks offensive line but user offensive line does a very good job protecting. That's why I believe it's being played at a low difficulty. Take a look at 14:25. IMO the ol/dl interaction as a whole looks just as good as all pro. 2 double teams, one dt is completely knocked down. DE on the right gets cut and the DE on the left does a good job trying to get inside but is held up. Only issue I have is that kap should have been sacked because he went too far back and the DE should have run a better angle. IMO it's being played at pro, maybe even rookie.

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Old 06-11-2014, 11:27 PM   #37
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Presentation+
Camera views+
Nantz and Simms/Coaches look like last year's game, look bad to me..-
1st Parvin KORET didn't look fluid (robotic, choppy..) -
(When the camera view switches to Standard view..)
I liked Lynch's BPU, hit stick tackle looked the same with the CB like jam/throw your arms out and tackle movement.. Def AI.. ehhh and what I mean by that is the zone drops look the same as last year's game. When the last NCAA came out to me I could see and feel the differences with zone drops, coverages, and AI.. It may be too early to judge but that's what I see, maybe it'll change or be the same come release.-
Harvin's Drag Route:Going back to the Def AI, FS kept dropping back in his middle 1/3 rather then come up to Harvin's drag for the big hit or INT. A corner and dig route was ran on the other side so why would the FS keep dropping deep in his 1/3? As for the CB (Wright) Idk why or what he was doing..?? Let him catch and get first downs.. That just reminds me of earlier posts talking about WR/DB interaction, no jams or battles at the LOS, etc-
Option to turn off tackle cone+
QB rib cage protector still looks like a tube..- (or are my eyes bad!? lol)
Def Player Lock Cam+
DL change up with the get offs and button mashes are different, cool, but I have this Rockband like nostalgia with that control. The RS for example could be used and I'd have more control with my DL moves. 2K and the Show does it with dribbling and pitching, why not DL moves, OL blocks, etc? -
Play call screens looked real nice+
Curl routes still $ routes huh..??- -
Justin Smith sack, nice but OL play, wow, really!? - - (can't seem to address the OL issues..)
WR cuts are too easy, not realistic. -
I will cut some slack for EA with the shortened cycle+
Those camera views at times where we see people or yard markers in our way. - -
Default Camera++ (w/easy access to change camera view)
I wasn't going to put this but I changed my mind, give some life to the coaches whether it's Pete Carroll's chewing gum, Harabaugh's faces or weird faces, etc I mean this is next-gen right? -
I wish the dreads (Sherman for example) looked like his in real life or other people's dread, long hair, etc looked right. Not the NCAA Predator type but the details that we look for in our sport games.-
Running game the same, I never had a problem with it before but some minor things could've been changed, some RBs guide their way through a hole by leading the blocker or holding onto his back.. small stuff like that.. -
Speaking of tattoos, wouldn't that be awesome if players could get their rights to their tats, and it'd be added on. I mean 2K has every tat, I know, I know, there aren't that many players in the NBA like there are on NFL rosters. Maybe just the key/star players? It would add to the authenticity of the NFL game.
I didn't notice any inaccurate throws by either QB or am I missing something?
Matchup stick is awesome! ++ (for us former athlete/football nerds, etc)

I didn't think I was going to do this with the video and again my thoughts and opinions is just what I'm feelin' at the time. There are a lot of good stuff to what I've seen and read the last few days. It's still not perfect and it hasn't been for some time. I don't think Madden/NFL/football fans in general, troll or hate for no reason. If you think about it, back in the day when we were growing up, we loved our NCAA/NFL games! They were innovative and it made you love playing the game of football! I think that's why we break these down so much and to the casual fan they could say, "fan boy football guys are annoying as.." but we're passionate about our games and we want them to be everything we could ever want in a game, like it used to be. Especially if we're paying money every year for a product that we expect to be good. Sorry for long post but I had to I guess. Is there any way to send or post wishlists for EA to see? Just curious, late!
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Old 06-11-2014, 11:38 PM   #38
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Re: A Full 15 Minutes of Madden NFL 15 Gameplay

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Originally Posted by JKSportsGamer1984
Absolutely love the new default ZOOM cam! I can't tell you how long i've been waiting for this exact gameplay view in Madden. It's perfect & a thing of beauty! Everything looks much improved as expected. I noticed a few bugs (frozen player at about the 12 minute mark, some clipping/morphing post play, still occasional sloppy physics, etc..) The running animations still need some work. Hopefully they can make the sidelines look better next year (increase their graphic fidelity, add numbers to the back of their jerseys, not make everything so synchronized, add cheerleaders, etc..) Overall I was impressed.

Oh, and why is Russell Wilson so dark?
I agree about the new zoom cam..its damn near perfect now and adjusts for passing and running on the fly...love that.

I see a lot of new animations in there but there are still some times where i see duplicate animations going on with two players at the same time...eh, i sure hope they clean that up because it sticks out like a soar thumb...something tells me its just a bug in the demo because the demo never has all the animations included,etc

But overall ...the new player models are a HUGE HUGE IMPROVEMENT....its about dang time they re-did the player models....they look GREAT now! And there is much more bump mapping to the uniforms that help so much ..compared to the last madden that came out on PS4 launch...its night and day difference.

About gameplay...well its too hard to tell still but i did see some nice improvements "I believe" i seen some nice improvements i should say.

I really think getting a new guy from the NFL to take care of the presentation stuff was a HUGE help for the madden game which in previous years had NO SOUL, NO LIFE,etc...now its alive.

Lets hope they work on those animations some more and make sure they all flow together and that the D A.I. is really improve as they say its going to be. The Offense was fairly decent already...but it needs work too!

Overall im feeling pretty good about it but i will hold my breath until i see much more game footage.

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Old 06-11-2014, 11:49 PM   #39
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The game looks incredible and I hope they provide some easy to learn content for all the new features to help the learning curve.
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Old 06-11-2014, 11:49 PM   #40
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Re: A Full 15 Minutes of Madden NFL 15 Gameplay

If it's of any use to anyone, I've slowed down all the plays for examination.

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