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MLB 14 The Show Patch 1.11 Available Now - Details Included

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Old 04-25-2014, 04:32 PM   #137
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Re: MLB 14 The Show Patch 1.11 Available Now - Details Included

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Originally Posted by Ed21
Anyone else noticing an issue where you can't fully edit a players shoes if they're on the MLB roster? Parts of the shoe are locked in and you can't change the colour.

EDIT: It's not every team, just seems to be the Dodgers from what I've found so far.
It's not just the Dodgers. It's the Dodgers, Royals, Phillies, Cardinals, Cubs, and Athletics. Those teams have "team" colored cleats (the Athletics have white cleats).

In the past, you haven't been able to edit the main cleat color, but there are other parts of the cleat now that are un-editable (why I don't know) in this year's game.
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Old 04-25-2014, 08:11 PM   #138
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Re: MLB 14 The Show Patch 1.11 Available Now - Details Included

That was weird. I just played a really intense 20 inning game at Wrigley against the Yankees (Yes, I won 11-10 ), and the highlight reel cut off the highlights at the 17th inning. Weird, guess it doesn`t go past that amount of innings.
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Old 04-25-2014, 09:01 PM   #139
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Re: MLB 14 The Show Patch 1.11 Available Now - Details Included

The patch did wonders for QC!! I can't stress this enough. I started up a test season with the Braves...first game against Brewers I had 14 hits (3 homeruns) and won the game 9-2. Second game against Matt Garza and he on fire. I lost 7-1...got rocked early with Minor, givinh up a 6-0 lead after two innings.

QC after the patch has been great! I've been tallying the amount of generated full counts I get and loving what I'm seeing. Garza pitched a CG only giving up 4 hits with 9k and 2bb on 117 pitches with QC! )))) I got my sliders pretty much set so all I need is the OSFM rosters to start my franchise, can't wait! Thank you, SCEA for such a great game and tweaking QC to near perfection with this patch!
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Old 04-25-2014, 10:46 PM   #140
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Re: MLB 14 The Show Patch 1.11 Available Now - Details Included

Played 1 game since the patch and pitch counts are definitely better with QC's. End of game pitch analysis dont show right # of pitches thrown still, but I can live with that if it cant be fixed.

I still hope they still fix the budget issue, which probably has a lot to do with top prospects signing 6 yr deal for around a 1 mil per year. Both these things need looked at still or this will be franchise killer, with the only work around is controlling all 30 teams contracts. I definitely dont want to have to do that, nor do i want to see small market teams having bug budgets either.
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Old 04-25-2014, 11:19 PM   #141
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Re: MLB 14 The Show Patch 1.11 Available Now - Details Included

Quote:
Originally Posted by CaseIH
Played 1 game since the patch and pitch counts are definitely better with QC's. End of game pitch analysis dont show right # of pitches thrown still, but I can live with that if it cant be fixed.

I still hope they still fix the budget issue, which probably has a lot to do with top prospects signing 6 yr deal for around a 1 mil per year. Both these things need looked at still or this will be franchise killer, with the only work around is controlling all 30 teams contracts. I definitely dont want to have to do that, nor do i want to see small market teams having bug budgets either.
I've been playing with that for awhile. I think there are a few reasons for the budgets getting too large.

1. The budgets are growing too fast. They gain up to 40% per year. In mlb13 the increases were around 7-12%.

2. salaries are different this year. Minor league players are making much less money than they did in previous years. This is a good thing, but less budget is being eaten up.

3. I'm not seeing the bidding wars and higher contract values for free agents that was incorporated last year. Last year free agent salaries adjusted based on team need and quality of position. I see in every sim the players sign with different or same teams for the same salary.

4. Players are giving a discount in renewable and arbitration years.

5. Big budget teams are starting in rebuild mode and trading vets away. In the offseason they do not bid on free agents.

I think the budget increases should revert back to how they were last year. Players that are B potential should be renewed at a higher salary, and arbitration eligible should receive a higher salary.

Every team should start at normal and strategies should change june 1. At the end of the season they should revert back to normal. All teams have aspirations to win in the beginning of the season and in the offseason.

Mid level players should receive a higher salary. B potential players that are 80 ish are getting between 1 and 4 million. I would give them between 4-8 million.

Teams with more money should bid higher on free agents. Even as the user when I bid higher, as the Yankees, by 40 million total. The player will not accept my offer yet accept one that is much cheaper with a different team.


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Old 04-25-2014, 11:22 PM   #142
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Re: MLB 14 The Show Patch 1.11 Available Now - Details Included

Quote:
Originally Posted by CaseIH
Played 1 game since the patch and pitch counts are definitely better with QC's. End of game pitch analysis dont show right # of pitches thrown still, but I can live with that if it cant be fixed.

I still hope they still fix the budget issue, which probably has a lot to do with top prospects signing 6 yr deal for around a 1 mil per year. Both these things need looked at still or this will be franchise killer, with the only work around is controlling all 30 teams contracts. I definitely dont want to have to do that, nor do i want to see small market teams having bug budgets either.
Yeah I'm hoping they fix the budget issue as well. That will def be a franchise killer. I'm confident they will fix those two franchise issues though. They always seem to fix the major things every year so I expect no different. And since all patches fix on going franchises I'm not worried at all since I won't be near finished with year one when the second patch comes out.

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Old 04-26-2014, 01:56 AM   #143
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Re: MLB 14 The Show Patch 1.11 Available Now - Details Included

Well that was short lived. I've seen the exact same warping and out of sync issues I saw before the patch. Wow. Disappointed.


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Old 04-26-2014, 02:01 AM   #144
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Re: MLB 14 The Show Patch 1.11 Available Now - Details Included

Quote:
Originally Posted by tabarnes19
I've been playing with that for awhile. I think there are a few reasons for the budgets getting too large.

1. The budgets are growing too fast. They gain up to 40% per year. In mlb13 the increases were around 7-12%.

2. salaries are different this year. Minor league players are making much less money than they did in previous years. This is a good thing, but less budget is being eaten up.

3. I'm not seeing the bidding wars and higher contract values for free agents that was incorporated last year. Last year free agent salaries adjusted based on team need and quality of position. I see in every sim the players sign with different or same teams for the same salary.

4. Players are giving a discount in renewable and arbitration years.

5. Big budget teams are starting in rebuild mode and trading vets away. In the offseason they do not bid on free agents.

I think the budget increases should revert back to how they were last year. Players that are B potential should be renewed at a higher salary, and arbitration eligible should receive a higher salary.

Every team should start at normal and strategies should change june 1. At the end of the season they should revert back to normal. All teams have aspirations to win in the beginning of the season and in the offseason.

Mid level players should receive a higher salary. B potential players that are 80 ish are getting between 1 and 4 million. I would give them between 4-8 million.

Teams with more money should bid higher on free agents. Even as the user when I bid higher, as the Yankees, by 40 million total. The player will not accept my offer yet accept one that is much cheaper with a different team.


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so are you saying franchise is screwed for 14?
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