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Madden NFL 25 Impressions (PS4)

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Old 12-07-2013, 12:59 PM   #465
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Re: Madden NFL 25 Impressions (PS4)

I've put about 20 hours in. The game just feels as broken as ever to me. There are still a ton of issues. almost $500 hard earned dollars later, I feel like I got duped again. LOL when will this ever be fun again and not a "beat my head against the wall" experience.
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Old 12-07-2013, 01:52 PM   #466
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Re: Madden NFL 25 Impressions (PS4)

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Originally Posted by Gotmadskillzson
I have a noticed a pattern here. Majority of the people that are having issues with the game are playing on All Madden and have changed sliders & penalty settings. On default All Pro I'm not seeing 99% of the stuff people are seeing and having issues with in this game.

So the past few days I tinkered around. Played on All Madden, the AI for the User and CPU is completely messed up. The whole flow of the game is just totally off.

- Played on slow speed on all difficulties, the CPU AI just becomes completely dumb on slow speed. They can't move the ball at all, their ball carriers don't attempt any special moves what so ever.

- Moved the penalties to 60. AI became dumb as well.

- Moved the sliders to 60 and to 40, AI became dumb both times.

So my conclusion, normal speed, default All Pro is the way to go. I can hit wide WRs in stride. I can lead the ball to where ever I want on the field. Don't see a lot of interceptions. I can truck defenders when I want. I can stiff arm defenders when I want. I can juke when I want. Don't have problems breaking tackles. Don't have problems making tackles in the open field in 1 on 1 situations.

To me the problem is the sliders, penalties, game speed and All Madden difficulty. Change any slider, penalty setting, game speed setting or play on All Madden you will just end up with a ton of issues to the point it looks like you playing last gen Madden with all the old legacy issues.
My own observations match yours to a 'T'. Of course your YMMV, but I am seeing the exact same thing.
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Old 12-07-2013, 01:57 PM   #467
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Re: Madden NFL 25 Impressions (PS4)

Is it true about player progression? I heard to turn it on and just not do anything. This being since the CPU doesn't receive the points, but does this mean that players will never grow?

Not sure if this is the right place to post this, sorry
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Old 12-07-2013, 03:09 PM   #468
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Re: Madden NFL 25 Impressions (PS4)

GMSS, how is the cpu run defense on default AP?
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Old 12-07-2013, 03:34 PM   #469
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Re: Madden NFL 25 Impressions (PS4)

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GMSS, how is the cpu run defense on default AP?
Depends on who you are using and who you are playing against. Against a good defensive front or if you are using a team with an average offensive line, it takes me over 20 carries to crack 100 yards. Some games I been held under 100.

Trying to run or pass with a poor line is a terrible and humbling experience.
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Old 12-07-2013, 04:16 PM   #470
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Re: Madden NFL 25 Impressions (PS4)

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Originally Posted by Gotmadskillzson
Depends on who you are using and who you are playing against. Against a good defensive front or if you are using a team with an average offensive line, it takes me over 20 carries to crack 100 yards. Some games I been held under 100.

Trying to run or pass with a poor line is a terrible and humbling experience.
Sounds good. I've never been a stellar player, and was thinking of picking this up. I'd love to play on AP with no slider adjustments and have a challenging experience. I have it for 360, and really enjoy it for what it is. I must be getting old.
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Old 12-08-2013, 05:44 PM   #471
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Re: Madden NFL 25 Impressions (PS4)

I feel the more I play, the more little,things I notice that pop out at me.

I so really like how smooth my online games have been
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Old 12-08-2013, 08:01 PM   #472
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Re: Madden NFL 25 Impressions (PS4)

I played a snow game and noticed the head coach finger tips were red from the cold. I also saw a lot of over throws and off target throws in the game as well.

My favorite defensive end move to do is the inside shoulder dip. Pretty nasty move to do. After a few times though the CPU AI will adjust and start double teaming against it. But when that happens I will just hit them with the spin move.

Mainly though I don't user control my defensive lineman too often though. I rather be one of the safeties. But one can definitely generate a User pass rush when ever they want if they choose to do so. Just like the User can lead their WR and place the ball where ever they want as well if they have a good enough QB.
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