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Madden NFL 25 Impressions (PS4)

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Old 11-17-2013, 06:10 PM   #249
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Re: Madden NFL 25 Impressions (PS4)

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Originally Posted by Madwolf
I just don't understand how you can toss the entire game under the bus when you haven't even played it.
There's a group around OS, that is dedicated to doing just that. EA could make the greatest game in the history of sports gaming, and the same guys would go out of their way to do just this.

I almost fell for it myself this year, I almost didn't by the NG version due to all the negative posts pre-release around here. Just the way it is, just need to filter out the white noise.
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Old 11-17-2013, 06:23 PM   #250
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Re: Madden NFL 25 Impressions (PS4)

Yep, watching a stream on twitch doesn't do the game justice. Similarly the asinine embargoes that EA put on the game, set off signal flared in peoples minds (mine included). I have no problem saying that at this point in time I was wrong about Madden on NG. Still early, but the game plays better than CG and for me that is most important. So I can deal with sub-par presentation elements for now.

If EA can't fix their presentation on this generation with the space on Blu-Ray they never will.
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Old 11-17-2013, 06:26 PM   #251
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Re: Madden NFL 25 Impressions (PS4)

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Originally Posted by N51_rob
Similarly the asinine embargoes that EA put on the game, set off signal flared in peoples minds (mine included).
i was in the same boat, and really had no intention to get Madden NG. Frankly if not for the relatively few launch titles that interested me, I wouldn't not have purchased it.


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Originally Posted by N51_rob
If EA can't fix their presentation on this generation with the space on Blu-Ray they never will.
There will be no excuse, none for them to not have a top notch, or at least a SIGNIFICANTLY improved presentation model for this game.
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Old 11-17-2013, 06:30 PM   #252
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I am enjoying the game more than I thought I would, but I have to say that I am pretty sure that this game is NOT running at 60 fps. A few others have noted the choppy graphics when the camera pans around. Are we certain that Madden 25 PS4 is locked at 60 fps?
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Old 11-17-2013, 08:13 PM   #253
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Re: Madden NFL 25 Impressions (PS4)

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Originally Posted by N51_rob
Yep, watching a stream on twitch doesn't do the game justice. Similarly the asinine embargoes that EA put on the game, set off signal flared in peoples minds (mine included). I have no problem saying that at this point in time I was wrong about Madden on NG. Still early, but the game plays better than CG and for me that is most important. So I can deal with sub-par presentation elements for now.

If EA can't fix their presentation on this generation with the space on Blu-Ray they never will.
This is good to hear. You're one of the ones I've come to trust. The lack of presentation for this gen launch won't bother me as much, but needs to be addressed soon. I was more interested in the CPU AI on (extra calcs per second) and off the field. Do you have any feel for the off field CPU AI for things like roster management (trades, drafts, depth chart), progression balance and sim stats?
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Old 11-17-2013, 08:15 PM   #254
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Re: Madden NFL 25 Impressions (PS4)

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Originally Posted by bucky60
This is good to hear. You're one of the ones I've come to trust. The lack of presentation for this gen launch won't bother me as much, but needs to be addressed soon. I was more interested in the CPU AI on (extra calcs per second) and off the field. Do you have any feel for the off field CPU AI for things like roster management (trades, drafts, depth chart), progression balance and sim stats?
Off field stuff seems to be exactly the same as CG. CPU roster management stuff is essentially the same the last several years imo, and still not up to NFL Head Coach par.

Someone in one of these threads ran 3 seasons for sim stats. QB stats seem better, not great but significantly better than CG.
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Old 11-17-2013, 08:16 PM   #255
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Re: Madden NFL 25 Impressions (PS4)

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Originally Posted by bucky60
This is good to hear. You're one of the ones I've come to trust. The lack of presentation for this gen launch won't bother me as much, but needs to be addressed soon. I was more interested in the CPU AI on (extra calcs per second) and off the field. Do you have any feel for the off field CPU AI for things like roster management (trades, drafts, depth chart), progression balance and sim stats?
I haven't gotten very far but I think these aspects are pretty similar to current gen and still have much room for improvements.

Check and release routes
In game saves for play now and franchise

These are two things that I'm surprised ea didn't rep these additions, both are cool
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Last edited by The JareBear; 11-17-2013 at 08:17 PM. Reason: Damn ipad
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Old 11-17-2013, 08:18 PM   #256
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Re: Madden NFL 25 Impressions (PS4)

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Originally Posted by franch1se
facemasks, roughing the passer, holding and offsides/false starts. Didn't get any Interference calls.
Was gameplay affected?
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