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MLB 14 The Show Patch 1.11 Available Now - Details Included

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Old 04-26-2014, 08:28 PM   #169
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Re: MLB 14 The Show Patch 1.11 Available Now - Details Included

I was talking to tabarnes about this very thing.

I just have not had a minute to try anything in regards to this out...

But I'm going to have a go at trying out some things....big contracts for aging players.....wrapping up young studs to multi-year bigger contracts etc.

I'm sure tabarnes is trying things as well...and he's good at it.
I'd like to see what he comes up with..

But I'd REALLY like to see SCEA tighten it up on their end.

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Old 04-26-2014, 08:43 PM   #170
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Re: MLB 14 The Show Patch 1.11 Available Now - Details Included

Quote:
Originally Posted by Knight165
I was talking to tabarnes about this very thing.

I just have not had a minute to try anything in regards to this out...

But I'm going to have a go at trying out some things....big contracts for aging players.....wrapping up young studs to multi-year bigger contracts etc.

I'm sure tabarnes is trying things as well...and he's good at it.
I'd like to see what he comes up with..

But I'd REALLY like to see SCEA tighten it up on their end.

M.K.
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Maybe once we find out how to fix some of the issues someone could put together a franchise file. A guide would be great with steps to resolve some of the common AI franchise issues!
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Old 04-27-2014, 01:28 AM   #171
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Re: MLB 14 The Show Patch 1.11 Available Now - Details Included

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Originally Posted by tabarnes19
I see players potential lower if they don't hit that potential by a certain age.

If they progress it's not much.

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So its probably a legacy issue then, players already in the game (older ones) don't necessarily adhere to the same rules as generated or even younger players.

I think players on the normal path (hit x potential by age x) stay on that path, but players who are older than the expected age but still have a gap between potential and overall continue to grow, albeit slightly. The largest jump I've seen from an older player is 4 OVR, which seems like a fairly significant jump. Two cases were pitchers with velocity increases at age 27, but that's because velocity growth is unfortunately tied to command and movement... Like I said in my earlier post I don't mind continued growth in baseball skill, but at that age physical ability should be on the verge of decline or already declining.

I'm really craving for a more intricate player development system, it's far too basic for my tastes.
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Old 04-27-2014, 02:00 AM   #172
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Re: MLB 14 The Show Patch 1.11 Available Now - Details Included

This isn't post-patch related, I noticed it pre-patch too but the strikeout totals are low (I think I read someone else voice their concern over this?). You guys think it's a balancing issue or a K/9 ratings issue? 'Cause I know the ceiling on the rates were raised so some tweaking might need to be made on K/9 algorithms to get this back to normal...
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Old 04-27-2014, 03:27 AM   #173
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Re: MLB 14 The Show Patch 1.11 Available Now - Details Included

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Originally Posted by Threeebs
This isn't post-patch related, I noticed it pre-patch too but the strikeout totals are low (I think I read someone else voice their concern over this?). You guys think it's a balancing issue or a K/9 ratings issue? 'Cause I know the ceiling on the rates were raised so some tweaking might need to be made on K/9 algorithms to get this back to normal...
Yeah that was me, I think I said that the top end guys looked fine but the mid and low tier were on the low side. I've been talking with Nomo about various ratings related things but we're still in the research phase.
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Old 04-27-2014, 11:28 AM   #174
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Re: MLB 14 The Show Patch 1.11 Available Now - Details Included

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I'm all bout the discussion of franchise mode and hope the devs read this but I got something else to ask.

My understanding was with auto baserunning on it would be like last year where you manually control your base runners and the CPU doesn't make them auto steal or auto lead off. While I am able to trigger steals and lead offs it seems they also do it on their own.

Russell mentioned how you don't need to take that extra lead to do good at stealing and then getting picked off isn't as a big a concern, the problem is my players are taking that extra lead on their own and getting picked off without me touching anything. Has anyone else seen this? I actually prefer it this way except the fact that my guys get picked off once per game..... I have to monitor my base runners to make sure they don't take that extra lead instead of focusing on the pitcher.

Either pickoffs need to be toned down or the CPU controlled baserunners on both the user team and the CPU team need to not take as many extra leads.

Yeah, looks like this issue didn't get as much attention as required this patch, so:

Does it help to drop Steal Frequency below default (4, for example) to lessen the aggressiveness that leads to bigger leadoffs and having "less than" base stealers take off?

At while we're add it, drop Pickoffs to 4 and bump Steal Ability up to 6?

Not ideal, but MAY minimize, etc.
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Old 04-27-2014, 12:04 PM   #175
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MLB 14 The Show Patch 1.11 Available Now - Details Included

Each game since the patch is worse. More warping, freezing, and overall high weirdness is making time spent playing online a waste. FIX THIS!!
http://youtu.be/pMUL5VJ2qEU

Ridiculous. I finally get a clutch hit but the warping doesn't put the base runner icon in the right place so you get thrown out. This is pathetic after a major patch.

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Last edited by allgames; 04-27-2014 at 01:07 PM.
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Old 04-27-2014, 12:37 PM   #176
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Re: MLB 14 The Show Patch 1.11 Available Now - Details Included

I had a few stuttering issues last night (the first time I've played since the patch dropped). Luckily, it didn't affect the game too much, but the game would hang for a second and then pick back up after the pitch hit the mitt (all four instances were for balls....luckily)

I didn't have those issues until the patch, which makes me a little leery that this might be an ongoing issue going forward. I'll be really sad if this continues, but I suppose it's something I can live with.
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