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NBA 2K14 Impressions (PS4/Xbox One)

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Old 11-16-2013, 03:44 PM   #305
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re: NBA 2K14 Impressions (PS4/Xbox One)

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Originally Posted by Sundown
I had only limited time with it because somehow my PS4 got stuck installing and I needed to reboot it before it would progress. All I got to play was the Quick Game between the Heat and Spurs. I had to quit out-- I got really antsy and annoyed having my first impression of this beautiful game be a quick game with no commentary that felt more like a scrimmage backed by a soundtrack I've already heard 100 times.

I would personally recommend letting the install finish and getting the full in your face experience.

Anyway, my quick impressions:

Cinematics-- I was blown away by the pre-game intros. These sequences in the game actually look as good and move as smoothly as all the glitzy trailers we've ALL been watching. I watched and studied them for months and I still said, "are you serious?" when I had to force myself to believe it was being rendered in real-time.

Gameplay-- again, very limited time with the sticks. But the game DOES NOT feel like current-gen. Sure, it's extremely similar to current-gen and has 2K's DNA all over it, but it does NOT feel quite like 2K14 CG with a graphical port. Somehow they managed to make the game feel more planted AND smoother and more responsive at the same time. No, it's not perfect, but it feels a lot more loose and a lot less suction-y (which I don't have a big problem with) from what I could tell.

New animations are everywhere. The game clearly looks like a video game, but it's littered with little, new, lifelike animations that keep making you go "whoa", especially when you're used to looking at and playing past games. I love the contest animations. I love that they seem more contextual and responsive again (after the sluggish contests/hands-up of CG 2K14). I can't wait to play a full, proper game with my Warriors.

In-Game Visuals-- NONE of the streams do this game justice. They show of the game engine's flaws, but NONE of its smoothness. It really runs at a buttery 60fps when everything we've seen of gameplay so far shows it chugging at 25 or so due to the capture and video bandwidth. The game runs incredibly smooth.

Editing-- Editing options look solid and then some. I LOVE LOVE LOVE that we can edit not only WINGSPANS, but also SHOULDER WIDTH and BODY LENGTH! THAT I did not expect at all. After a few tweaks-- wider shoulders, shorter arms, longer body-- David Lee looked even more like himself. Gave Curry slighter shoulders and he looked a bit better too (though not sure if more accurate). With the ability to tweak body proportions, the players of our team will resemble themselves even more on court on top of their uncannily accurate face scans.

NBA Today-- the map idea is neat but I almost prefer CG's implementation that lets you get to games quickly. Actually what I'd REALLY like would be an NBA Today that looks more like the League Pass apps or the NBA.com website where you see schedules and scores of games. Selecting one should allow you to play or watch highlights from the game if they exist. I was also hoping NBA Today allowed full access to the day's various highlights and didn't just automatically play Daily Zap in a cropped box. Ah well. Still cool to get a quick look at action around the league whenever I play 2K.

Also love the emotion badges, though I didn't quite agree with some of the for the Warriors, nor really got to try them out.

That's it for now. Can't wait to play the game proper.
I agree, I am blown away by the intros as well as many other things. I must take my hat off to 2K for making a next ten title and not a port. They did not take the easy way out at all. I do love the daily zap and wish we had control of it, but think of it this way, look at other games, they don't look to innovate at all. At least 2K tries new ideas. I love them for that. The live scores and updates of games that are going on, with announcing about those games? That is insane. This is next gen.
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Old 11-16-2013, 03:48 PM   #306
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re: NBA 2K14 Impressions (PS4/Xbox One)

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Originally Posted by Comduklakis
So the consensus I'm seeing from reading various threads is the gameplay and graphics are spectacular. Unfortunately people are unhappy about the menus, lack of editing ability, incomplete rosters, and the use of VC in My GM mode (among other things such as lack of editing, no 30 team control, etc.).

Seems about par for the course. Next gen system that wanted to look great and play great, add a fancy new feature that sounds great (MYGM) but didn't fill in some of the details that were needed.

I'm on the fence. I only play sports games and I might wait to get a PS4 until The Show comes out unless I hear some very positive things about the trade and free agent signing logic in MYGM mode and some very positive feedback on the quality of the rosters and draft classes. In the meantime 30 team control on the ps3 it is.
MENU'S, ARE WE TALKING ABOUT MENU'S!

lol, a little joke about allen inverson and "practice." to be honest... we have a game that looks so next gen it looks real and it has 2K DNA all over it and plays better than current gen. Yes there are some small things missing, but overall we have the best looking, best playing next gen game by far. So I personally have nothing to complain about. I started on Lakers v Celtics on the genesis, so you know I am impressed. There are so many little things I would not know where to start....
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Old 11-16-2013, 03:53 PM   #307
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re: NBA 2K14 Impressions (PS4/Xbox One)

The new Player Rhythm is a thing of beauty! Could be gameplays quietest, yet most impactful new feature. It adds to the ebb and flow of games, and ups and downs of players on any given night! Makes the ratings less static. What a great addition!
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Old 11-16-2013, 03:53 PM   #308
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re: NBA 2K14 Impressions (PS4/Xbox One)

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Originally Posted by jp7588
This game is ridiculous. I'm sitting here with a big stupid grin on my face like some kind of idiot. It just looks and moves so well. Speed, momentum, locomotion, weight... all the words. They all feel great. I'm subbing dudes out because they're defensive liabilities. Ray Allen had to sit after Bellinelli took him off the dribble a couple times. That's not cool, Ray Ray. Damn, is this game pretty.

If I had to gripe about anything, I do feel like there might be too many blocks. Maybe they need to tune the wingspan stuff a bit? I dunno. In my first game I had a chase down block with LeBron on Ginobili that made me do that Antonio Banderas. But later on I had one with Battier that made me do whatever the opposite of the Antonio Banderas is.

Also, the menus are kinda confusing. I'm way too drunk right now for these menus.

This game is seriously dope as hell. I am so excited for next-gen sports games.

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Ummm, yea. you can't sleep on anybody in this game. If you don't know them or their game, you will get to know them soon. Garcia, I think, the PG for Sac was killing me. I could not stop him... every chance he got he exploited every mistake I made.... love this game....
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Old 11-16-2013, 04:00 PM   #309
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re: NBA 2K14 Impressions (PS4/Xbox One)

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Originally Posted by gabrielfbenachio
Does the next gen have the Euroleague teams?
Yup........
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Old 11-16-2013, 04:16 PM   #310
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I Need This ASAP…XBOX Taking forever. Congrats to all that are playing right now!
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Old 11-16-2013, 04:20 PM   #311
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Re: Next-Gen NBA 2K14 Impressions (PS4 Version)

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Originally Posted by apollooff320
I don't know about all that. I have the next gen version and a modded PC version and the courts look way better on PC but player models look better on next gen console. Though I would take some of the faces from PC and put them on the next gen version. For example Chris Paul and Andrew Bynum faces look more like them on CG. I can't figure out how to take screenshots on my PS4 so I can make a comparison thread.
Hold down the share button...there are no excuses for not sharing media on these next then systems...it's way too easy
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Old 11-16-2013, 04:24 PM   #312
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Re: Next-Gen NBA 2K14 Impressions (PS4 Version)

How do you upload a video though? It's weird how to "share it". I guess I'm doing something wrong.
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