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NBA 2K14: My GM Interview, Hands-On Impressions, More! (Next-Gen)

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Old 10-25-2013, 09:39 AM   #177
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Re: NBA 2K14: My GM Interview, Hands-On Impressions, More! (Next-Gen)

All of this sounds good IF they improved potential and trade logic. Or if there were a potential slider where it took longer to improve potential or probability to reach potential was low. It does suck for those wanting to control every team though. I think they probably had to get the single player aspect right first before giving the multi team aspect right. If they improved logic for Myplayer which I don't even play it should apply to MyGM in my opinion. We will see later though. If MyGM is is improved then online association or MYGM online should be improved. Again we will see once information starts to come out.
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Old 10-25-2013, 09:42 AM   #178
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Re: NBA 2K14: My GM Interview, Hands-On Impressions, More! (Next-Gen)

I can only speak for myself. The only problems I have with this mode is that I can't do a 30 team association and there aren't any real GM's. I hate the idea of having a My Player run a team.

Hopefully the 30 team option is brought back next year and we get real GM's and owners in the game.

But that may result in a translation to many that I hate the mode or have so many problems with it.

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Old 10-25-2013, 09:49 AM   #179
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Re: NBA 2K14: My GM Interview, Hands-On Impressions, More! (Next-Gen)

I for one am intrigued by this addition. It sounds like it will add some depth to the game play. However, it does seem like a lot of 'extras' hopefully there is a way to automate some of those daily tasks and discussions.

After a few seasons in association it just gets kind of dull but I agree with most that if my team is losing money and I get fired that would piss me off a good bit. Hopefully that is a setting you can turn off. But sounds like they are taking away a lot of those customizable options.

Just please have the settings for force trade, cpu trade on/off, and injuries.
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Old 10-25-2013, 09:53 AM   #180
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Re: NBA 2K14: My GM Interview, Hands-On Impressions, More! (Next-Gen)

Quote:
Originally Posted by The 24th Letter
So If people went back and read the thread, they'd see posts about how if these things were fixed, the lack of 30 team control won't be an issue? Or would they see melodramatic posts about 2k turning into EA or an RPG game? Or assumptions about how every aspect they enjoyed has been removed?

You association guys asked for attention and you got it...Mike Wang didn't say it was redone, remixed, refined.....he said it was BUILT from the ground up, so there's no reason to believe tour laundry list from the FORMER association hasn't been addressed...we only know that ONE thing has been removed...and that sucks for the guys that used it, but I understand Mikes explanation....
24, you've been around long enough to know that these guys have a poor track record when it comes to implementing new features. The skepticism isn't coming out of the blue. It's been well earned.

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Old 10-25-2013, 10:00 AM   #181
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Re: NBA 2K14: My GM Interview, Hands-On Impressions, More! (Next-Gen)

Quote:
Originally Posted by lsu4life86
I for one am intrigued by this addition. It sounds like it will add some depth to the game play. However, it does seem like a lot of 'extras' hopefully there is a way to automate some of those daily tasks and discussions.

After a few seasons in association it just gets kind of dull but I agree with most that if my team is losing money and I get fired that would piss me off a good bit. Hopefully that is a setting you can turn off. But sounds like they are taking away a lot of those customizable options.

Just please have the settings for force trade, cpu trade on/off, and injuries.
I think that is pretty much what everyone is saying that isn't jumping all over the mode like it's the best thing ever. Freedom and customization are key trigger words that I think people aren't looking at.

If any mode loses freedom then it is doing a disservice to the consumer. If all of this is fixed next year then it will be a game that everyone loves. But as of right now you have a section of the community that feels alienated.

From what I've read no one hates the mode. They hate that freedom and customization have been taken away and are being forced into a pigeon hole.
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Old 10-25-2013, 10:01 AM   #182
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Yawn...all of this RPG stuff sounds great and all, but can I have my 30 team control? It's simple. I play the MyGM Mode and run my entire team's operation. Then just let me just go into roster management menu in options and edit the lineups of the other teams and do some trades for them. They can do their own salary management, coach firing or whatever. The CPU logic in trading and roster management is flawed in sports gaming. History shows this but then you have gamers yelling, "Give it a chance! Give it a chance!"

Honestly, it's not an argument of how great the trade logic and roster management is in a sports game anymore. It's an argument of how developers got the stupid idea of taking customization options from the gamer? When you take choice away from a consumer, you push them to the choice of not purchasing. Now, 2K has a chance to save face if enough people blast their forums and complain about it. I believe they could be able to create patch the fix the coding to allow players to edit rosters and 30-team control.
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Old 10-25-2013, 10:09 AM   #183
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Re: NBA 2K14: My GM Interview, Hands-On Impressions, More! (Next-Gen)

Quote:
Originally Posted by RocketTMac1
I think that is pretty much what everyone is saying that isn't jumping all over the mode like it's the best thing ever. Freedom and customization are key trigger words that I think people aren't looking at.

If any mode loses freedom then it is doing a disservice to the consumer. If all of this is fixed next year then it will be a game that everyone loves. But as of right now you have a section of the community that feels alienated.

From what I've read no one hates the mode. They hate that freedom and customization have been taken away and are being forced into a pigeon hole.
Agreed.

Now what are all these freedoms and options besides 30 team control that have been taken?

I feel like I haven't read what you guys are reading...I genuinely want to know?
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Old 10-25-2013, 10:15 AM   #184
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Re: NBA 2K14: My GM Interview, Hands-On Impressions, More! (Next-Gen)

Im curious will the new conversation style that 2k is so excited about be something that is fun and random or something that is a task and a headache??? Because for me to have a back and forth convo over every single thing I do will get old pretty quick. Hopefully there is a speed up option and alot more to do in this mode that has not been revealed yet.
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