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Madden NFL 25 Next Gen Video - War in the Trenches & Passing Pockets (QJB)

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Old 11-02-2013, 02:11 PM   #289
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Re: Madden NFL 25 Next Gen Video - War in the Trenches & Passing Pockets (QJB)

Madden 25 player models

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Old 11-02-2013, 02:25 PM   #290
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Re: Madden NFL 25 Next Gen Video - War in the Trenches & Passing Pockets (QJB)

The line play isn't really that impressive to me, guys are still playing patty cake, still too many stale mates at the line, pass rushers still get warped into offensive linemen instead taking the best angle towards the Qb, and I don't see defensive linemen pushing blockers into the backfield at a fast enough pace to put pressure on the Qb. Only two outcomes the pass rusher gets blocked solidly or they break away from the O-linemen for a clean shot on the Qb. O-linemen just give up after they get beat, they don't even attempt to hold, or go low to make up for missed blocks. In this video, Pace gets past the left tackle, the tackle is still looking forward while Pace is about to end Brandy's career.

We need a new gameplay/animation engine, they are still trying to build on a old broken engine. Its not going to work even if the upgraded hardware.
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Old 11-02-2013, 03:40 PM   #291
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Re: Madden 25 Next Gen PS4 Gameplay War In the Trenches

Quote:
Originally Posted by Brooke2011
At least they updated the patriots end zone with the right logo judging from that pic.
LOL that's what you got out of the comparison of those two pics. Could the bar get any lower?

I couldn't imagine how happy I would be if we could get a football game that looked that realistic.
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Old 11-02-2013, 03:43 PM   #292
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Re: Madden NFL 25 Next Gen Video - War in the Trenches & Passing Pockets (QJB)

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Originally Posted by TheBuddyHobbs
Madden 25 player models
Oh god. I lol'd hard.
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Old 11-02-2013, 07:16 PM   #293
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JP you are a consumer just like everyone else on here, what is this constant talk of "we"? THEY are the ones that keep changing the direction of what they're doing year after year. How many of these multi year plans have we heard so far? At a certain point you just have to say I'm tired of hearing about what's gonna happen and I want to start seeing what is happening.

And at this point I'm at the stance of okay if you wanna go on another foundation building multi year trip that's fine with me, but don't expect me to judge the game based on what I think the game will be in a few years. I will judge the game based on what I see before my eyes and if it's inadequate you'll hear it from me and my wallet.
Beautiful words sir, good job. My sentiments exactly!!!
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Old 11-02-2013, 09:07 PM   #294
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Re: Madden 25 Next Gen PS4 Gameplay War In the Trenches

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Except it only works on one line for each page of the report.
Yeah, my boss is such a chump. You'd figure after reading so many of my "best reports ever" he'd catch on. Next week I'll bring back staples though, which should really wow him after all those months of paper clips.

Quote:
Originally Posted by royounggoku
Koopa Twins
Except one is a mannequin. And his flak jacket is wearing a flak jacket.

Quote:
Originally Posted by RandyBass
Forget the DBs, why doesn't that RDT just disengage and go upfield towards Brady? I mean all he's gotta do is just turn his body and proceed forward. I just... I just don't know...
Seems like we'll have more varied animations but the same old results. With all those calculations per second, the DT should know he's turned the blocker and go after the QB. Instead he's glued to the man in front of him.
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Old 11-02-2013, 10:04 PM   #295
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Re: Madden NFL 25 Next Gen Video - War in the Trenches & Passing Pockets (QJB)

How does Cleveland Brown get a PS4 early?
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Old 11-03-2013, 10:24 AM   #296
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@jpdavis82. I get that there is a new "team" running Madden. But, to be honest, whoever is running Madden means nothing if the basic decisions from above them don't change. This ignite engine they are using is BROKEN. They need to completely scrap it and go to a REAL-TIME PHYSICS engine. Backbreaker was able to do it in two years. Madden can, too.

What they don't get is that canned animations are the farthest thing from 'next-gen' you can possibly have. Canned animations and scripted outcomes are simply unacceptable on the new consoles. So is motion capture. Create the player models to look realistic. Make every single situation and animation dynamic and un-scripted and add real-time physics calculated by the CPU inside the system. That is the ONLY way you will get realistic, simulation gameplay.

Until they do away with the crappy ignite engine, canned animations, scripted outcomes, etc., only minor things will change. Madden can scrap the engine and build a brand new, unscripted, non-canned, non-motion capture animation game in two years and call it Ignite 2 or something. But, until those changes are made, the game will never come close to replicating real football.

So, let me ask you this, JPDavis... Why aren't they investing in an engine like that? Is it the fault of the marketing team and the stockholders? Is it apathy from the CEO and his team? Is it incompetence? What is the problem? If an independent, European effing company with no experience making football games can come up with a real-time physics engine that make every tackle and block dynamic, why can't a multi-billion dollar company figure it out? I'm done falling for this garbage. I'm holding them accountable now. If they want to be truly 'next-gen', then they better get rid of this crappy ignite engine. Or they will be passed by every other video game company who will have truly next-gen software and engines.

This videos and the other videos we have seen are completely unacceptable. Completely. I canceled my pre-order a couple weeks ago and I am proud of it for finally standing up to these out-of-touch execs at EA. They won't get my money until they produce a truly simulation product. If that never happens, then they will never get my money again.
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