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NBA 2K14: Next-Gen Details on Gameplay, AI, New Modes and more!

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Old 10-24-2013, 01:32 AM   #545
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Re: NBA 2K14: Next-Gen Details on Gameplay, AI, New Modes and more!

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Originally Posted by Boilerbuzz
I'm a HUGE fan of modes like Association and MyCareer. But this game isn't enough PFM or WoW to make me play those modes. So, I'll take your word for it.
Maybe this is a silly question, but what is PFM? And is WoW World of Warcraft? I'm not sure I totally understood your response.
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Old 10-24-2013, 01:34 AM   #546
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Re: NBA 2K14: Next-Gen Details on Gameplay, AI, New Modes and more!

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Originally Posted by Leftos
No preset storyline in MyGM. It's the new Association with a plethora of new concepts and challenges that are as dynamic and dependent on the whole league's actions as everything has been so far.
Leftos, are you able to comment on whether we can play other scheduled games in MyGM mode? Or are we restricted to games for only our selected team? Also, will we have the option to adjust other team rotations and turn off CPU trades?
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Old 10-24-2013, 02:17 AM   #547
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NBA 2K14: Next-Gen Details on Gameplay, AI, New Modes and more!

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Originally Posted by Leftos
No preset storyline in MyGM. It's the new Association with a plethora of new concepts and challenges that are as dynamic and dependent on the whole league's actions as everything has been so far.
I'm guess MyGM has elements based off the old concept of the project you and JaoSming were going to do to 2K13 before you got hired and now it's expanded to higher seas.

A little thing that I would love to see the concept of if someone came back to a shoulder injury, they be wearing a sleeve to show it's not 100%, or a knee pad after a knee injury. Just a little "dynamic" accessories/symbols to tell you, hey, this guy's ____ isn't a 100%, but he can play, but he needs to wear ____ to decrease the chances of more injury.


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Old 10-24-2013, 02:17 AM   #548
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ok this is my bday gift to myself. was going to wait a year or two, but nope!!!!!
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Old 10-24-2013, 02:34 AM   #549
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Re: NBA 2K14: Next-Gen Details on Gameplay, AI, New Modes and more!

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Originally Posted by Boilerbuzz
Don't forget though: those games control the patching process. 2K has to go through (and pay) Sony and MS. But, I agree.
I don't think they have to pay anymore as I understand it. So hopefully we'll get more patches.

Still, 2K rarely changes sliders to ensure sim gameplay. They're pretty reluctant to upset too many people. Good on them for turning up fouls for reaching though.
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Old 10-24-2013, 04:35 AM   #550
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Re: NBA 2K14: Next-Gen Details on Gameplay, AI, New Modes and more!

MyCareer sounds like it will be awesome quit hating
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Old 10-24-2013, 04:40 AM   #551
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Re: NBA 2K14: Next-Gen Details on Gameplay, AI, New Modes and more!

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Originally Posted by RangersCruz
MyCareer sounds like it will be awesome quit hating
Who is "hating" on MyCareer?

That would have to be one of the most overused terms there is.
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Old 10-24-2013, 04:48 AM   #552
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Re: NBA 2K14: Next-Gen Details on Gameplay, AI, New Modes and more!

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Originally Posted by Melbournelad
Who is "hating" on MyCareer?

That would have to be one of the most overused terms there is.
Go back a couple of pages i would use another word but im not willing to get ban
so i'll keep it clean
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