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NBA 2K14 Patch #3 Submitted - Gameplay & Various MyPlayer Issues to be Addressed

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Old 12-18-2013, 12:10 PM   #193
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Re: NBA 2K14 Patch #3 Submitted - Gameplay & Various MyPlayer Issues to be Addressed

Quote:
Originally Posted by King_B_Mack
Go somewhere with this factually incorrect nonsense.
2K has had a monopoly over the basketball game market for years.

Do you disagree?
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Old 12-18-2013, 12:25 PM   #194
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Re: NBA 2K14 Patch #3 Submitted - Gameplay & Various MyPlayer Issues to be Addressed

Quote:
Originally Posted by Hot Kidd
2K has had a monopoly over the basketball game market for years.

Do you disagree?
It's not a monopoly in any true sense. They're the only feasible game in the market because everyone else has released abominations in recent years (or just dropped out altogether). Live has every opportunity to step up and create a better game. They're not being prevented by 2K and a supposed monopoly. They're being prevented because they're making terrible games.

To King_B_Mack, I believe we spoke a week ago regarding folks using "monopoly" in a non-literal sense. I stand corrected, some truly appear to believe 2K holds an actual monopoly. Still, I tend to assume most people just mean it as a way of explaining 2K's lack of urgency due to there being no other feasible options on the market (because other options can't make themselves not really suck). But then again, perhaps I'm wrong about that as well.

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Old 12-18-2013, 12:37 PM   #195
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Re: NBA 2K14 Patch #3 Submitted - Gameplay & Various MyPlayer Issues to be Addressed

Quote:
Originally Posted by VDusen04
It's not a monopoly in any true sense. They're the only feasible game in the market because everyone else has released abominations in recent years (or just dropped out altogether). Live has every opportunity to step up and create a better game. They're not being prevented by 2K and a supposed monopoly. They're being prevented because they're making terrible games.

To King_B_Mack, I believe we spoke a week ago regarding folks using "monopoly" in a non-literal sense. I stand corrected, some truly appear to believe 2K holds an actual monopoly. Still, I tend to assume most people still just mean it as a way of explaining 2K's lack of urgency due to there being no other feasible options on the market (because other options can't make themselves not super suck). But then again, perhaps I'm wrong about that as well.
Told you man. People actually have no clue what a monopoly is. It's sad to be honest. This is the problem I have with everyone deciding to go ahead and use this next gen release as reason to just have free reign on railing 2K. They made some poor choices with this game, that much is clear by the feedback, but to try to paint it as if they've been Madden for the last four years is a load of crap.
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Old 12-18-2013, 02:09 PM   #196
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Re: NBA 2K14 Patch #3 Submitted - Gameplay & Various MyPlayer Issues to be Addressed

Quote:
Originally Posted by Hot Kidd
2K has had a monopoly over the basketball game market for years.

Do you disagree?
When Live was outselling 2k Visual Concepts made some dumb design decisions in response to the competition. When you have the better game you are competing against yourself and Id say the original NBA 2k was then better game. By the end of that generation NBA Live was imo a better game with Live 05 and right there with the PS 2/Xbox version of Live 2006.
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Old 12-18-2013, 03:42 PM   #197
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Re: NBA 2K14 Patch #3 Submitted - Gameplay & Various MyPlayer Issues to be Addressed

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Originally Posted by Kaanyr Vhok
When Live was outselling 2k Visual Concepts made some dumb design decisions in response to the competition. When you have the better game you are competing against yourself and Id say the original NBA 2k was then better game. By the end of that generation NBA Live was imo a better game with Live 05 and right there with the PS 2/Xbox version of Live 2006.
You mean like that one time 2K tried to go "street arcade" in 2004 to match Live's freestyle controls and whatnot? That was a crazy year. I felt like it actually took a few more iterations for 2K to fully recover.


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Old 12-18-2013, 05:11 PM   #198
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Re: NBA 2K14 Patch #3 Submitted - Gameplay & Various MyPlayer Issues to be Addressed

I hope they patched in the ability to play co-op in myGM.
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Old 12-18-2013, 05:22 PM   #199
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Man, I was hoping to see that reverse cradle dunk from Chauncey. Damn it Kerry Kittles!
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Old 12-18-2013, 06:10 PM   #200
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Re: NBA 2K14 Patch #3 Submitted - Gameplay & Various MyPlayer Issues to be Addressed

Quote:
Originally Posted by VDusen04
You mean like that one time 2K tried to go "street arcarde" in 2004 to match Live's freestyle controls and whatnot? That was a crazy year. I felt like it actually took a few more iterations for 2K to fully recover.

Yeah isomotion was a broken response to Live 2003's equally broken freestyle controls. Live 2004 did improve so IMO Live 2004 was better than 2k4 after 2k-2k3 were the best basketball games on the market.
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