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EA Sports UFC Trailer, Fighting and Submission Details Revealed

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Old 02-20-2014, 09:29 AM   #81
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Re: EA Sports UFC Trailer, Fighting and Submission Details Revealed

I'm hoping we get some info about the career mode soon.
I'm a big boxing fan, but if this game has a deep manager or career mode, I might buy it.
(It would also get me excited for what this team could do if it ever continued it's Fight Night series).
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Old 02-20-2014, 10:22 AM   #82
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Re: EA Sports UFC Trailer, Fighting and Submission Details Revealed

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Originally Posted by allBthere
there should be no pause, a parry is simply a way of not getting hit by a strike - it in no way implicitly allows a fighter more time to get off a shot.

Slipping a punch gives a better counter opportunity to counter not because you pause your opponent, but because your body can already be turned in such a way to allow YOU to strike quicker since you've already started a motion. The perfect example is slipping a right straight and countering with a left hook.

I can't remember seeing a true parry in an MMA event that led to devastating consequences - there may have been, but it's not something that should be in any way elevated over a regular strike landing. Slipping and/or rolling with punches to deliver a counter has greater effect and more than all of that 'beating someone to the punch' and landing fractions of a second before their strike is completed over powers everything.

UFC 2009 pre-patch handled all of that beautifully imo.

you don't need to give a 'penalty' to the strike thrower for being blocked/dodged/parried etc... it just doesn't work that way. Just allow counter strikes to naturally occur.

So if the effect is anything more than miniscule, it's multiplied many times over because this IS a videogame and people can't help but exploit these things because winning trumps everything. That's why I shake my head because it's easier for them to not have a 'system' and they don't seem to realize how damaging the consequences are for long-term pliability. if playing as a counter puncher is the best strategy to win in the game, that's what 90% of people are going to do especially when they find out mounting a smart pressure offensive attack that would find success in real life; is rendered useless in the game.

I hope they minimize it hard core and that I'm crazy wrong about how damaging it will be.
I agree. The parry system in FNC was there to enhance what happens when there is a parry. There should not be a pause but they put it in the game to let you know it happened and could counter. It was just way to heavily implemented.

But in any kind of fighting, there is some type of parry. On wrestling, you can parry a take down by pancaking your opponent. I know we are focusing on punches and strikes, and the concern is this silly pause that gives you a window of counter opportunity, but that is what the parry does, it does not pause things but does leave someone vulnerable. To me it's more about how they implement it.
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Old 02-20-2014, 02:35 PM   #83
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Re: EA Sports UFC Trailer, Fighting and Submission Details Revealed

Quote:
Originally Posted by Money99
I'm hoping we get some info about the career mode soon.
I'm a big boxing fan, but if this game has a deep manager or career mode, I might buy it.
(It would also get me excited for what this team could do if it ever continued it's Fight Night series).
It needs a GM mode too!
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Old 02-20-2014, 03:58 PM   #84
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Re: EA Sports UFC Trailer, Fighting and Submission Details Revealed

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Originally Posted by aholbert32
Yes it does. Its not the same as boxing but it does happen. I see jabs parried at damn near every ufc event.
No, swatting jabs down is different from what will be done in this game. In this game it's an auto hard counter that freezes your opponent for an opportunity at a huge counter after successfully parrying.


I other words good luck doubling up your jab or sticking to it on this game. Simply does not happen with any regularity in real life.
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Old 02-20-2014, 04:30 PM   #85
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Re: EA Sports UFC Trailer, Fighting and Submission Details Revealed

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Originally Posted by Batum Shaka Laka
No, swatting jabs down is different from what will be done in this game. In this game it's an auto hard counter that freezes your opponent for an opportunity at a huge counter after successfully parrying.


I other words good luck doubling up your jab or sticking to it on this game. Simply does not happen with any regularity in real life.
You made an assumption that isnt necessarily true. One of the people who reported that the parry system was automatic also reported later that he spoke to Brian Hayes who confirmed that it wouldnt be automatic in the retail version.

With that said, I still disagree with your original statements that parries dont happen in MMA and shouldnt be in the game. We all agree that they shouldnt be automatic and shouldnt have a counter window but I (and others) believe they should be in the game and do occur in MMA.
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Old 02-20-2014, 06:01 PM   #86
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Re: EA Sports UFC Trailer, Fighting and Submission Details Revealed

Quote:
Originally Posted by aholbert32
You made an assumption that isnt necessarily true. One of the people who reported that the parry system was automatic also reported later that he spoke to Brian Hayes who confirmed that it wouldnt be automatic in the retail version.

With that said, I still disagree with your original statements that parries dont happen in MMA and shouldnt be in the game. We all agree that they shouldnt be automatic and shouldnt have a counter window but I (and others) believe they should be in the game and do occur in MMA.

I respectfully disagree. A handful of professional fighters parry with any regularity. My favorite fighter of all time Big Nog is one of them.
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Old 02-20-2014, 08:33 PM   #87
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Re: EA Sports UFC Trailer, Fighting and Submission Details Revealed

If it doesn't have a promoter mode I will be disappointed. My guess they will say, "We are on a three year plan we can't get everything into this year's offering."
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Old 02-20-2014, 08:35 PM   #88
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Re: EA Sports UFC Trailer, Fighting and Submission Details Revealed

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Originally Posted by LingeringRegime
If it doesn't have a promoter mode I will be disappointed. My guess they will say, "We are on a three year plan we can't get everything into this year's offering."
I would be sad

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