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The Golf Club Arrives This Spring (Xbox One, PS4, PC)- Videos, Screenshots & Features

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Old 01-30-2014, 10:08 AM   #81
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Re: The Golf Club Arrives This Spring (Xbox One, PS4, PC)- Videos, Screenshots & ...

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Originally Posted by rolltide1017
Just saw this posted by one of the game's producers in there forums when asked if green speed were adjustable or tied to the chosen theme.



This is another post that has tamed my expectations. I really don't think we are going to get the "sim" golf game some of us were hoping for because I disagree with everything this producer said in that post. Putting should be different on each course you play, that's part of golf and part of learning each course. The only players who would be frustrated by this would be those looking for an arcade experience.
That's my impression. I think this game is all about course creation and thier aim is not to make a truly sim game but to appeal to those who like variety in what courses they can play.
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Old 01-30-2014, 11:24 AM   #82
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Re: The Golf Club Arrives This Spring (Xbox One, PS4, PC)- Videos, Screenshots & ...

Quote:
Originally Posted by rolltide1017
Just saw this posted by one of the game's producers in there forums when asked if green speed were adjustable or tied to the chosen theme.



This is another post that has tamed my expectations. I really don't think we are going to get the "sim" golf game some of us were hoping for because I disagree with everything this producer said in that post. Putting should be different on each course you play, that's part of golf and part of learning each course. The only players who would be frustrated by this would be those looking for an arcade experience.

I really hope that those who get into the beta are free to talk about the game because I'd love to hear some impressions about playing a round of golf from other like minded golf fans. I'm just going to completely adjust my expectations from now on because it's starting to feel like it will have a great course creator with a generic game of golf attached. Generic may be to harsh a word but, I'm not expecting "sim" golf anymore, at least not at launch. Still looks like a fun game but, I think my expectations were set too high when the game was first announced.
I took from your quote that green speeds WOULD be different on each course. And that giving the user the ability to tweak would come later. Unless I'm reading it wrong.

I'm still pretty pumped about this game. Everything I've read so far is that they're establishing a quality base and plan to build and change from there via patches, including listening to user feedback. To me, this is everything we could ask and expect from a dev AAA or indie. Now whether they actually hold up that end, we will need to see.

Either way, count me as excited and willing to support (as others have said) until they show a reason not to. Brand new system, brand new game. .anyone expecting this to be a fully polished machine at launch is probably expecting too much.

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Old 01-30-2014, 01:12 PM   #83
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Re: The Golf Club Arrives This Spring (Xbox One, PS4, PC)- Videos, Screenshots & ...

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Originally Posted by Gerg04
I'm still pretty pumped about this game. Everything I've read so far is that they're establishing a quality base and plan to build and change from there via patches, including listening to user feedback. To me, this is everything we could ask and expect from a dev AAA or indie. Now whether they actually hold up that end, we will need to see.
I agree and I'm still pumped for the game but, I'm just pulling back my expectations a bit. When it was announced I got images of the old Links PC days dancing in my head.
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Old 01-30-2014, 02:34 PM   #84
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Re: The Golf Club Arrives This Spring (Xbox One, PS4, PC)- Videos, Screenshots & ...

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Originally Posted by rolltide1017
When it was announced I got images of the old Links PC days dancing in my head.
I might very well be wrong, but I doubt you will EVER see another Links PC because it reaches mainly the hardcore audience and the hardcore audience has traditionally shown not to be big enough to sustain further development. Links, JN6, PGA Championship, Tiger PC all no longer developed or produced because they simply did not return enough revenue and profitability to sustain those franchises. Adding simulation-like elements to TW14 did not have a measurable impact on sales. If you were a developer looking to make money for yourself and your company, what would you do? I hope these guys build on what the community asks for, but I also hope the community is large enough to sustain their revenue and profitability and supports the franchise.
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Old 01-30-2014, 03:31 PM   #85
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Re: The Golf Club Arrives This Spring (Xbox One, PS4, PC)- Videos, Screenshots & Feat

Call me arcade or whatever but I agree with the decision, I don't want each time I putt to not know how the ball will react in regards to it being different depending upon the course. Perhaps I'm not understanding the issue but that sounds awful to me, yes I want realism but I'm not a professional golfer either...that much realism would kill the game for me and others who don't study the courses like maybe die hards do..
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Old 01-30-2014, 10:25 PM   #86
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Re: The Golf Club Arrives This Spring (Xbox One, PS4, PC)- Videos, Screenshots & Feat

I would have liked different greens.
Could have just had a practice green at each course to hit before each round.


Maybe in the future hopefully.
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Old 01-30-2014, 10:30 PM   #87
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Re: The Golf Club Arrives This Spring (Xbox One, PS4, PC)- Videos, Screenshots & Feat

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Originally Posted by Skyboxer
I would have liked different greens.
Could have just had a practice green at each course to hit before each round.


Maybe in the future hopefully.
So long as there's an option to disable that I'm cool with more options.
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Old 01-30-2014, 10:41 PM   #88
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Re: The Golf Club Arrives This Spring (Xbox One, PS4, PC)- Videos, Screenshots & Feat

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Originally Posted by Skyboxer
I would have liked different greens.
Could have just had a practice green at each course to hit before each round.

Maybe in the future hopefully.

Quote:
Originally Posted by ODogg
So long as there's an option to disable that I'm cool with more options.
If in fact each green plays differently this was my thoughts exactly. Let us putt a round a bit to get the feel for what the greens for that specific course will play like.


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