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NBA 2K14: My GM Interview, Hands-On Impressions, More! (Next-Gen)

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Old 10-25-2013, 02:53 PM   #209
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Re: NBA 2K14: My GM Interview, Hands-On Impressions, More! (Next-Gen)

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Originally Posted by cthurt
I wouldnt call it "bitching" but is there anything wrong with having a real gm option too?? And creating the myplayer over the last couple of years was no issue becuase thats all it was just a creation it was never included in what I played. And im not mad or angry at all the 30 team thing is fine with me as long as logic is better like they said becuase truthfully I hated having to clean up behind the cpu AI.

Im pretty sure you have voiced your opinion about this game or another game so saying im bitching is out of line if you disagree thats fine but lets be respectful.
I don't mean to come off so harsh, but when I see someone saying they're being forced to make a my player to make a GM it definitely comes off to me as bitching as you already had to make the MyPlayer so it's nothing new that they've done. We've had to create GMs in the past before anyway with the old Association so again this is nothing new. The way I see it, since a majority of the people that are complaining about this don't play MyCareer mode anyway, when you create the MyPlayer at the start of the game, just call him whatever real GM you want and be done with it since you're not gonna be playing MyCareer anyway. Maybe 2K will be able to add real owners and real GMs in the future or maybe they won't because it's not possible with the NBA's licensing agreement. Madden having an exclusive license with the NFL probably has a lot to do with their inclusion over there.
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Old 10-25-2013, 02:54 PM   #210
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Re: NBA 2K14: My GM Interview, Hands-On Impressions, More! (Next-Gen)

I guess all those gm activities are pretty cool if you arent playing the games yourself. just like a real life gm doesnt control his players with a controller in front of his tv. but since thats not the way im playing i dont really like what they made out of this mode.
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Old 10-25-2013, 02:56 PM   #211
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Re: NBA 2K14: My GM Interview, Hands-On Impressions, More! (Next-Gen)

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Originally Posted by King_B_Mack
Dude, the my player is the thing you create when you start the game. It's literally been in like the last three games and nobody has bitched about it until right now. You were already "forced" to create a MyPlayer. If you didn't have a problem with the profile/character you were forced to create for the last three years at least (maybe since 2K11 too, I can't remember) then don't start bitching about it now to boost your non-30 team association rage. Trust me we all understand your anger about that, no need to try to add extra layers onto your plight.
Yikes, that seems a bit harsh. For whatever it's worth, 2K13 was the first 2K I recall forcing me to create an overarching MyPlayer with a fictional system that attempted to force its way into every mode (VC). I remember making MyPlayers in other games, but I feel as though there was still a dividing line between the exploits of the MyPlayer and other more realistic modes.

I find the MyPlayer GM to be very, very silly. For me, it seems as if it'd stand as a constant immersion killer. Don't we all have certain things about NBA 2K we wish to keep authentic in hopes of prolonging immersion? Wouldn't it be strange if the head coach of each team you played as was a cyber version of yourself, instead of seeing the Mark Jackson and Mo Cheeks roaming the sidelines?

Can the game still be enjoyable while using a made up general manager? I don't doubt that. But for all the talk we get about how 2K's always listening and looking to improve their modes based upon community feedback, wouldn't it make sense for the displeased parts of the community to voice their opinions on the idea of fake GMs leveling up while lessening the ability to customize and control one's franchise experience?

And surely, at this point it's easy for everyone to get ahead of themselves. A lot of folks are being negative without having played the product. Similarly, some people are certain this game is the second coming... without having played it. Thus far, portions of the game have been revealed and this community has weighed in with their opinions based upon what they've seen. Some of those opinions are positive. Some negative. And a bunch in-between. Therein lies the nature of message boards.
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Old 10-25-2013, 03:05 PM   #212
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Re: NBA 2K14: My GM Interview, Hands-On Impressions, More! (Next-Gen)

Quote:
Originally Posted by King_B_Mack
I don't mean to come off so harsh, but when I see someone saying they're being forced to make a my player to make a GM it definitely comes off to me as bitching as you already had to make the MyPlayer so it's nothing new that they've done. We've had to create GMs in the past before anyway with the old Association so again this is nothing new. The way I see it, since a majority of the people that are complaining about this don't play MyCareer mode anyway, when you create the MyPlayer at the start of the game, just call him whatever real GM you want and be done with it since you're not gonna be playing MyCareer anyway. Maybe 2K will be able to add real owners and real GMs in the future or maybe they won't because it's not possible with the NBA's licensing agreement. Madden having an exclusive license with the NFL probably has a lot to do with their inclusion over there.
I understand where your coming from and maybe the way I worded my statement was wrong, but my true issue is the myplayer gm taking the place of a real gm, but like you said maybe it isnt possible to get the real gm's but thats why I said maybe in the future they can look into having a option for the real guy. But you know the saying a ''close mouth dont get fed'' so I can only voice how I feel about certain things if it doesnt change so be it.

But I do like your idea about just creating a real gm I never thought about it like that hopefully we can make the guys look aged, so I appreciate the input.
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Old 10-25-2013, 03:17 PM   #213
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Re: NBA 2K14: My GM Interview, Hands-On Impressions, More! (Next-Gen)

Quote:
Originally Posted by cthurt
I understand where your coming from and maybe the way I worded my statement was wrong, but my true issue is the myplayer gm taking the place of a real gm, but like you said maybe it isnt possible to get the real gm's but thats why I said maybe in the future they can look into having a option for the real guy. But you know the saying a ''close mouth dont get fed'' so I can only voice how I feel about certain things if it doesnt change so be it.

But I do like your idea about just creating a real gm I never thought about it like that hopefully we can make the guys look aged, so I appreciate the input.

yea pretty ridiculous if I create a gm that resembling my 25 year old self and at the same time i wouldn't want to be some fake 50 year old man either.
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Old 10-25-2013, 03:22 PM   #214
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Re: NBA 2K14: My GM Interview, Hands-On Impressions, More! (Next-Gen)

Are you someone who goes deep into an association fails to barely play one year and moves on to something else. Serious question.
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Originally Posted by charter04
Real teams make stupid trades all the time. If you control every team how is that realistic? It's fine if that's what you want but, why get so worried about what all the CPU teams do?
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Old 10-25-2013, 03:33 PM   #215
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It's not your team so I don't entirely see why it should concern you. BUT, I don't play association very often so I don't know what kind of trades happen.

They must be pretty ridiculous.
Oh the trades can be horrible. I want to change the shape of the league and try to make certain teams competitive in my world of the NBA. I mean, if I'm buying a video game then I want my own world and creativity of what the NBA should look like. Is that so wrong when we buy sports games? To see our own view of a league?

This isn't directed towards you, but that's how 2K should be seeing the gamers that buy their games. Allow them to have customization at their fingertips.
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Old 10-25-2013, 03:41 PM   #216
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Originally Posted by charter04
Real teams make stupid trades all the time. If you control every team how is that realistic? It's fine if that's what you want but, why get so worried about what all the CPU teams do?
Here's one for you: I bought the game. It's mine! I should be allowed to do ANYTHING I want in regards to roster management and etc. It should be my own world of how I want MY NBA. D-Rose or Tim Duncan gets sent to the Miami Heat for an example. I want to reverse that. I should be allowed to do it. What if I want to take D-Wade from the Heat and put him in Sacramento to give life to that franchise. I should be able to do it in my GM mode/season.
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