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Madden NFL 25 Title Update #2 Available Now, Post Your Impressions

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Old 10-30-2013, 11:48 AM   #225
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Re: Madden NFL 25 Title Update #2 Available Now, Post Your Impressions

had to restart my 32 team CFM twice...once because it never loaded all the players in the NFL and the second time because the free agents were messed up and a lot of them couldn't be hired due to the fact that it showed up as they not wanting anything for a salary, it was showing up as $0 and says invalid amount when you try to get them....both of these problems are post patch and never happened before
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Old 10-30-2013, 11:57 AM   #226
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Re: Madden NFL 25 Title Update #2 Available Now, Post Your Impressions

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Originally Posted by Golden_Rhino
Does the draft fix work for generated classes? I drafted a corner with 68 speed. Sure he was a 7th rounder, but he's still a division 1 corner.
Yep, that is a heaping spoonful of EA baloney.

All the speed stuff (along with bench reps, cone drill, and all the other basic combine info) should be posted for all eligible draftees from the get go.

The reason EA chooses to make it something you have to spend scouting points on is due to the fact that they realize they have not made a game that accounts for true football strategy and speed still makes or breaks your team when it's all said and done. Essentially, it's a cop out.

What NFL team has ever drafted someone that turned out to be a bust because he wasn't as fast as they thought he was? C'mon man....

Last edited by Sturzinator; 10-30-2013 at 04:23 PM.
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Old 10-30-2013, 05:22 PM   #227
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Re: Madden NFL 25 Title Update #2 Available Now, Post Your Impressions

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Originally Posted by Ueauvan
also need to fix freeze when entering depth chart in a game, really really annoying
This happens when you have someone on IR that is not injured anymore. You should only IR someone if they have a season ending injury.
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Old 10-30-2013, 06:06 PM   #228
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Re: Madden NFL 25 Title Update #2 Available Now, Post Your Impressions

We're auto subs fixed? Where when RB's who are taken out via auto subs never come back?

Also what about accelerated clock? Does it still only tic off 10 seconds per play which results in waaay too many plays occurring? Or did they finally fix it?
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Old 10-30-2013, 06:25 PM   #229
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Re: Madden NFL 25 Title Update #2 Available Now, Post Your Impressions

Auto-subs were not fixed.
Dont kow about the accel clock...mine works fine in offline. You must be talking about a problem w/the accel clock in online franchise?
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Old 10-30-2013, 09:12 PM   #230
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Re: Madden NFL 25 Title Update #2 Available Now, Post Your Impressions

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Originally Posted by kpkpkp
We're auto subs fixed? Where when RB's who are taken out via auto subs never come back?

Also what about accelerated clock? Does it still only tic off 10 seconds per play which results in waaay too many plays occurring? Or did they finally fix it?
You can fix the subbing with the right auto-subs and fatigue settings. I've always used a mix of different suggestions from guys like Jarodd, RG3MVP and Charter until I found a setup that I am comfortable with. So I've never really had any issues with guys not coming back into the game in the 4th quarter. But this is the assumption that you are playing offline. I don't know about online head to head.
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Old 10-30-2013, 09:26 PM   #231
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Re: Madden NFL 25 Title Update #2 Available Now, Post Your Impressions

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Originally Posted by Matthew25x
You can fix the subbing with the right auto-subs and fatigue settings. I've always used a mix of different suggestions from guys like Jarodd, RG3MVP and Charter until I found a setup that I am comfortable with. So I've never really had any issues with guys not coming back into the game in the 4th quarter. But this is the assumption that you are playing offline. I don't know about online head to head.
This does not constitute fixed auto subs, it is merely a work around to keep players from disappearing entirely by the 4th quarter. Gee, what a bonus EA, do I really get to keep my starters in until the game is actually over? Auto subs are completely broken until such time EA decides/conjures up the ability to fix them.

Auto subs have not worked properly since M12. Been flat out broke since they started with the horrible CCM concept in M13.

Sadly, there are many gamers new to this series that don't even realize what it's like to play with fully functional auto subs. It's a great feature that has been sorely missed in CFM.

Last edited by Sturzinator; 10-30-2013 at 09:46 PM.
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Old 10-30-2013, 10:27 PM   #232
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Re: Madden NFL 25 Title Update #2 Available Now, Post Your Impressions

Finally getting around to playing post patch,and so far things are going pretty good.
I have read a few posts mentioning folks aren't seeing many injury's... so what I did was raised the injury slider to 65,and kept my fatigue slider at 65....and so far (not out of the 1st yet).....I've lost Le'veon Bell for 2 weeks with a torn shoulder labrum,and I've also lost Emmanuel Sanders for 8 weeks with a herniated disc....so not sure why folks are having issues with this.

I also plugged in the penalty sliders from page 8 in this thread,and have 3 penalties for me for 25 yards (2 holding calls,and 1 false start)....like I've mentioned,everything seems to be playing out much better for me,so all in all I'm pretty happy.
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