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MLB 14 The Show: Little Issues Hampering the Fun

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Old 05-26-2014, 06:38 PM   #81
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Re: MLB 14 The Show: Little Issues Hampering the Fun

Quote:
Originally Posted by PsychoBulk
I must have a different game then because i often see the chalk in the batters box messed up.
Check it out again, degradation was happening prior to the patch but now post patch it is staying pristine all game.

I didn't notice it either until it was pointed out in that thread.
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Old 05-26-2014, 07:12 PM   #82
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Re: MLB 14 The Show: Little Issues Hampering the Fun

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Originally Posted by Boltman
Have you tried setting the fielder speed to 1 and their reaction to 10?



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Not playing on my settings, its in an online franchise. But i will try these out vs cpu to test them out.
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Old 05-26-2014, 08:22 PM   #83
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Re: MLB 14 The Show: Little Issues Hampering the Fun

I don't know if it's been mentioned or not but they need to think about giving hitters a rating for opposite field power.


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Old 05-26-2014, 09:06 PM   #84
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Re: MLB 14 The Show: Little Issues Hampering the Fun

Really enjoying the game so far but in the first 2 days of me playing I've only really noticed one issue.

For no apparent reason quite a bit of the time my infielders will take an age to throw the ball to first, I'll have full control of the ball quickly stop the meter in the green but sometimes the infielder pauses for no reason giving up an infield base hit. I never remember this being an issue on 13.
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Old 05-27-2014, 12:50 AM   #85
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Re: MLB 14 The Show: Little Issues Hampering the Fun

an issue i have with this game is that their is no way at least that i have found that in franchise you can find a players career full stats besides the main 4 on the player card. like i would like to go for career stolen bases records or see how many career innings a pitcher has at the end. if anyone knows how to find these stats please respond thanks.
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Old 05-27-2014, 01:47 AM   #86
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Re: MLB 14 The Show: Little Issues Hampering the Fun

Defensive positioning: I just want to set my defense to play deep in the outfield but then have infield auto.
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Old 05-27-2014, 02:28 AM   #87
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Re: MLB 14 The Show: Little Issues Hampering the Fun

1) Where are the righty/lefty splits you could easily see in last years version? MORE STATS PLEASE!!! How about more standing stats, like extra inning record, record when leading after certain innings, batters avg on certain counts (ala MLB2K), avg pitches per inning for pitchers, and pitches per at bat for hitter. How hard would a little more stats be? I dont care for all these ISO performance stats, I want to see Baseball Reference stats

2) being able to save custom camera angles (far second to MORE STATS! )
3) Each team needs to invest in an iron. The wrinkles on some of the jerseys are a bit too much. Am I the only that thinks the wrinkles are a tad overdone?
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Old 05-27-2014, 03:08 PM   #88
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Re: MLB 14 The Show: Little Issues Hampering the Fun

Quote:
Originally Posted by ShaBoomer
There are plenty of ways to take your time yourself, without weighing down the game with extended cut scenes and making the pitcher stand on the mound for 15 seconds between pitches.

You can call time (down on the d-pad), you can press R3 to get the batter's perspective, you can hold R2, L3. You can press Options to pause, or the touchpad as well.

Lots of ways to slow the game down...
What you have described is a workaround. I see no reason why someone should have to do that when there has always been an option to further slow down the CPU between pitches. It's an option...it only affects those who switch it on...

Quote:
Originally Posted by saucerset
Right there with you, pal. It would be nice if the human controlled fielding would be the same as the AI. Example: ball hit along the left field line. The left fielder goes over to get it. AI fielder grabs the ball, stops and throws. Human controlled fielder grabs the ball, does not stop running until he hit the wall, stops at the wall for a second, then without any urgency lobs the ball in. Same ball hit along the right field line is a triple for the CPU hitter. It's also very frustrating to be thrown out by the SS who is standing in short left field and then watching my SS from the same area double pump before throwing. More issues like balls hit between 2nd and first and watching the AI suck them up every time but my players won't even come close in a dive to make the play.
I gave up on fielding years ago. I've been using auto-fielding (with user-controlled throws) against the CPU for at least the last 4 years. It evens the playing field; now my players also magically know exactly where the ball is going to carom off the wall!
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