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MLB 14 The Show Video and Developer Blog - Quick Counts and Player Lock

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Old 02-27-2014, 10:17 PM   #169
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Re: MLB 14 The Show Video and Developer Blog - Quick Counts and Player Lock

Quote:
Originally Posted by Bobhead
But are we seeing pictures from "this stage in development"?

Sure, I'll humor you that, today, on February 27, the SCEA team has likely finished graphics entirely.

But that has nothing to do with the content presented within the screenshots and videos. Screenshots and videos that were clearly not all recorded and assembled today. A lot of these things people are judging are probably over a month old, if not two or three.
How do you know if the screens are months old? Your assumption is no better than mine or anyone else's. Looking back at previous years, the only time I remember screenshots in December looking different from the ones in February was when there were new player models (which isn't happening this year).

I'd say the majority of developers nail down the graphics early in development so they can start optimizing as soon as possible. Off the top of my head the only dev team I'm aware of that dramatically improves assets later in the cycle is Evolution Studios, and look what's going on with Driveclub.

I hate sounding like a pessimist when talking about my favorite game series, but the lack of footage is a little disconcerting. We've seen more from The Order and that game isn't due out until the fall...

Edit:

I would also like to add that in years past and even during the initial reveal of the PS4 version there was a WIP logo, and the recent screens do not have that soooo... (Tinfoil hat time lol)
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Old 02-27-2014, 10:24 PM   #170
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Re: MLB 14 The Show Video and Developer Blog - Quick Counts and Player Lock

Quote:
Originally Posted by seanjeezy
How do you know if the screens are months old? Your assumption is no better than mine or anyone else's. Looking back at previous years, the only time I remember screenshots in December looking different from the ones in February was when there were new player models (which isn't happening this year).

I'd say the majority of developers nail down the graphics early in development so they can start optimizing as soon as possible. Off the top of my head the only dev team I'm aware of that dramatically improves assets later in the cycle is Evolution Studios, and look what's going on with Driveclub.

I hate sounding like a pessimist when talking about my favorite game series, but the lack of footage is a little disconcerting. We've seen more from The Order and that game isn't due out until the fall...
-The PS4 pics were older.
-Most development teams do not have "the graphics" nailed down early when dealing with new technology.
-Every game and every marketing plan are unique when it comes to these subjects.
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Old 02-27-2014, 10:25 PM   #171
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Re: MLB 14 The Show Video and Developer Blog - Quick Counts and Player Lock

Quote:
Originally Posted by Woodweaver
-The PS4 pics were older.
-Most development teams do not have "the graphics" nailed down early when dealing with new technology.
-Every game and every marketing plan are unique when it comes to these subjects.
WHOOP..............there it is.
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Old 02-27-2014, 10:26 PM   #172
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Re: MLB 14 The Show Video and Developer Blog - Quick Counts and Player Lock

Quote:
Originally Posted by seanjeezy
How do you know if the screens are months old? Your assumption is no better than mine or anyone else's. Looking back at previous years, the only time I remember screenshots in December looking different from the ones in February was when there were new player models (which isn't happening this year).

I'd say the majority of developers nail down the graphics early in development so they can start optimizing as soon as possible. Off the top of my head the only dev team I'm aware of that dramatically improves assets later in the cycle is Evolution Studios, and look what's going on with Driveclub.

I hate sounding like a pessimist when talking about my favorite game series, but the lack of footage is a little disconcerting. We've seen more from The Order and that game isn't due out until the fall...
Russell's all but confirmed info coming out in droves now. Now I'm not saying that any of it will be PS4 stuff, but I'd imagine as the PS3 dev blogs come out every week, small tidbits of PS4 info will sneak in there as well. It's 27 Feb today. I give it a couple weeks (Around St. Patricks Day, when the 2014 Game Developer Conference is held) for the PS4 stuff to come out. Now I dont think MLBTS will BE AT the GDC, but that's when they'll release the info.
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Old 02-27-2014, 10:40 PM   #173
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Re: MLB 14 The Show Video and Developer Blog - Quick Counts and Player Lock

Quote:
Originally Posted by Woodweaver
-The PS4 pics were older.
-Most development teams do not have "the graphics" nailed down early when dealing with new technology.
-Every game and every marketing plan are unique when it comes to these subjects.
Well that settles that lol. If you could, can you answer these questions?

How much older?

How early is early in this case? In a one year dev cycle are you still improving the graphics engine and art assets with 6 months to go? 4 months? 2 months? How much time is left to optimize the game if you are dealing with moving targets?

Thanks woodweaver
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Old 02-27-2014, 10:50 PM   #174
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Re: MLB 14 The Show Video and Developer Blog - Quick Counts and Player Lock

Quote:
Originally Posted by seanjeezy
Well that settles that lol. If you could, can you answer these questions?

How much older?

How early is early in this case? In a one year dev cycle are you still improving the graphics engine and art assets with 6 months to go? 4 months? 2 months? How much time is left to optimize the game if you are dealing with moving targets?

Thanks woodweaver



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Old 02-27-2014, 10:51 PM   #175
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Re: MLB 14 The Show Video and Developer Blog - Quick Counts and Player Lock

And Russell lays down the law. haha
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Old 02-27-2014, 10:58 PM   #176
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Re: MLB 14 The Show Video and Developer Blog - Quick Counts and Player Lock

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Originally Posted by Russell_SCEA
Inch............................. mile
Who is this inch.....mile guy you keep calling on?...and can we get him here quickly?!!!
I'm dyin' here!!!

M.K.
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