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How Voice Commands Can Continue to Revolutionize Basketball Gaming

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Old 02-04-2014, 04:34 PM   #9
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Re: How Voice Commands Can Continue to Revolutionize Basketball Gaming

54 percent on PSN but I wonder what those numbers are for Kinect users?
Somehow I think it would be much higher. Could be wrong though but I would think so. Voice works great for me. Albeit I only call basic stuff with it. Mainly ISO when I bring Melo down with the rock.
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Old 02-04-2014, 05:11 PM   #10
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Quote:
Originally Posted by TheFlamingWeazel
Disagree, yelling at the TV is immersion breaking, and with background noise can be problematic and they don;t work 100% of the time. Nothing but a waste of time and a gimmick.
Totally agree.
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Old 02-04-2014, 05:29 PM   #11
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On XB1 for the 2K14; the voice commands work great, albeit, I play about 10ft away from my TV and console, in my man cave! Just wish as @El_Poopador stated, that they should incorporated headset voice commands for better recognition (and faster responses)!
cheers
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Old 02-04-2014, 08:56 PM   #12
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They need to find away to implement it in MyCareer for post game interviews.
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Old 02-04-2014, 11:57 PM   #13
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I've tried it but the reaction just feels slower that hitting the button.
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Old 02-05-2014, 03:28 AM   #14
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This would be awesome in a baseball game too to argue with the umps...just for the heck of it!
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Old 02-05-2014, 09:37 AM   #15
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all for the expanded voice commands. the complaints folks have about interference for other sounds is an easy fix.
to initiate a voice command you'd just hold down the r1 or r2 button and call a play then let the button go once done. thsi would apply for any voice command triggered instruction.

the benefits is getting into offensive sets quicker. The developers do have to get rid of the player having to be in a certain position/circle to start a play, that circle should me mobile along with the player.
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Old 02-06-2014, 10:23 AM   #16
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Live 14 does have some voice commands on the Xbox one. You can call timeouts and do other things. For what its worth, I dont use it.
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