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Madden NFL 15 Official Trailer, Ultimate Edition Details and a Few Screenshots

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Old 06-06-2014, 10:08 AM   #25
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Re: Madden 15 Gameplay Video

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Originally Posted by dghustla
Graphics look the same in motions. Animations and movement look the same.

Alarmed by what I see in the video.

-At the snap all LBs are already in full sprints towards the LOS instead of reading and then reacting, ok fine maybe the play call was ALL LBs DOG.

-But at :47 the OLB willfully gives up contain and runs right into a block from the TE. He doesn't try to stay on TE outside shoulder at all. This is taught at the JV level if not sooner. The defense can't be truly fixed until this aspect of the game is fixed. This is an example of the game within the game the one-on-one within the team aspect. That OLB and should be outside the TE and that TE should be trying to turn that OLBs shoulders. Which should be determined by Run Block Rating and Block Shed rating.
Why is there always something rather important that is never fixed? I really wonder... I'm still holding on to a chance that they'll show something pretty great at E3. Probably being wishful, but we'll see.
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Old 06-06-2014, 10:08 AM   #26
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Re: Madden 15 Gameplay Video

I want to know more about "redesigned man and zone coverage" from the fact sheet on the web page linked at the end of the video.

The video looks nice, but I still want to see the game in full unfiltered motion.
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Old 06-06-2014, 10:09 AM   #27
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Re: Madden 15 Gameplay Video

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Originally Posted by msdm27
He's much thicker than his real self..... the player model is basically the same old Madden model. The face has clearly been scanned, that's good.

And again, LOOK AT THE GRASS ON THAT PIC!!!!!!
I was only talking about his mouth and how, just like real life, it's wide open instead of closed :-P

I didn't comment on the rest lol
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Old 06-06-2014, 10:10 AM   #28
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Re: Madden 15 Gameplay Video

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Originally Posted by Blzer





The top photo has the advantage of being touched up in post however they see fit, mostly with regard to the fidelity. The lower capture has the disadvantage of being YouTube compressed up the ****ter. I know people always give the YT compression excuse for a lot of things that just don't cut it, but for people who want to try and be funny and say these aren't the same game, this is where compression is kicking us right now as customers. Yes, this is the same game. Either you were overwhelmed by CK or you are underwhelmed by the trailer.

The CK picture was unfair to begin with. The Niners have a distinct color palette that give the 'warm' look of reality, Kaep has a distinct face (probably even a unique model), and those tattoos really help sell the authenticity. It just all worked out perfectly. It was a well marketed shot. They wouldn't be revealing a trailer moments after if they didn't think they could keep you grabbed the same way. Maybe a true HD download will serve best for them if they can put one up. This will also sound weird, but Kaep's mouth being open gives life to the picture, and it's a realistic open mouth. NBA 2K has trouble with players opening their mouths realistically haha.

Now, I will give you that I can recognize some aliasing, hence the muddy shadow contrast that I was referring to (and other parts during the trailer), so I doubt when it comes to optimization that you will get that game that you want. But to be unimpressed by the graphics? I don't know, guys. I mean yeah, I don't really like how this game moves at all, and like I said the jerseys don't change at all as they play... but I think visually, this game is not only pretty stunning, but leaps and bounds over M25. I think if an NFL 2K game came out, it would take a lot to get the authentic visual detail to match with this game. As far as a next-gen experience goes, I think at least 70% of it is the visual improvements. EA is taking the right strides IMO.

Oh, and those new shots are terrible. Someone played with the sharpening knob a little too much in post.
I can get with some of this, but...

If the Kap flick is touched up, that's deceiving.

Like you said, the lighting/shadows in the Kuechly flick is not the same. Is that due to compression?

And the 2 additional flicks that were posted don't live up to the Kap flick either.

And the poor animation doesn't help.

Compared to 2K, when they release stills & vids, they're both impressive. There's no need to lean on the compression crutch.
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Old 06-06-2014, 10:10 AM   #29
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Re: Madden 15 Gameplay Video

Didnt see anything there to get me excited, but I wont pass judgment on that short clip.
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Old 06-06-2014, 10:11 AM   #30
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Re: Madden 15 Gameplay Video

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Originally Posted by Blzer
Are you saying "the same as M25" or "the same as the Kaep picture"? If it's the former, I agree with you. If it's the latter... I don't really know where your argument is going with YT compression haha.
What I'm saying is, don't judge the game off the first gameplay trailer that is uploaded to YouTube when we haven't seen anything at E3 yet. YouTube makes the best game look meh so hopefully they upload an uncompressed video somewhere else, or at E3.

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Old 06-06-2014, 10:13 AM   #31
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Re: Madden NFL 15 Official Trailer and Ultimate Edition Details

Not enough there to really pass judgement on anything. The wrap up tackle was nice, but the screenshot of sherman makes me think the silly pancake, hit stick tackles are still in the game. The sidelines don't look improved at all. I wonder if they fixed the issue with outside runs due to everyone on defense ignoring their gaps and crashing?

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Old 06-06-2014, 10:15 AM   #32
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Re: Madden 15 Gameplay Video

Quote:
Originally Posted by dghustla
Graphics look the same in motions. Animations and movement look the same.

Alarmed by what I see in the video.

-At the snap all LBs are already in full sprints towards the LOS instead of reading and then reacting, ok fine maybe the play call was ALL LBs DOG.

-But at :47 the OLB willfully gives up contain and runs right into a block from the TE. He doesn't try to stay on TE outside shoulder at all. This is taught at the JV level if not sooner. The defense can't be truly fixed until this aspect of the game is fixed. This is an example of the game within the game the one-on-one within the team aspect. That OLB and should be outside the TE and that TE should be trying to turn that OLBs shoulders. Which should be determined by Run Block Rating and Block Shed rating.
Maddens major flaw, they ignore these things in fear of killing the so called fun factor.. This game has never implemented the basic fundamentals and assignment football. Instead they are programmed to engage whether the play is there to be made or not.. It’s a shame we’re in 2014 and this has not been addressed. Madden is Madden and what you see is what you’re get. Expect a more polished version of Madden 25 and we’ll have to roll with it..
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