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NBA 2K14: Next-Gen Hands-On Impressions

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Old 10-24-2013, 05:51 PM   #145
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Re: NBA 2K14: Next-Gen Hands-On Impressions

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Originally Posted by cthurt
You know this for a fact about the editing or you just think this is the direction 2k is going... becuase if this is true I will have a hard time dropping 60 bucks on this game.
Personally it wouldn't surprise me. Right now I'm going to have a pessimistic attitude towards the news so I don't get let down again lol.

But those are the rumors I've heard. And 2K hasn't said anything to deny them yet.

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Old 10-24-2013, 05:53 PM   #146
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Re: NBA 2K14: Next-Gen Hands-On Impressions

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Originally Posted by RocketTMac1
Personally it wouldn't surprise me. Right now I'm going to have a pessimistic attitude towards the news so I don't get let down again lol.

But those are the rumors I've heard. And 2K hasn't said anything to deny them yet.

Sadly thats where I am at too, hoping for the best but expecting the worse. Just want to know before Nov. 15th is all.
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Old 10-24-2013, 05:59 PM   #147
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Re: NBA 2K14: Next-Gen Hands-On Impressions

I don't know.. If they took being able to edit your players out you would think they would tell people so they know what to expect. I'm hoping you're able to at least edit your teams roster in MyGM mode.
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Old 10-24-2013, 06:04 PM   #148
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So I guess this is what we get for asking for changes to Association mode? Damn. I think it's a really cool mode but you shouldn't get rid of a core mode that many of us have been playing for years.

My brother and I get together every week and start an Association mode, each pick a team, do a fantasy draft (is that gone too 2K?!) and play the head to head games while trying to make our teams better. We sim the rest of the games which is hilarious to see your team flounder and try to make changes.

Besides playing quick games how do 2 people play locally?

MyGM mode. Cool idea but i can see this getting to be a pain in the a-s-s after a couple of months. Profits, owner confidence, player bitching... I'm not dismissing the mode but i'm concerned. And why does it have to be a myPlayer that plays on the team, why can't you play the entire team?

I used to mock people on here who say "I guess i'm not getting the game this year" but I'm not sure if I'll be shelling out $500 for this one. If 2K was really blowing me out of the water with game modes I'd be dropping that cash on release day like Drake at the club, but now I think i'll wait till after Christmas.
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Old 10-24-2013, 06:06 PM   #149
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Re: NBA 2K14: Next-Gen Hands-On Impressions

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Originally Posted by richlane007
MyGM mode. Cool idea but i can see this getting to be a pain in the a-s-s after a couple of months. Profits, owner confidence, player bitching... I'm not dismissing the mode but i'm concerned. And why does it have to be a myPlayer that plays on the team, why can't you play the entire team?
I'm with you, but my understanding is the MyPlayer becomes the GM in MyGM. I don't think he plays on the team. I believe you still play using the real life team like normal.
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Old 10-24-2013, 06:09 PM   #150
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Re: NBA 2K14: Next-Gen Hands-On Impressions

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Originally Posted by VDusen04
I'm with you, but my understanding is the MyPlayer becomes the GM in MyGM. I don't think he plays on the team. I believe you still play using the real life team like normal.
Hopefully next year we can get owners and GM's for this mode. This is basically CCM
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Old 10-24-2013, 06:10 PM   #151
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Re: NBA 2K14: Next-Gen Hands-On Impressions

Of course there will be an edit player function. Is this really a question?
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Old 10-24-2013, 06:12 PM   #152
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Re: NBA 2K14: Next-Gen Hands-On Impressions

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Originally Posted by blingballa333
Of course there will be an edit player function. Is this really a question?
I think some people are wondering if it'll be possible to edit other team's players in MyGM so, as I alluded earlier, you don't end up playing a Chris Paul on the Orlando Magic wearing jersey #17 and rocking red shoes.

I'd have to assume normal editing would still be present everywhere else.
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