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NBA 2K14: Next-Gen Details on Gameplay, AI, New Modes and more!

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Old 10-23-2013, 07:23 PM   #305
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Re: NBA 2K14: Next-Gen Details on Gameplay, AI, New Modes and more!

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Originally Posted by Gosens6
And? It's obviously not an exact replica. They took cool ideas from previous games and expanded and improved them. What is there to not be happy about?

On top of their improved GM logic, this is going to be a fantastic mode.
Probably will be, but I'm going to miss screwing teams over like RL, controlling every event and basically creating a story. My 2K13 association was a 30-team controlled association where it had had the Kings move to Seattle, Cleveland rising, Miami getting screwed, and I managed everything around single thing.

It's just boring that I have to use myGM and choose a team. I want to create an elaborate story and also at the very least get the right future picks to the right teams before I start.


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Old 10-23-2013, 07:24 PM   #306
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Re: NBA 2K14: Next-Gen Details on Gameplay, AI, New Modes and more!

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Originally Posted by Sundown
Not having that would be kind of horrible.

My custom music setup is almost exactly like Oracle Arena. Correct hype music, correct tipoff, correct motivational tracks, everything. Figured out the track list from broadcasts and going to games through the year. That's a huge blow to look and feel.

....and this is exactly what I mean. Everybody wanting everything in a 1st year iteration.

Dudes want a new engine, everything and more from the last time, and they want all of the bells and whistles too, along with a current gen game, all in what 9 months, with no bugs and every mode from the last 4 years.

This is exactly what im talking about. Its just ultra unrealistic to have it all at this point in time.
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Old 10-23-2013, 07:24 PM   #307
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Re: All Next-Gen NBA 2K14 Updates From Press Event Will be Posted Here

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Originally Posted by radatdude2
I really give 2k credit for having a great game on current gen and not porting it over which is the norm for most developers !!! They are giving us a all new game and experience I'm excited. This his how developers show do it and by the looks of things new excuses the game sounds awesome
Are you for real?

Who the hell would port a game over to a next-gen console? First off all you need to release a really good, impressive launch title if you don't, you are making a huge mistake and make a fool out of yourself.

Secondly, you got a new system with hardware that is so much more advanced and better. Why would you port it over? You practically HAVE to start from scratch, because the end result will be satisfying for everyone involved, especially the end user. You can do so much more. Why hold back?
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Old 10-23-2013, 07:25 PM   #308
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Re: NBA 2K14: Next-Gen Details on Gameplay, AI, New Modes and more!

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Originally Posted by RateSports
So disable trades?

You really complain about poor rotations and draft decisions? After hearing all of the adaptive A.I. and coaching tactics?

You people are completely ridiculous.
Yikes, that's kind of harsh, no? There's been talks about adaptive A.I. and coaching tactics for years and it's never been perfect. My guess is the next gen will offer another level of adaptive A.I. and coaching tactics but I'm still not sure if I'm ready to assume rotations and draft choices are going to be great now.

Further, I feel as though disabling trades is not solving the problem many folks have. Player movement in and of itself is a very realistic part of an NBA season. However, the player movement 2K has showcased in the past has been questionable at best (i.e. the Cavs acquiring Chris Paul to backup Kyrie Irving at point).

Again, it is to be assumed that logic will receive a boost. But it can also be assumed it'll likely still have its pocks. As such, the inability to control all teams removes the ability for many gamers to create the authentic experience they're looking for.

The world isn't ending, but the "you people" line seemed like a little much for folks bummed about the possible absence of something they very much valued.

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Originally Posted by eko718

Simballer: "Classic Teams live on my friends"


Here's the thread...

http://www.operationsports.com/forum...post2045197113
Thank you sir. Honestly appreciate it. Now that I see the link, I remember it. I must have assumed he was referring to current generation 2K14.

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Old 10-23-2013, 07:25 PM   #309
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Re: NBA 2K14: Next-Gen Details on Gameplay, AI, New Modes and more!

Quote:
Originally Posted by MarvinOida
Probably will be, but I'm going to miss screwing teams over like RL, controlling every event and basically creating a story. My 2K13 association was a 30-team controlled association where it had had the Kings move to Seattle, Cleveland rising, Miami getting screwed, and I managed everything around single thing.

It's just boring that I have to use myGM and choose a team. I want to create an elaborate story and also at the very least get the right future picks to the right teams before I start.


Tap Taptalking away from my iPhone 5.... C
Trust me man I feel you, I really do. Some of you guys really go in depth with this 30 team control. I myself enjoyed reading some of the stories.

I just think guys are being a bit too critical on the outset without giving this mode a chance. I promise you guys will really enjoy this mode if you give it a try.
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Old 10-23-2013, 07:25 PM   #310
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Re: NBA 2K14: Next-Gen Details on Gameplay, AI, New Modes and more!

Quote:
Originally Posted by Sundown
Not having that would be kind of horrible.

My custom music setup is almost exactly like Oracle Arena. Correct hype music, correct tipoff, correct motivational tracks, everything. Figured out the track list from broadcasts and going to games through the year. That's a huge blow to look and feel.
Yeah, no custom music will make me sad. I wonder if it's even possible on the new systems?

Other than that, I'm pumped for 2K. Definitely preordering. Makes me sad they can't do an NFL game...
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Old 10-23-2013, 07:25 PM   #311
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Re: NBA 2K14: Next-Gen Details on Gameplay, AI, New Modes and more!

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Originally Posted by BizDevConglomerate
I can't. I can't. Take it. Gonna take it back to Jersey. Get outta her wit dat BullShhhht, all jokes aside. The other game has released vids and info. 2k has done similar but not as much. HOW IN THE WORLD R CATS BASHING THE OTHER GAME AS IF IT WON'T BENEFIT EVERYONE EITHER IS GOOD. I just want a good game. 2k me ruined some things I really care fir (GM) but the new engine is a good thing too. Both look promising. It's suck if their both good. Like having more friends on XBOX n u play PS.

PEACE. Just keep that ish real, n stop fronting over these games. No one is getting paid to bash. Bash these cats if they don't show n prove. 2k too.
Im not going to warn you again, stay out of this thread talking about nothing other than this event.
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Old 10-23-2013, 07:25 PM   #312
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Re: NBA 2K14: Next-Gen Details on Gameplay, AI, New Modes and more!

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Originally Posted by Gosens6
Damnit I wish they wouldn't have named this MyGM mode, or at least confirmed it's still association mode with a new name and MANY improvements.

People are FREAKING out that there is no "Association mode"

Just because it's not called that, doesn't mean it's not there anymore
I think they assumed most were smart enough to make the connection and didn't need to have every single thing spelled out for them.

Kinda sad too. They [seem to have] went WAY above and beyond what most people would've expected from a first time next gen effort - especially when considering they did a somewhat beefy current-gen release in the same year. But we're going to spend a ton of time having to listen to people complain/emphasize the few things they didn't like versus giving credit for the avalanche of things that sounded good. The nature of the sports hardcore sports gamer I guess.
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